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Structural pruning techniques are essential for deploying multimodal large language models (MLLMs) across various hardware platforms, from edge devices to cloud servers. However, current pruning methods typically determine optimal…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Zhihan Zhang , Xiang Pan , Hongchen Wei , Zhenzhong Chen

We develop a spatial branch-and-cut approach for nonconvex Quadratically Constrained Quadratic Programs with bounded complex variables (CQCQP). Linear valid inequalities are added at each node of the search tree to strengthen semidefinite…

Optimization and Control · Mathematics 2017-05-26 Chen Chen , Alper Atamturk , Shmuel S. Oren

We study deterministic games of infinite duration played on graphs and focus on the strategy complexity of quantitative objectives. Such games are known to admit optimal memoryless strategies over finite graphs, but require infinite-memory…

Computer Science and Game Theory · Computer Science 2024-06-26 Sougata Bose , Rasmus Ibsen-Jensen , David Purser , Patrick Totzke , Pierre Vandenhove

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…

Data Structures and Algorithms · Computer Science 2026-03-11 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

Proof-Number Search is a best-first search algorithm with many successful applications, especially in game solving. As large-scale computing clusters become increasingly accessible, parallelization is a natural way to accelerate…

Artificial Intelligence · Computer Science 2026-02-10 Tomáš Čížek , Martin Balko , Martin Schmid

Solving (mixed) integer linear programs, (M)ILPs for short, is a fundamental optimization task. While hard in general, recent years have brought about vast progress for solving structurally restricted, (non-mixed) ILPs: $n$-fold, tree-fold,…

Data Structures and Algorithms · Computer Science 2019-12-10 Cornelius Brand , Martin Koutecký , Sebastian Ordyniak

The need to explore and/or optimize expensive simulators with many qualitative factors arises in broad scientific and engineering problems. Our motivating application lies in path planning - the exploration of feasible paths for navigation,…

Applications · Statistics 2025-01-28 Yen-Chun Liu , Simon Mak

Quadratically constrained quadratic programs (QCQPs) are an expressive family of optimization problems that occur naturally in many applications. It is often of interest to seek out sparse solutions, where many of the entries of the…

Optimization and Control · Mathematics 2022-10-03 Kevin Shu

We present a novel algorithm for the minimum-depth elimination tree problem, which is equivalent to the optimal treedepth decomposition problem. Our algorithm makes use of two cheaply-computed lower bound functions to prune the search tree,…

Discrete Mathematics · Computer Science 2020-06-18 James Trimble

Deterministic game-solving algorithms are conventionally analyzed in the light of their average-case complexity against a distribution of random game-trees, where leaf values are independently sampled from a fixed distribution. This…

Artificial Intelligence · Computer Science 2026-02-06 Raphaël Boige , Amine Boumaza , Bruno Scherrer

Indefinite quadratic programs (QPs) are known to be very difficult to be solved to global optimality, so are linear programs with linear complementarity constraints. Treating the former as a subclass of the latter, this paper presents a…

Optimization and Control · Mathematics 2025-03-18 Xinyao Zhang , Shaoning Han , Jong-Shi Pang

The search for efficient, sparse deep neural network models is most prominently performed by pruning: training a dense, overparameterized network and removing parameters, usually via following a manually-crafted heuristic. Additionally, the…

Machine Learning · Computer Science 2021-01-12 Pedro Savarese , Hugo Silva , Michael Maire

Quadratic programming (QP) is a common and important constrained optimization problem. Here, we derive a surprising duality between constrained optimization with inequality constraints -- of which QP is a special case -- and consumer…

Statistical Mechanics · Physics 2019-05-22 Pankaj Mehta , Wenping Cui , Ching-Hao Wang , Robert Marsland

Machine learning components commonly appear in larger decision-making pipelines; however, the model training process typically focuses only on a loss that measures accuracy between predicted values and ground truth values. Decision-focused…

Machine Learning · Computer Science 2019-07-19 Aaron Ferber , Bryan Wilder , Bistra Dilkina , Milind Tambe

Game tree search algorithms such as minimax have been used with enormous success in turn-based adversarial games such as Chess or Checkers. However, such algorithms cannot be directly applied to real-time strategy (RTS) games because a…

Artificial Intelligence · Computer Science 2012-08-14 Santiago Ontanon

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

Computer Science and Game Theory · Computer Science 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi

In \cite{siebert2019linear} the authors present a set of integer programs (IPs) for the Steiner tree problem, which can be used for both, the directed and the undirected setting of the problem. Each IP finds an optimal Steiner tree with a…

Combinatorics · Mathematics 2020-02-11 Matias Siebert , Shabbir Ahmed , George Nemhauser

Recent decades, the emergence of numerous novel algorithms makes it a gimmick to propose an intelligent optimization system based on metaphor, and hinders researchers from exploring the essence of search behavior in algorithms. However, it…

Neural and Evolutionary Computing · Computer Science 2022-04-18 Peng Wang , Gang Xin , Fang Wang

In various applications the search for certificates for certain properties (e.g., stability of dynamical systems, program termination) can be formulated as a quantified constraint solving problem with quantifier prefix exists-forall. In…

Logic in Computer Science · Computer Science 2014-06-26 Milan Hladík , Stefan Ratschan

We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…

Computer Science and Game Theory · Computer Science 2025-04-24 Ioannis Avramopoulos