English
Related papers

Related papers: Learning to Take Directions One Step at a Time

200 papers

This paper addresses the task of segmenting moving objects in unconstrained videos. We introduce a novel two-stream neural network with an explicit memory module to achieve this. The two streams of the network encode spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2017-07-13 Pavel Tokmakov , Karteek Alahari , Cordelia Schmid

Automatic generation of a high-quality video from a single image remains a challenging task despite the recent advances in deep generative models. This paper proposes a method that can create a high-resolution, long-term animation using…

Graphics · Computer Science 2019-10-17 Yuki Endo , Yoshihiro Kanamori , Shigeru Kuriyama

Trajectory planning in robotics is understood as generating a sequence of joint configurations that will lead a robotic agent, or its manipulator, from an initial state to the desired final state, thus completing a manipulation task while…

Robotics · Computer Science 2025-09-24 Miroslav Cibula , Kristína Malinovská , Matthias Kerzel

We study object motion path editing in videos, where the goal is to alter a target object's trajectory while preserving the original scene content. Unlike prior video editing methods that primarily manipulate appearance or rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Quynh Phung , Long Mai , Cusuh Ham , Feng Liu , Jia-Bin Huang , Aniruddha Mahapatra

Despite rapid advancements in the capabilities of generative models, pretrained text-to-image models still struggle in capturing the semantics conveyed by complex prompts that compound multiple objects and instance-level attributes.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Etai Sella , Yanir Kleiman , Hadar Averbuch-Elor

We present a method for learning to generate unbounded flythrough videos of natural scenes starting from a single view, where this capability is learned from a collection of single photographs, without requiring camera poses or even…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Zhengqi Li , Qianqian Wang , Noah Snavely , Angjoo Kanazawa

Generating video frames that accurately predict future world states is challenging. Existing approaches either fail to capture the full distribution of outcomes, or yield blurry generations, or both. In this paper we introduce an…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Remi Denton , Rob Fergus

Sketching is inherently a sequential process, in which strokes are drawn in a meaningful order to explore and refine ideas. However, most generative models treat sketches as static images, overlooking the temporal structure that underlies…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Hui Ren , Yuval Alaluf , Omer Bar Tal , Alexander Schwing , Antonio Torralba , Yael Vinker

In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Xinyu Zhang , Zicheng Duan , Dong Gong , Lingqiao Liu

Recent advances in diffusion models bring new vitality to visual content creation. However, current text-to-video generation models still face significant challenges such as high training costs, substantial data requirements, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Sicong Feng , Jielong Yang , Li Peng

We study the problem of synthesizing a number of likely future frames from a single input image. In contrast to traditional methods that have tackled this problem in a deterministic or non-parametric way, we propose to model future frames…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Tianfan Xue , Jiajun Wu , Katherine L. Bouman , William T. Freeman

We present a novel motion generation approach for robot arms, with high degrees of freedom, in complex settings that can adapt online to obstacles or new via points. Learning from Demonstration facilitates rapid adaptation to new tasks and…

This paper proposes the novel task of video generation conditioned on a SINGLE semantic label map, which provides a good balance between flexibility and quality in the generation process. Different from typical end-to-end approaches, which…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Junting Pan , Chengyu Wang , Xu Jia , Jing Shao , Lu Sheng , Junjie Yan , Xiaogang Wang

Existing methods for instance segmentation in videos typically involve multi-stage pipelines that follow the tracking-by-detection paradigm and model a video clip as a sequence of images. Multiple networks are used to detect objects in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-04 Ali Athar , Sabarinath Mahadevan , Aljoša Ošep , Laura Leal-Taixé , Bastian Leibe

Generating videos predicting the future of a given sequence has been an area of active research in recent years. However, an essential problem remains unsolved: most of the methods require large computational cost and memory usage for…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Naoya Fushishita , Antonio Tejero-de-Pablos , Yusuke Mukuta , Tatsuya Harada

Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot B\'ezier points, and configure timing properties. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Mannat Khurana , Sanyam Jain , Rishav Agarwal

Animation is ubiquitous in visualization systems, and a common technique for creating these animations is the transition. In the transition approach, animations are created by smoothly interpolating a visual attribute between a start and…

Graphics · Computer Science 2017-03-03 Andrew McCaleb Reach , Chris North

Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…

Graphics · Computer Science 2020-08-18 Ping Yu , Yang Zhao , Chunyuan Li , Junsong Yuan , Changyou Chen

Generating controllable character animation from a reference image and motion guidance remains a challenging task due to the inherent difficulty of injecting appearance and motion cues into video diffusion models. Prior works often rely on…

Graphics · Computer Science 2025-07-03 Guian Fang , Yuchao Gu , Mike Zheng Shou

The "one-shot" technique represents a distinct and sophisticated aesthetic in filmmaking. However, its practical realization is often hindered by prohibitive costs and complex real-world constraints. Although emerging video generation…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jiawei Liu , Junqiao Li , Jiangfan Deng , Gen Li , Siyu Zhou , Zetao Fang , Shanshan Lao , Zengde Deng , Jianing Zhu , Tingting Ma , Jiayi Li , Yunqiu Wang , Qian He , Xinglong Wu