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CodeRunner is a free open-source Moodle plugin for automatically marking student code. We describe our experience using CodeRunner for summative assessment in our first year undergraduate programming curriculum at Coventry University. We…

Computers and Society · Computer Science 2020-01-14 David Croft , Matthew England

We describe the group projects undertaken by first year undergraduate Computer Science students at Coventry University. These are integrative course projects: designed to bring together the topics from the various modules students take, to…

Computers and Society · Computer Science 2020-01-14 Simon Billings , Matthew England

Live coding for teaching-synchronously writing software in front of students-can be an effective method for engaging students and instilling practical programming skills. However, not all settings are conducive to live coding and not all…

Human-Computer Interaction · Computer Science 2025-04-04 Caroline Berger , David Weintrop , Niklas Elmqvist

We present a perspective on platforms for code submission and automated evaluation in the context of university teaching. Due to the COVID-19 pandemic, such platforms have become an essential asset for remote courses and a reasonable…

Computers and Society · Computer Science 2022-02-01 Florian Auer , Johann Frei , Dominik Müller , Frank Kramer

Containers are excellent hands-on learning environments for computing topics because they are customizable, portable, and reproducible. The Cornell University Center for Advanced Computing has developed the Cornell Virtual Workshop in high…

Computers and Society · Computer Science 2020-05-19 Brandon Barker , Susan Mehringer

AI-powered code assistants, such as Copilot, are quickly becoming a ubiquitous component of contemporary coding contexts. Among these environments, computational notebooks, such as Jupyter, are of particular interest as they provide rich…

Human-Computer Interaction · Computer Science 2023-01-27 Andrew M. McNutt , Chenglong Wang , Robert A. DeLine , Steven M. Drucker

Recent research has shown the great potential of automatic feedback in education. This paper presents SOBO, a bot we designed to automatically provide feedback on code quality to undergraduate students. SOBO has been deployed in a course at…

Software Engineering · Computer Science 2023-08-08 Sofia Bobadilla , Richard Glassey , Alexandre Bergel , Martin Monperrus

Educational technologies often misalign with instructors' pedagogical goals, forcing adaptations that compromise teaching efficacy. In this paper, we present a case study on the co-development of curriculum and technology in the context of…

Human-Computer Interaction · Computer Science 2025-08-04 Dennis Zyska , Ilia Kuznetsov , Florian Müller , Iryna Gurevych

Undergraduate programs in science and engineering include at least one course in basic programming, but seldom presented in a contextualized format, where computing is a tool for thinking and learning in the discipline. We have created a…

Computers and Society · Computer Science 2020-06-26 Lorena A. Barba

We describe a method of automatic feedback provision for students learning programming and computational methods in Python. We have implemented, used and refined this system since 2009 for growing student numbers, and summarise the design…

Computers and Society · Computer Science 2015-09-14 Hans Fangohr , Neil O'Brien , Anil Prabhakar , Arti Kashyap

We continuously interact with computerized systems to achieve goals and perform tasks in our personal and professional lives. Therefore, the ability to program such systems is a skill needed by everyone. Consequently, computational thinking…

Human-Computer Interaction · Computer Science 2021-12-07 Christopher Pyles , Francois van Schalkwyk , Gerard J. Gorman , Marijan Beg , Lee Stott , Nir Levy , Ran Gilad-Bachrach

We introduce Lyceum, a high-performance computational ecosystem for robot learning. Lyceum is built on top of the Julia programming language and the MuJoCo physics simulator, combining the ease-of-use of a high-level programming language…

Robotics · Computer Science 2020-01-22 Colin Summers , Kendall Lowrey , Aravind Rajeswaran , Siddhartha Srinivasa , Emanuel Todorov

Recent work investigated the potential of comics to support the teaching and learning of programming concepts and suggested several ways $coding$ $strips$, a form of comic strip with its corresponding code, can be used. Building on this…

Computers and Society · Computer Science 2021-09-29 Sangho Suh , Celine Latulipe , Ken Jen Lee , Bernadette Cheng , Edith Law

The COVID-19 pandemic highlighted the challenges of maintaining hands-on laboratory instruction in undergraduate physics education. In response, we developed and deployed an interactive online physics laboratory platform designed to closely…

Physics Education · Physics 2026-03-02 Ashadul Halder , Shibaji Banerjee

Computational thinking (CT) is increasingly promoted as a core literacy, yet learners and teachers face challenges in connecting abstract program logic to meaningful outcomes. We design and evaluate RoboBlockly Studio, an integrated…

Human-Computer Interaction · Computer Science 2026-05-13 Leyi Li , Chenyu Du , Jiafei Sun , Erick Purwanto , Qing Zhang

Quantum Computing is an exciting field that draws from information theory, computer science, mathematics, and quantum physics to process information in fundamentally new ways. There is an ongoing race to develop practical quantum computers…

Physics Education · Physics 2023-05-16 Tunde Kushimo , Beth Thacker

Dodona (dodona.ugent.be) is an intelligent tutoring system for computer programming. It bridges the gap between assessment and learning by providing real-time data and feedback to help students learn better, teachers teach better and…

This work presents an approach for using GitHub classroom as a shared, structured, and persistent repository to support project-based courses at the Software Engineering Undergraduate program at PUC Minas, in Brazil. We discuss the needs of…

Software Engineering · Computer Science 2021-07-13 Maria Augusta Nelson , Lesandro Ponciano

Timely, personalized feedback is essential for students learning programming. LLM-powered tools like ChatGPT offer instant support, but reveal direct answers with code, which may hinder deep conceptual engagement. We developed CodeAid, an…

Human-Computer Interaction · Computer Science 2024-02-27 Majeed Kazemitabaar , Runlong Ye , Xiaoning Wang , Austin Z. Henley , Paul Denny , Michelle Craig , Tovi Grossman

"Computational experiments" use code and interactive visualizations to convey mathematical and physical concepts in an intuitive way, and are increasingly used to support ex cathedra lecturing in scientific and engineering disciplines.…

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