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Virtual reality (VR) enables mobile wireless users to experience multimodal perceptions in a virtual space. In this paper we investigate the problem of concurrent support of visual and haptic perceptions over wireless cellular networks,…
This paper investigates an uplink user equipment (UE) location and orientation estimation problem in an indoor rich-scattering environment (RSE) for a multiple-input-multiple-output (MIMO) narrowband reconfigurable intelligent surfaces…
Reconfigurable intelligent surface (RIS) provides a promising way to proactively augment propagation environments for better transmission performance in wireless communications. Existing multi-RIS works mainly focus on link-level…
We consider the problem of distributed estimation of a Gaussian vector with linear observation model. Each sensor makes a scalar noisy observation of the unknown vector, quantizes its observation, maps it to a digitally modulated symbol,…
Intelligent reflecting surface (IRS) is a cost-effective solution for achieving high spectrum and energy efficiency in future wireless networks by leveraging massive low-cost passive elements that are able to reflect the signals with…
Wireless communications via intelligent reflecting surfaces (IRSs) has received considerable attention from both academia and industry. In particular, IRSs are able to create favorable wireless propagation environments with typically…
Consider a full-duplex (FD) multiuser system where an FD base station (BS) is designed to simultaneously serve both downlink users and uplink users in the presence of half-duplex eavesdroppers (Eves). Our problem is to maximize the minimum…
Different from conventional radar, the cellular network in the integrated sensing and communication (ISAC) system enables collaborative sensing by multiple sensing nodes, e.g., base stations (BSs). However, existing works normally assume…
The growing demand for virtual reality (VR) applications requires wireless systems to provide a high transmission rate to support 360-degree video streaming to multiple users simultaneously. In this paper, we propose an intelligent…
In this paper, we analyze the performance of cellular networks and study the optimal base station (BS) density to reduce the network power consumption. In contrast to previous works with similar purpose, we consider Poisson traffic for…
Virtual reality (VR) presents immersive opportunities across many applications, yet the inherent risk of developing cybersickness during interaction can severely reduce enjoyment and platform adoption. Cybersickness is marked by symptoms…
Reconfigurable intelligent surface (RIS) has been regarded as a revolutionary and promising technology owing to its powerful feature of adaptively shaping wireless propagation environment. However, as a frequency-selective device, the RIS…
We consider a multi-user video streaming service optimization problem over a time-varying and mutually interfering multi-cell wireless network. The key research challenge is to appropriately adapt each user's video streaming rate according…
In this paper, we propose a joint beamforming algorithm for a multiuser wireless information and power transfer (MU-WIPT) system that is compatible with the conventional multiuser multiple input multiple output (MU-MIMO) system. The…
In heterogeneous networks (HetNets), load balancing among different tiers can be effectively achieved by a biased user association scheme with which each user chooses to associate with one base station (BS) based on the biased received…
Virtual Reality (VR) provides immersive experiences in the virtual world, but it may reduce users' awareness of physical surroundings and cause safety concerns and psychological discomfort. Hence, there is a need of an ambient information…
Spectrum sensing receives much attention recently in the cognitive radio (CR) network research, i.e., secondary users (SUs) constantly monitor channel condition to detect the presence of the primary users (PUs). In this paper, we go beyond…
The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely within their VEs while remaining confined to specialized VR…
A significant challenge for future virtual reality (VR) applications is to deliver high quality-of-experience, both in terms of video quality and responsiveness, over wireless networks with limited bandwidth. This paper proposes to address…
Beamforming is an effective means to improve the quality of the received signals in multiuser multiple-input-single-output (MISO) systems. Traditionally, finding the optimal beamforming solution relies on iterative algorithms, which…