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Related papers: A Game-Theoretic Learning Framework for Multi-Agen…

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Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…

Computer Science and Game Theory · Computer Science 2019-02-26 Jose Moura , David Hutchison

This article investigates the anti-jamming communications problem in wireless networks from a Stackelberg game perspective. By exploring and analyzing the inherent characteristics of the anti-jamming problem, we present and discuss some…

Computer Science and Game Theory · Computer Science 2018-06-01 Luliang Jia , Yuhua Xu , Youming Sun , Shuo Feng , Alagan Anpalagan

This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…

Machine Learning · Computer Science 2023-12-05 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Timo Osterburg , Torsten Bertram

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

Large language models (LLMs) have demonstrated strong reasoning, planning, and communication abilities, enabling them to operate as autonomous agents in open environments. While single-agent systems remain limited in adaptability and…

Multiagent Systems · Computer Science 2026-01-22 Jianing Hao , Han Ding , Yuanjian Xu , Tianze Sun , Ran Chen , Wanbo Zhang , Guang Zhang , Siguang Li

The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simulating social dilemmas in rich spatial environments and…

Multi-agent reinforcement learning has recently shown great promise as an approach to networked system control. Arguably, one of the most difficult and important tasks for which large scale networked system control is applicable is…

Generative Adversarial Networks (GANs) have recently attracted considerable attention in the AI community due to its ability to generate high-quality data of significant statistical resemblance to real data. Fundamentally, GAN is a game…

The rapid development of agentic artificial intelligence (AI) is driving future wireless networks to evolve from passive data pipes into intelligent collaborative ecosystems under the emerging paradigm of integrated learning and…

Networking and Internet Architecture · Computer Science 2026-04-06 Zhouxiang Zhao , Jiaxiang Wang , Zhaohui Yang , Kun Yang , Zhaoyang Zhang , Mingzhe Chen , Kaibin Huang

Wireless communications with unmanned aerial vehicles (UAVs) offer a promising solution to provide cost-effective wireless connectivity and extend coverage. In recent years, the area of wireless communications for UAV system design and…

Networking and Internet Architecture · Computer Science 2018-10-18 Mbazingwa E. Mkiramweni , Chungang Yang , Jiandong Li , Zhu Han

This chapter explores the symbiotic relationship between Artificial Intelligence (AI) and trust in networked systems, focusing on how these two elements reinforce each other in strategic cybersecurity contexts. AI's capabilities in data…

Artificial Intelligence · Computer Science 2024-11-21 Yunfei Ge , Quanyan Zhu

The framework of uncoupled online learning in multiplayer games has made significant progress in recent years. In particular, the development of time-varying games has considerably expanded its modeling capabilities. However, current regret…

Computer Science and Game Theory · Computer Science 2025-08-18 Aymeric Capitaine , Etienne Boursier , Eric Moulines , Michael I. Jordan , Alain Durmus

In this work, we study the problem of power allocation and adaptive modulation in teams of decision makers. We consider the special case of two teams with each team consisting of two mobile agents. Agents belonging to the same team…

Computer Science and Game Theory · Computer Science 2011-02-08 Ali Khanafer , Sourabh Bhattacharya , Tamer Başar

An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…

Information Theory · Computer Science 2016-11-18 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

Computer Science and Game Theory · Computer Science 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han

Recent years have seen the application of deep reinforcement learning techniques to cooperative multi-agent systems, with great empirical success. However, given the lack of theoretical insight, it remains unclear what the employed neural…

Multiagent Systems · Computer Science 2024-12-20 Jacopo Castellini , Frans A. Oliehoek , Rahul Savani , Shimon Whiteson

Game theory offers an interpretable mathematical framework for modeling multi-agent interactions. However, its applicability in real-world robotics applications is hindered by several challenges, such as unknown agents' preferences and…

Robotics · Computer Science 2023-10-17 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Torsten Bertram

Federated learning (FL) has been proposed as a popular learning framework to protect the users' data privacy but it has difficulties in motivating the users to participate in task training. This paper proposes a Bertrand-game-based…

Computer Science and Game Theory · Computer Science 2022-09-28 Jiawei Liu , Guopeng Zhang , Kezhi Wang , Kun Yang

Underlying relationships among multi-agent systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. We measure the performance of MAS achieving tasks from the perspective of balancing success probability and system…

Multiagent Systems · Computer Science 2021-08-03 Qin Yang , Ramviyas Parasuraman

With the advancements of artificial intelligence (AI), we're seeing more scenarios that require AI to work closely with other agents, whose goals and strategies might not be known beforehand. However, existing approaches for training…

Artificial Intelligence · Computer Science 2024-03-25 Zuyuan Zhang , Hanhan Zhou , Mahdi Imani , Taeyoung Lee , Tian Lan