Related papers: BiHMP-GAN: Bidirectional 3D Human Motion Predictio…
Human motion prediction is a challenging task due to the stochasticity and aperiodicity of future poses. Recently, graph convolutional network has been proven to be very effective to learn dynamic relations among pose joints, which is…
Existing 3D human pose estimation methods often suffer in performance, when applied to cross-scenario inference, due to domain shifts in characteristics such as camera viewpoint, position, posture, and body size. Among these factors, camera…
Current approaches in video forecasting attempt to generate videos directly in pixel space using Generative Adversarial Networks (GANs) or Variational Autoencoders (VAEs). However, since these approaches try to model all the structure and…
Human motion prediction combines the tasks of trajectory forecasting and human pose prediction. For each of the two tasks, specialized models have been developed. Combining these models for holistic human motion prediction is non-trivial,…
With a growing interest in autonomous vehicles' operation, there is an equally increasing need for efficient anticipatory gesture recognition systems for human-vehicle interaction. Existing gesture-recognition algorithms have been primarily…
Motion in-betweening (MIB) is a process of generating intermediate skeletal movement between the given start and target poses while preserving the naturalness of the motion, such as periodic footstep motion while walking. Although…
Gaussian Process Motion Planning (GPMP) is a widely used framework for generating smooth trajectories within a limited compute time--an essential requirement in many robotic applications. However, traditional GPMP approaches often struggle…
Motion behaviour is driven by several factors -- goals, presence and actions of neighbouring agents, social relations, physical and social norms, the environment with its variable characteristics, and further. Most factors are not directly…
The model-based gait recognition methods usually adopt the pedestrian walking postures to identify human beings. However, existing methods did not explicitly resolve the large intra-class variance of human pose due to camera views changing.…
Bimanual manipulation requires policies that can reason about 3D geometry, anticipate how it evolves under action, and generate smooth, coordinated motions. However, existing methods typically rely on 2D features with limited spatial…
Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…
Despite the rapid progress of generative adversarial networks (GANs) in image synthesis in recent years, the existing image synthesis approaches work in either geometry domain or appearance domain alone which often introduces various…
The 3D human pose is vital for modern computer vision and computer graphics, and its prediction has drawn attention in recent years. 3D human pose prediction aims at forecasting a human's future motion from the previous sequence. Ignoring…
Generative Adversarial Networks (GANs) are an arrange of two neural networks -- the generator and the discriminator -- that are jointly trained to generate artificial data, such as images, from random inputs. The quality of these generated…
Human Pose Estimation is a low-level task useful forsurveillance, human action recognition, and scene understandingat large. It also offers promising perspectives for the animationof synthetic characters. For all these applications, and…
This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orientation and expression) of a target face to a source face. Previous methods focus on learning embedding networks for identity and pose…
Pose-guided person image synthesis task requires re-rendering a reference image, which should have a photorealistic appearance and flawless pose transfer. Since person images are highly structured, existing approaches require dense…
Recent methods using diffusion models have made significant progress in Human Image Generation (HIG) with various control signals such as pose priors. In HIG, both accurate human poses and coherent visual quality are crucial for image…
Recently, a surge of high-quality 3D-aware GANs have been proposed, which leverage the generative power of neural rendering. It is natural to associate 3D GANs with GAN inversion methods to project a real image into the generator's latent…
While GANs can produce photo-realistic images in ideal conditions for certain domains, the generation of full-body human images remains difficult due to the diversity of identities, hairstyles, clothing, and the variance in pose. Instead of…