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We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject. Our method is correspondence-free, requiring neither spatial correspondences between the source…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Rim Rekik , Mathieu Marsot , Anne-Hélène Olivier , Jean-Sébastien Franco , Stefanie Wuhrer

This work uses crowdsourcing to obtain motion capture data from video recordings. The data is obtained by information workers who click repeatedly to indicate body configurations in the frames of a video, resulting in a model of 2D…

Social and Information Networks · Computer Science 2012-04-17 Ian Spiro , Thomas Huston , Christoph Bregler

Motion capture using sparse inertial sensors has shown great promise due to its portability and lack of occlusion issues compared to camera-based tracking. Existing approaches typically assume that IMU sensors are tightly attached to the…

Graphics · Computer Science 2025-08-14 Andela Ilic , Jiaxi Jiang , Paul Streli , Xintong Liu , Christian Holz

Automatic estimation of skinning transformations is a popular way to deform a single reference shape into a new pose by providing a small number of control parameters. We generalize this approach by efficiently enabling the use of multiple…

Graphics · Computer Science 2016-09-27 Alon Shtern , Matan Sela , Ron Kimmel

Accurate shape reconstruction is essential for precise control and reliable operation of soft robots. Compared to sensor-based approaches, vision-based methods offer advantages in cost, simplicity, and ease of deployment. However, existing…

Robotics · Computer Science 2025-11-25 Shangyuan Yuan , Preston Fairchild , Yu Mei , Xinyu Zhou , Xiaobo Tan

Human activity recognition has become an attractive research area with the development of on-body wearable sensing technology. With comfortable electronic-textiles, sensors can be embedded into clothing so that it is possible to record…

Robotics · Computer Science 2022-09-26 Tianchen Shen , Irene Di Giulio , Matthew Howard

We introduce PhysMotion, a novel framework that leverages principled physics-based simulations to guide intermediate 3D representations generated from a single image and input conditions (e.g., applied force and torque), producing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Xiyang Tan , Ying Jiang , Xuan Li , Zeshun Zong , Tianyi Xie , Yin Yang , Chenfanfu Jiang

We present an unsupervised data-driven approach for non-rigid shape matching. Shape matching identifies correspondences between two shapes and is a fundamental step in many computer vision and graphics applications. Our approach is designed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Aymen Merrouche , Joao Regateiro , Stefanie Wuhrer , Edmond Boyer

This work developed a learning framework for perceptive legged locomotion that combines visual feedback, proprioceptive information, and active gait regulation of foot-ground contacts. The perception requires only one forward-facing camera…

Robotics · Computer Science 2023-02-01 Daniel Chee Hian Tan , Jenny Zhang , Michael , Chuah , Zhibin Li

We address the problem of shaping deformable plastic materials using non-prehensile actions. Shaping plastic objects is challenging, since they are difficult to model and to track visually. We study this problem, by using kinetic sand, a…

Robotics · Computer Science 2020-01-31 Andrea Cherubini , Valerio Ortenzi , Akansel Cosgun , Robert Lee , Peter Corke

In the presence of occlusions and measurement noise, geometrically accurate scene reconstructions -- which fit the sensor data -- can still be physically incorrect. For instance, when estimating the poses and shapes of objects in the scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Xihang Yu , Rajat Talak , Lorenzo Shaikewitz , Luca Carlone

Humans excel at grasping objects and manipulating them. Capturing human grasps is important for understanding grasping behavior and reconstructing it realistically in Virtual Reality (VR). However, grasp capture - capturing the pose of a…

Computer Vision and Pattern Recognition · Computer Science 2019-07-18 Samarth Brahmbhatt , Charles C. Kemp , James Hays

We focus on the task of estimating a physically plausible articulated human motion from monocular video. Existing approaches that do not consider physics often produce temporally inconsistent output with motion artifacts, while…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Erik Gärtner , Mykhaylo Andriluka , Hongyi Xu , Cristian Sminchisescu

In order to develop predictive wear laws, relevant material parameters and their influence on the wear rate need to be identified. Despite decades of research, there is no agreement on the mathematical form of wear equations and even the…

Applied Physics · Physics 2021-01-20 Tobias Brink , Lucas Frérot , Jean-François Molinari

This paper proposes a new method for live free-viewpoint human performance capture with dynamic details (e.g., cloth wrinkles) using a single RGBD camera. Our main contributions are: (i) a multi-layer representation of garments and body,…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Tao Yu , Zerong Zheng , Yuan Zhong , Jianhui Zhao , Qionghai Dai , Gerard Pons-Moll , Yebin Liu

Gaze tracking is an important technology as the system can give information about a person from what and where the person is seeing. There have been many attempts to make robust and accurate gaze trackers using either monitor or wearable…

Human-Computer Interaction · Computer Science 2017-08-04 Eunji Chong , Christian Nitschke , Atsushi Nakazawa , Agata Rozga , James M. Rehg

Grasping objects whose physical properties are unknown is still a great challenge in robotics. Most solutions rely entirely on visual data to plan the best grasping strategy. However, to match human abilities and be able to reliably pick…

Robotics · Computer Science 2021-09-24 Pietro Griffa , Carmelo Sferrazza , Raffaello D'Andrea

Physical modeling method, represented by simulation and visualization of the principles in physics, is introduced in the shape extraction of the active contours. The objectives of adopting this concept are to address the several major…

Computer Vision and Pattern Recognition · Computer Science 2009-06-30 Hongyu Lu , Shanglian Bao

Accurately digitizing physical objects is central to many applications, including virtual/augmented reality, industrial design, and e-commerce. Prior research has demonstrated efficient and faithful reconstruction of objects' geometric…

Graphics · Computer Science 2024-06-26 Yunxiang Zhang , Xin Sun , Dengfeng Li , Xinge Yu , Qi Sun

Accurate and physically feasible human motion prediction is crucial for safe and seamless human-robot collaboration. While recent advancements in human motion capture enable real-time pose estimation, the practical value of many existing…

Machine Learning · Computer Science 2025-10-01 Cheng Guo , Giuseppe L'Erario , Giulio Romualdi , Mattia Leonori , Marta Lorenzini , Arash Ajoudani , Daniele Pucci