Related papers: Towards Solving Text-based Games by Producing Adap…
Well-designed prompts can guide text-to-image models to generate amazing images. However, the performant prompts are often model-specific and misaligned with user input. Instead of laborious human engineering, we propose prompt adaptation,…
Foundation models contain a wealth of information from their vast number of training samples. However, most prior arts fail to extract this information in a precise and efficient way for small sample sizes. In this work, we propose a…
Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…
Recently, methods based on deep learning have dominated the field of text recognition. With a large number of training data, most of them can achieve the state-of-the-art performances. However, it is hard to harvest and label sufficient…
Recent research shows how diffusion models can unconditionally generate tile-based game levels, but use of diffusion models for text-to-level generation is underexplored. There are practical considerations for creating a usable model:…
In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…
Iterated reference games - in which players repeatedly pick out novel referents using language - present a test case for agents' ability to perform context-sensitive pragmatic reasoning in multi-turn linguistic environments. We tested…
This paper presents a novel approach combining inductive logic programming with reinforcement learning to improve training performance and explainability. We exploit inductive learning of answer set programs from noisy examples to learn a…
We study what actually works and what doesn't for training large language models as agents via multi-turn reinforcement learning. Despite rapid progress, existing frameworks and definitions are fragmented, and there is no systematic…
Text generation system has made massive promising progress contributed by deep learning techniques and has been widely applied in our life. However, existing end-to-end neural models suffer from the problem of tending to generate…
With the rise of generative language models, machine-generated text detection has become a critical challenge. A wide variety of models is available, but inconsistent datasets, evaluation metrics, and assessment strategies obscure…
We propose to directly map raw visual observations and text input to actions for instruction execution. While existing approaches assume access to structured environment representations or use a pipeline of separately trained models, we…
Recent advances in text-to-image generation models have unlocked vast potential for visual creativity. However, the users that use these models struggle with the generation of consistent characters, a crucial aspect for numerous real-world…
Generating safety-critical scenarios is essential for testing and verifying the safety of autonomous vehicles. Traditional optimization techniques suffer from the curse of dimensionality and limit the search space to fixed parameter spaces.…
We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…
In strategy games, one of the most important aspects of game design is maintaining a sense of challenge for players. Many mobile titles feature quick gameplay loops that allow players to progress steadily, requiring an abundance of levels…
Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…
Reinforcement learning suffers from limitations in real practices primarily due to the number of required interactions with virtual environments. It results in a challenging problem because we are implausible to obtain a local optimal…
Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts, however, their behavior is…
By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning…