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Following Zhang and Grossi~(AAAI 2021), we study in more depth a variant of weighted voting games in which agents' weights are induced by a transitive support structure. This class of simple games is notably well suited to study the…

Computer Science and Game Theory · Computer Science 2022-01-25 Gianlorenzo D'Angelo , Esmaeil Delfaraz , Hugo Gilbert

We consider the algorithmic question of choosing a subset of candidates of a given size $k$ from a set of $m$ candidates, with knowledge of voters' ordinal rankings over all candidates. We consider the well-known and classic scoring rule…

Computer Science and Game Theory · Computer Science 2021-06-02 Kamesh Munagala , Zeyu Shen , Kangning Wang

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

Schulze and ranked-pairs elections have received much attention recently, and the former has quickly become a quite widely used election system. For many cases these systems have been proven resistant to bribery, control, or manipulation,…

Computer Science and Game Theory · Computer Science 2014-06-24 Lane A. Hemaspaandra , Rahman Lavaee , Curtis Menton

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

Given a set of agents qualifying or disqualifying each other, group identification is the task of identifying a socially qualified subgroup of agents. Social qualification depends on the specific rule used to aggregate individual…

Computer Science and Game Theory · Computer Science 2021-05-19 Niclas Boehmer , Robert Bredereck , Dušan Knop , Junjie Luo

Challenge the champ tournaments are one of the simplest forms of competition, where a (initially selected) champ is repeatedly challenged by other players. If a player beats the champ, then that player is considered the new (current) champ.…

Data Structures and Algorithms · Computer Science 2024-03-27 Juhi Chaudhary , Hendrik Molter , Meirav Zehavi

A central theme in computational social choice is to study the extent to which voting systems computationally resist manipulative attacks seeking to influence the outcome of elections, such as manipulation (i.e., strategic voting), control,…

Computer Science and Game Theory · Computer Science 2013-07-30 Piotr Faliszewski , Yannick Reisch , Jörg Rothe , Lena Schend

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

Purpose: Multiwinner voting rules typically require full knowledge of voter preferences, which becomes impractical in large-scale or attention-limited settings. This paper investigates how accurately a winning committee can be approximated…

Computer Science and Game Theory · Computer Science 2026-04-01 Itay Asher Zimet , Shiri Alouf-Heffetz , Nimrod Talmon

We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…

Computer Science and Game Theory · Computer Science 2019-07-23 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

Approval-like voting rules, such as Sincere-Strategy Preference-Based Approval voting (SP-AV), the Bucklin rule (an adaptive variant of $k$-Approval voting), and the Fallback rule (an adaptive variant of SP-AV) have many desirable…

Computer Science and Game Theory · Computer Science 2015-01-05 Ildikó Schlotter , Piotr Faliszewski , Edith Elkind

The goal of this paper is to propose and study properties of multiwinner voting rules which can be consider as generalisations of single-winner scoring voting rules. We consider SNTV, Bloc, k-Borda, STV, and several variants of…

Computer Science and Game Theory · Computer Science 2015-06-10 Edith Elkind , Piotr Faliszewski , Piotr Skowron , Arkadii Slinko

Lu and Boutilier proposed a novel approach based on "minimax regret" to use classical score based voting rules in the setting where preferences can be any partial (instead of complete) orders over the set of alternatives. We show here that…

Multiagent Systems · Computer Science 2017-11-13 Palash Dey

We focus on the following natural question: is it possible to influence the outcome of a voting process through the strategic provision of information to voters who update their beliefs rationally? We investigate whether it is…

Computer Science and Game Theory · Computer Science 2019-09-24 Matteo Castiglioni , Andrea Celli , Nicola Gatti

In real-world elections where voters cast preference ballots, voters often provide only a partial ranking of the candidates. Despite this empirical reality, prior social choice literature frequently analyzes fairness criteria under the…

General Economics · Economics 2024-08-08 Adam Graham-Squire , Matthew I. Jones , David McCune

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

We study the complexity of determining a winning committee under the Chamberlin--Courant voting rule when voters' preferences are single-crossing on a line, or, more generally, on a median graph (this class of graphs includes, e.g., trees…

Computer Science and Game Theory · Computer Science 2020-10-20 Andrei Constantinescu , Edith Elkind