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Voxels are a geometric representation used for rendering volumes, multi-resolution models, and indirect lighting effects. Since the memory consumption of uncompressed voxel volumes scales cubically with resolution, past works have…

Graphics · Computer Science 2024-10-21 Russel Arbore , Jeffrey Liu , Aidan Wefel , Steven Gao , Eric Shaffer

The present article reports on the second tool of a custom-built toolkit intended to train astronomers into simulating and visualizing the composite 3D structure of winds from hot close double stars by implementing a technique which is…

Solar and Stellar Astrophysics · Physics 2018-05-02 I. Pachoulakis

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

We introduce X-Ray, a novel 3D sequential representation inspired by the penetrability of x-ray scans. X-Ray transforms a 3D object into a series of surface frames at different layers, making it suitable for generating 3D models from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Tao Hu , Wenhang Ge , Yuyang Zhao , Gim Hee Lee

Virtual reality (VR) interfaces for robots provide a three-dimensional (3D) view of the robot in its environment, which allows people to better plan complex robot movements in tight or cluttered spaces. In our prior work, we created a VR…

Robotics · Computer Science 2021-04-27 Gregory LeMasurier , Jordan Allspaw , Holly A. Yanco

In this work, we present a conceptually simple yet effective framework for cross-modality 3D object detection, named voxel field fusion. The proposed approach aims to maintain cross-modality consistency by representing and fusing augmented…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yanwei Li , Xiaojuan Qi , Yukang Chen , Liwei Wang , Zeming Li , Jian Sun , Jiaya Jia

Neural networks have shown great potential in compressing volume data for visualization. However, due to the high cost of training and inference, such volumetric neural representations have thus far only been applied to offline data…

Graphics · Computer Science 2023-07-03 Qi Wu , David Bauer , Michael J. Doyle , Kwan-Liu Ma

We introduce a fast and invertible approximation for data simulated as 2D planar meshes with connectivities along the poloidal dimension in deforming 3D toroidal (donut-like) spaces generated by fusion simulations. In fusion simulations,…

Graphics · Computer Science 2025-06-02 Congrong Ren , Hanqi Guo

Radiance fields have revolutionized photo-realistic 3D scene visualization by enabling high-fidelity reconstruction of complex environments, making them an ideal match for light field displays. However, integrating these technologies…

Recent medical vision-language models (VLMs) have shown promise in 2D medical image interpretation. However extending them to 3D medical imaging has been challenging due to computational complexities and data scarcity. Although a few recent…

Image and Video Processing · Electrical Eng. & Systems 2024-12-19 Changsun Lee , Sangjoon Park , Cheong-Il Shin , Woo Hee Choi , Hyun Jeong Park , Jeong Eun Lee , Jong Chul Ye

Volumetric rendering of Computed Tomography (CT) scans is crucial for visualizing complex 3D anatomical structures in medical imaging. Current high-fidelity approaches, especially neural rendering techniques, require time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Zhongpai Gao , Meng Zheng , Benjamin Planche , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

We propose a fully automatic system to reconstruct and visualize 3D blood vessels in Augmented Reality (AR) system from stereo X-ray images with bones and body fat. Currently, typical 3D imaging technologies are expensive and carrying the…

Computer Vision and Pattern Recognition · Computer Science 2017-09-25 Qiuyu Chen , Ryoma Bise , Lin Gu , Yinqiang Zheng , Imari Sato , Jenq-Neng Hwang , Nobuaki Imanishi , Sadakazu Aiso

3D city models - which represent in 3 dimensions the geometric elements of a city - are increasingly used for an intended wide range of applications. Such uses are made possible by using semantically enriched 3D city models and by…

Artificial Intelligence · Computer Science 2012-04-19 Claudine Métral , Nizar Ghoula , Gilles Falquet

Despite the growing availability of 3D urban datasets, extracting insights remains challenging due to computational bottlenecks and the complexity of interacting with data. In fact, the intricate geometry of 3D urban environments results in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Stefan Cobeli , Kazi Shahrukh Omar , Rodrigo Valença , Nivan Ferreira , Fabio Miranda

Building realistic wide scale outdoor 3D content with sufficient visual quality to observe at walking eye level or from driven vehicles is often carried out by large teams of artists skilled in modelling, texturing, material shading and…

Dimensionality reduction (DR) methods are commonly used for analyzing and visualizing multidimensional data. However, when data is a live streaming feed, conventional DR methods cannot be directly used because of their computational…

Graphics · Computer Science 2019-10-16 Takanori Fujiwara , Jia-Kai Chou , Shilpika , Panpan Xu , Liu Ren , Kwan-Liu Ma

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

We propose a method to non-rigidly align a three-dimensional (3D) volumetric image with a two-dimensional (2D) planar image representing a projection of the deformed volume. The application in mind comes from biological studies in which 2D…

Optimization and Control · Mathematics 2021-01-12 Paul Striewski , Benedikt Wirth

We propose an image warping-based remote rendering technique for volumes that decouples the rendering and display phases. Our work builds on prior work that samples the volume on the client using ray casting and reconstructs a z-value based…

Graphics · Computer Science 2020-06-29 Stefan Zellmann

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini