Related papers: Deep Geometric Prior for Surface Reconstruction
Point clouds are popular 3D representations for real-life objects (such as in LiDAR and Kinect) due to their detailed and compact representation of surface-based geometry. Recent approaches characterise the geometry of point clouds by…
Surface parameterization is a fundamental geometry processing problem with rich downstream applications. Traditional approaches are designed to operate on well-behaved mesh models with high-quality triangulations that are laboriously…
Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view…
Designing a point cloud upsampler, which aims to generate a clean and dense point cloud given a sparse point representation, is a fundamental and challenging problem in computer vision. A line of attempts achieves this goal by establishing…
3D scene reconstruction from 2D images has been a long-standing task. Instead of estimating per-frame depth maps and fusing them in 3D, recent research leverages the neural implicit surface as a unified representation for 3D reconstruction.…
Estimating the pose of an object from a monocular image is an inverse problem fundamental in computer vision. The ill-posed nature of this problem requires incorporating deformation priors to solve it. In practice, many materials do not…
We propose a fast and accurate surface reconstruction algorithm for unorganized point clouds using an implicit representation. Recent learning methods are either single-object representations with small neural models that allow for high…
Reconstructing the detailed geometric structure of a face from a given image is a key to many computer vision and graphics applications, such as motion capture and reenactment. The reconstruction task is challenging as human faces vary…
Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…
Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…
Surface reconstruction is a fundamental problem in 3D graphics. In this paper, we propose a learning-based approach for implicit surface reconstruction from raw point clouds without normals. Our method is inspired by Gauss Lemma in…
Surface reconstruction from an unorganized point cloud is an important problem due to its widespread applications. White noise, possibly clustered outliers, and noisy perturbation may be generated when a point cloud is sampled from a…
We present a novel method for reconstructing a 3D implicit surface from a large-scale, sparse, and noisy point cloud. Our approach builds upon the recently introduced Neural Kernel Fields (NKF) representation. It enjoys similar…
Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…
Neural implicit surface reconstruction with signed distance function has made significant progress, but recovering fine details such as thin structures and complex geometries remains challenging due to unreliable or noisy geometric priors.…
In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is…
Deep neural networks (DNN) have achieved great success in image restoration. However, most DNN methods are designed as a black box, lacking transparency and interpretability. Although some methods are proposed to combine traditional…
It has been recently shown that neural networks can recover the geometric structure of a face from a single given image. A common denominator of most existing face geometry reconstruction methods is the restriction of the solution space to…
Modern digital engineering design process commonly involves expensive repeated simulations on varying three-dimensional (3D) geometries. The efficient prediction capability of neural networks (NNs) makes them a suitable surrogate to provide…
We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate…