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Tree search is a fundamental tool for planning, as many sequential decision-making problems can be framed as searching over tree-structured spaces. We propose an uncertainty-guided tree search algorithm for settings where the reward…

Machine Learning · Computer Science 2025-09-05 Julia Grosse , Ruotian Wu , Ahmad Rashid , Cheng Zhang , Philipp Hennig , Pascal Poupart , Agustinus Kristiadi

The traditional approach to choosing moves in game-playing programs is the minimax procedure. The general belief underlying its use is that increasing search depth improves play. Recent research has shown that given certain simplifying…

Artificial Intelligence · Computer Science 2013-04-15 Bruce Abramson

Pruning deep neural networks is a widely used strategy to alleviate the computational burden in machine learning. Overwhelming empirical evidence suggests that pruned models retain very high accuracy even with a tiny fraction of parameters.…

Machine Learning · Computer Science 2023-09-27 Viplove Arora , Daniele Irto , Sebastian Goldt , Guido Sanguinetti

Decision making needs to take an uncertain environment into account. Over the last decades, robust optimization has emerged as a preeminent method to produce solutions that are immunized against uncertainty. The main focus in robust…

Optimization and Control · Mathematics 2021-02-11 Marc Goerigk , Michael Hartisch

Decision trees and randomized forests are widely used in computer vision and machine learning. Standard algorithms for decision tree induction optimize the split functions one node at a time according to some splitting criteria. This greedy…

Machine Learning · Computer Science 2015-11-13 Mohammad Norouzi , Maxwell D. Collins , Matthew Johnson , David J. Fleet , Pushmeet Kohli

When solving numerical constraints such as nonlinear equations and inequalities, solvers often exploit pruning techniques, which remove redundant value combinations from the domains of variables, at pruning steps. To find the complete…

Artificial Intelligence · Computer Science 2007-05-23 Xuan-Ha Vu , Marius-Calin Silaghi , Djamila Sam-Haroud , Boi Faltings

We study quantum algorithms on search trees of unknown structure, in a model where the tree can be discovered by local exploration. That is, we are given the root of the tree and access to a black box which, given a vertex $v$, outputs the…

Quantum Physics · Physics 2022-12-29 Andris Ambainis , Martins Kokainis

This paper presents a method to certify the computational complexity of a standard Branch and Bound method for solving Mixed-Integer Quadratic Programming (MIQP) problems defined as instances of a multi-parametric MIQP. Beyond previous…

Systems and Control · Electrical Eng. & Systems 2022-04-06 Shamisa Shoja , Daniel Arnström , Daniel Axehill

The lottery ticket hypothesis has sparked the rapid development of pruning algorithms that aim to reduce the computational costs associated with deep learning during training and model deployment. Currently, such algorithms are primarily…

Machine Learning · Computer Science 2022-06-08 Jonas Fischer , Rebekka Burkholz

We examine a type of modified Monte Carlo Tree Search (MCTS) for strategising in combinatorial games. The modifications are derived by analysing simplified strategies and simplified versions of the underlying game and then using the results…

Computer Science and Game Theory · Computer Science 2025-01-14 Michael Haythorpe , Alex Newcombe , Damian O'Dea

Decision tree optimization is fundamental to interpretable machine learning. The most popular approach is to greedily search for the best feature at every decision point, which is fast but provably suboptimal. Recent approaches find the…

Machine Learning · Computer Science 2025-11-19 Varun Babbar , Hayden McTavish , Cynthia Rudin , Margo Seltzer

Pruning is a well-established technique for removing unnecessary structure from neural networks after training to improve the performance of inference. Several recent results have explored the possibility of pruning at initialization time…

Machine Learning · Computer Science 2020-09-29 Jonathan Frankle , Gintare Karolina Dziugaite , Daniel M. Roy , Michael Carbin

Dual-tree algorithms are a widely used class of branch-and-bound algorithms. Unfortunately, developing dual-tree algorithms for use with different trees and problems is often complex and burdensome. We introduce a four-part logical split:…

Data Structures and Algorithms · Computer Science 2013-04-17 Ryan R. Curtin , William B. March , Parikshit Ram , David V. Anderson , Alexander G. Gray , Charles L. Isbell

We study learning-augmented binary search trees (BSTs) via Treaps with carefully designed priorities. The result is a simple search tree in which the depth of each item $x$ is determined by its predicted weight $w_x$. Specifically, each…

Data Structures and Algorithms · Computer Science 2025-05-16 Jingbang Chen , Xinyuan Cao , Alicia Stepin , Li Chen

Knuth and Moore presented a theoretical lower bound on the number of leaves that any fixed-depth minimax tree-search algorithm traversing a uniform tree must explore, the so-called minimal tree. Since real-life minimax trees are not…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

Autonomous agents need to make decisions in a sequential manner, under partially observable environment, and in consideration of how other agents behave. In critical situations, such decisions need to be made in real time for example to…

Artificial Intelligence · Computer Science 2019-07-16 Takayuki Osogami , Toshihiro Takahashi

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

Computer Science and Game Theory · Computer Science 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

The combination of Monte-Carlo Tree Search (MCTS) and deep reinforcement learning is state-of-the-art in two-player perfect-information games. In this paper, we describe a search algorithm that uses a variant of MCTS which we enhanced by 1)…

Machine Learning · Computer Science 2020-05-26 Arta Seify , Michael Buro

A core step of every algorithm for learning regression trees is the selection of the best splitting variable from the available covariates and the corresponding split point. Early tree algorithms (e.g., AID, CART) employed greedy search…

Methodology · Statistics 2019-06-26 Lisa Schlosser , Torsten Hothorn , Achim Zeileis

Quadratic programming (QP) is a well-studied fundamental NP-hard optimization problem which optimizes a quadratic objective over a set of linear constraints. In this paper, we reformulate QPs as a mixed-integer linear problem (MILP). This…

Optimization and Control · Mathematics 2018-07-17 Wei Xia , Juan Vera , Luis F. Zuluaga
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