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Jigsaw puzzle solving, the problem of constructing a coherent whole from a set of non-overlapping unordered visual fragments, is fundamental to numerous applications, and yet most of the literature of the last two decades has focused thus…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Peleg Harel Ofir Itzhak Shahar , Ohad Ben-Shahar

The rapid adoption of Generative AI, including LLM-based chatbots like ChatGPT, has highlighted the need for accessible ways to support public understanding and AI literacy. To address this need, we introduce a game-based, interactive…

Computation and Language · Computer Science 2026-05-21 Francesca Padovani , Malvina Nissim

Reassembling real-world archaeological artifacts from fragmented pieces poses significant challenges due to erosion, missing regions, irregular shapes, and large-scale ambiguity. Traditional jigsaw puzzle solvers, often designed for clean…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Omidreza Safaei , Sinem Aslan , Sebastiano Vascon , Luca Palmieri , Marina Khoroshiltseva , Marcello Pelillo

We introduce a new kind of percolation on finite graphs called jigsaw percolation. This model attempts to capture networks of people who innovate by merging ideas and who solve problems by piecing together solutions. Each person in a social…

Probability · Mathematics 2015-06-22 Charles D. Brummitt , Shirshendu Chatterjee , Partha S. Dey , David Sivakoff

Puzzle solving is a combinatorial challenge due to the difficulty of matching adjacent pieces. Instead, we infer a mental image from all pieces, which a given piece can then be matched against avoiding the combinatorial explosion.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Davide Talon , Alessio Del Bue , Stuart James

Skill mastery is a priority for success in all fields. We present a parallel between the development of skill mastery and the process of solving jigsaw puzzles. We show that iterative random sampling solves jigsaw puzzles in two phases: a…

Computers and Society · Computer Science 2024-03-04 Neil Zhao , Diana Zheng

Jigsaw puzzle solving requires the rearrangement of unordered pieces into their original pose in order to reconstruct a coherent whole, often an image, and is known to be an intractable problem. While the possible impact of automatic puzzle…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Yaniv Ohayon , Ofir Itzhak Shahar , Ohad Ben-Shahar

Traditional cognitive assessments often rely on isolated, output-focused measurements that may fail to capture the complexity of human cognition in naturalistic settings. We present pixelLOG, a high-performance data collection framework for…

Human-Computer Interaction · Computer Science 2026-02-10 Zeyu Lu , Dennis L. Barbour

This paper explores adaptive problem solving with a game designed to support the development of problem-solving skills. Using an adaptive, AI-powered puzzle game, our adaptive problem-solving system dynamically generates pathfinding-based…

Artificial Intelligence · Computer Science 2025-12-09 Matthew McConnell , Richard Zhao

Several learnable image encryption schemes have been developed for privacy-preserving image classification. This paper focuses on the security block-based image encryption methods that are learnable and JPEG-friendly. Permuting divided…

Cryptography and Security · Computer Science 2023-08-07 Tatsuya Chuman , Nobutaka Ono , Hitoshi Kiya

Jigsaw puzzle solving is a challenging task for computer vision since it requires high-level spatial and semantic reasoning. To solve the problem, existing approaches invariably use color and/or shape information but in many real-world…

Computer Science and Game Theory · Computer Science 2024-10-23 Marina Khoroshiltseva , Luca Palmieri , Sinem Aslan , Sebastiano Vascon , Marcello Pelillo

With the development of technology, digital games have permeated into family and parent-child relationships, leading to cognitive deficiencies and inter-generational conflicts that have yet to be effectively addressed. Building on previous…

Human-Computer Interaction · Computer Science 2025-04-01 Liyi Zhang , Yujie Peng , Yi Lian , Mengru Xue

Learning visual features from unlabeled image data is an important yet challenging task, which is often achieved by training a model on some annotation-free information. We consider spatial contexts, for which we solve so-called jigsaw…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Chen Wei , Lingxi Xie , Xutong Ren , Yingda Xia , Chi Su , Jiaying Liu , Qi Tian , Alan L. Yuille

Jigsaw puzzle solving is an intriguing problem which has been explored in computer vision for decades. This paper focuses on a specific variant of the problem - solving puzzles with eroded boundaries. Such erosion makes the problem…

Image and Video Processing · Electrical Eng. & Systems 2019-12-03 Dov Bridger , Dov Danon , Ayellet Tal

In this paper we give a mathematical model for a game that we call picture cube puzzle and investigate its properties. The central question is the number of moves required to solve the puzzle. A mathematical discussion is followed by the…

Discrete Mathematics · Computer Science 2012-07-27 P. Burcsi

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

Human-Computer Interaction · Computer Science 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

Recent advancements in AI foundation models have made it possible for them to be utilized off-the-shelf for creative tasks, including ideating design concepts or generating visual prototypes. However, integrating these models into the…

Human-Computer Interaction · Computer Science 2024-06-26 David Chuan-En Lin , Nikolas Martelaro

Mixed-initiative Procedural Content Generation (PCG) refers to tools or systems in which a human designer works with an algorithm to produce game content. This area of research remains relatively under-explored, with the majority of…

Human-Computer Interaction · Computer Science 2021-10-11 Matthew Guzdial , Nathan Sturtevant , Carolyn Yang

Human computation games (HCGs) can provide novel solutions to intractable computational problems, help enable scientific breakthroughs, and provide datasets for artificial intelligence. However, our knowledge about how to design and deploy…

Human-Computer Interaction · Computer Science 2017-03-03 Kristin Siu , Matthew Guzdial , Mark O. Riedl

Understanding player strategies is a key question when analyzing player behavior both for academic researchers and industry practitioners. For game designers and game user researchers, it is important to gauge the distance between intended…

Human-Computer Interaction · Computer Science 2021-06-28 Truong-Huy Dinh Nguyen , Magy Seif El-Nasr , Alessandro Canossa
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