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In Gambler's Ruin when both players start with the same amount of money, we show the playing time stochastically increases when the games are made more fair. We give two different arguments for this fact that extend results from…

Probability · Mathematics 2023-01-23 Steven Evans , Erol A. Peköz , Rhonda Righter

Absorption of two-state coined quantum walks on a finite line with two sinks located at $N$ and $-N$ is investigated. Elaborating on the results of Konno et al., J. Phys. A: Math. Gen. 36 241 (2003), we derive closed formulas for the…

Quantum Physics · Physics 2026-04-17 Ammara Ammara , Václav Potoček , Martin Štefaňák , Francesco V. Pepe

In this paper we consider the Parisian ruin probabilities for the dual risk model in a discrete-time setting. By exploiting the strong Markov property of the risk process we derive a recursive expression for the fnite-time Parisian ruin…

Probability · Mathematics 2017-08-24 Zbigniew Palmowski , Lewis Ramsden , Apostolos D. Papaioannou

A long-standing open problem in algorithmic game theory asks whether or not there is a polynomial time algorithm to compute a Nash equilibrium in a random bimatrix game. We study random win-lose games, where the entries of the $n\times n$…

Computer Science and Game Theory · Computer Science 2025-10-16 Andrea Collevecchio , Gabor Lugosi , Adrian Vetta , Rui-Ray Zhang

A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…

Discrete Mathematics · Computer Science 2016-10-11 Jesse Geneson

The laws of chance are often subtle and deceptive. This is why games of chance work. People are convinced that they obey seemingly intuitive laws, while the underlying mathematical structure reveals a different and more complex reality.…

History and Overview · Mathematics 2023-09-06 Paolo Bartesaghi

In a prophet inequality problem, $n$ independent random variables are presented to a gambler one by one. The gambler decides when to stop the sequence and obtains the most recent value as reward. We evaluate a stopping rule by the…

Data Structures and Algorithms · Computer Science 2023-11-16 Andrés Cristi , Bruno Ziliotto

The dynamics of a single microscopic or mesoscopic non quantum system interacting with a macroscopic environment is generally stochastic. In the same way, the reduced density operator of a single quantum system interacting with a…

Quantum Physics · Physics 2020-04-06 Fabrice Debbasch

By building upon a Feynman-Kac formalism, we assess the distribution of the number of hits in a given region for a broad class of discrete-time random walks with scattering and absorption. We derive the evolution equation for the generating…

Statistical Mechanics · Physics 2012-02-14 Andrea Zoia , Eric Dumonteil , Alain Mazzolo

We consider a two-state quantum walk on a line where after the first step an absorbing sink is placed at the origin. The probability of finding the walker at position $j$, conditioned on that it has not returned to the origin, is…

Quantum Physics · Physics 2018-08-08 Mohamed Sabri , Etsuo Segawa , Martin Stefanak

The power of symbolic computation, as opposed to mere numerical computation, is illustrated with efficient algorithms for studying the generalized gambler's ruin problem in one and two dimensions. We also consider a new generalization of…

Combinatorics · Mathematics 2026-02-05 Lucy Martinez

In the compulsive gambler process there is a finite set of agents who meet pairwise at random times ($i$ and $j$ meet at times of a rate-$\nu_{ij}$ Poisson process) and, upon meeting, play an instantaneous fair game in which one wins the…

Probability · Mathematics 2014-06-06 David Aldous , Daniel Lanoue , Justin Salez

We construct a Parrondo's game using discrete time quantum walks. Two lossing games are represented by two different coin operators. By mixing the two coin operators $U_{A}(\alpha_{A},\beta_{A},\gamma_{A})$ and…

Quantum Physics · Physics 2013-03-28 Min Li , Yong-Sheng Zhang , Guang-Can Guo

In this paper, we solve the constant-payoff conjecture formulated by Sorin, Venel and Vigeral (2010), for absorbing games with an arbitrary evaluation of the stage rewards. That is, the existence of a pair of asymptotically optimal…

Optimization and Control · Mathematics 2020-03-06 Miquel Oliu-Barton

We consider a random walk in a truncated cone $K_N$, which is obtained by slicing cone $K$ by a hyperplane at a growing level of order $N$. We study the behaviour of the Green function in this truncated cone as $N$ increases. Using these…

Probability · Mathematics 2022-12-23 Denis Denisov , Vitali Wachtel

We consider a classic rendezvous game where two players try to meet each other on a set of $n$ locations. In each round, every player visits one of the locations and the game finishes when the players meet at the same location. The goal is…

Computer Science and Game Theory · Computer Science 2020-02-11 Marthe Bonamy , Michał Pilipczuk , Jean-Sébastien Sereni

We consider a particle which is randomly accelerated by Gaussian white noise on the line 0<x<1, with absorbing boundaries at x=0,1. Denoting the initial position and velocity of the particle by x_0 and v_0 and solving a Fokker-Planck type…

Statistical Mechanics · Physics 2009-10-31 D. J. Bicout , T. W. Burkhardt

We analyse the ruin probabilities for a renewal insurance risk process with inter-arrival time distributions depending on the claims that arrived within a fixed (past) time window. This dependence could be explained through a regenerative…

Probability · Mathematics 2016-04-22 Corina Constantinescu , Suhang Dai , Weihong Ni , Zbigniew Palmowski

In the classical coupon collector's problem, every box of breakfast cereal contains one coupon from a collection of n distinct coupons, each equally likely to appear. The goal is to find the expected number of boxes a player needs to…

Combinatorics · Mathematics 2023-02-22 Tipaluck Krityakierne , Thotsaporn Aek Thanatipanonda

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

Computer Science and Game Theory · Computer Science 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen