Related papers: Learning Discriminative Motion Features Through De…
In this paper, a novel video classification method is presented that aims to recognize different categories of third-person videos efficiently. Our motivation is to achieve a light model that could be trained with insufficient training…
This paper is a brief report to our submission to the VIPriors Action Recognition Challenge. Action recognition has attracted many researchers attention for its full application, but it is still challenging. In this paper, we study previous…
The video and action classification have extremely evolved by deep neural networks specially with two stream CNN using RGB and optical flow as inputs and they present outstanding performance in terms of video analysis. One of the…
Recent advancements in video semantic segmentation have made substantial progress by exploiting temporal correlations. Nevertheless, persistent challenges, including redundant computation and the reliability of the feature propagation…
Human action recognition aims at classifying the category of human action from a segment of a video. Recently, people have dived into designing GCN-based models to extract features from skeletons for performing this task, because skeleton…
While deep feature learning has revolutionized techniques for static-image understanding, the same does not quite hold for video processing. Architectures and optimization techniques used for video are largely based off those for static…
Most of human actions consist of complex temporal compositions of more simple actions. Action recognition tasks usually relies on complex handcrafted structures as features to represent the human action model. Convolutional Neural Nets…
While generic object detection has achieved large improvements with rich feature hierarchies from deep nets, detecting small objects with poor visual cues remains challenging. Motion cues from multiple frames may be more informative for…
Human motion modelling is a classical problem at the intersection of graphics and computer vision, with applications spanning human-computer interaction, motion synthesis, and motion prediction for virtual and augmented reality. Following…
Motion compensation is one of the most essential methods for any video compression algorithm. Video frame prediction is a task analogous to motion compensation. In recent years, the task of frame prediction is undertaken by deep neural…
Unconstrained video recognition and Deep Convolution Network (DCN) are two active topics in computer vision recently. In this work, we apply DCNs as frame-based recognizers for video recognition. Our preliminary studies, however, show that…
Dynamic texture and scene classification are two fundamental problems in understanding natural video content. Extracting robust and effective features is a crucial step towards solving these problems. However the existing approaches suffer…
Learning powerful discriminative features for remote sensing image scene classification is a challenging computer vision problem. In the past, most classification approaches were based on handcrafted features. However, most recent…
Single-source domain generalization (SDG) for object detection is a challenging yet essential task as the distribution bias of the unseen domain degrades the algorithm performance significantly. However, existing methods attempt to extract…
Robust visual tracking is a challenging computer vision problem, with many real-world applications. Most existing approaches employ hand-crafted appearance features, such as HOG or Color Names. Recently, deep RGB features extracted from…
Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…
Human motion prediction, i.e., forecasting future body poses given observed pose sequence, has typically been tackled with recurrent neural networks (RNNs). However, as evidenced by prior work, the resulted RNN models suffer from prediction…
We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…
Motivation: Recognizing human actions in a video is a challenging task which has applications in various fields. Previous works in this area have either used images from a 2D or 3D camera. Few have used the idea that human actions can be…
Motion has shown to be useful for video understanding, where motion is typically represented by optical flow. However, computing flow from video frames is very time-consuming. Recent works directly leverage the motion vectors and residuals…