Related papers: An Optimal Space Lower Bound for Approximating MAX…
An ordering constraint satisfaction problem (OCSP) is defined by a family $\mathcal{F}$ of predicates mapping permutations on $\{1,\ldots,k\}$ to $\{0,1\}$. An instance of Max-OCSP($\mathcal{F}$) on $n$ variables consists of a list of…
We present a streaming algorithm for the vertex connectivity problem in dynamic streams with a (nearly) optimal space bound: for any $n$-vertex graph $G$ and any integer $k \geq 1$, our algorithm with high probability outputs whether or not…
While in many graph mining applications it is crucial to handle a stream of updates efficiently in terms of {\em both} time and space, not much was known about achieving such type of algorithm. In this paper we study this issue for a…
We initiate a study of the streaming complexity of constraint satisfaction problems (CSPs) when the constraints arrive in a random order. We show that there exists a CSP, namely $\textsf{Max-DICUT}$, for which random ordering makes a…
We study streaming algorithms for the fundamental geometric problem of computing the cost of the Euclidean Minimum Spanning Tree (MST) on an $n$-point set $X \subset \mathbb{R}^d$. In the streaming model, the points in $X$ can be added and…
We consider streaming algorithms for approximating a product of input probabilities up to multiplicative error of $1-\epsilon$. It is shown that every randomized streaming algorithm for this problem needs space $\Omega(\log n + \log b -…
Recently [Bhattacharya et al., STOC 2015] provide the first non-trivial algorithm for the densest subgraph problem in the streaming model with additions and deletions to its edges, i.e., for dynamic graph streams. They present a…
In this paper, we design sub-linear space streaming algorithms for estimating three fundamental parameters -- maximum independent set, minimum dominating set and maximum matching -- on sparse graph classes, i.e., graphs which satisfy…
In recent years, the problem of computing the frequencies of the induced $k$-vertex subgraphs of a graph, or \emph{$k$-graphlets}, has become central. One approach for this problem is to sample $k$-graphlets randomly. Classic algorithms for…
Max-Cut is a fundamental problem that has been studied extensively in various settings. We design an algorithm for Euclidean Max-Cut, where the input is a set of points in $\mathbb{R}^d$, in the model of dynamic geometric streams, where the…
We improve the space bound for streaming approximation of Diameter but also of Farthest Neighbor queries, Minimum Enclosing Ball and its Coreset, in high-dimensional Euclidean spaces. In particular, our deterministic streaming algorithms…
In this paper, we give simple optimal lower bounds on the one-way two-party communication complexity of approximate Maximum Matching and Minimum Vertex Cover with deletions. In our model, Alice holds a set of edges and sends a single…
Finding dense subgraphs is a fundamental problem with applications to community detection, clustering, and data mining. Our work focuses on finding approximate densest subgraphs in directed graphs in computational models for processing…
This paper resolves one of the longest standing basic problems in the streaming computational model. Namely, optimal construction of quantile sketches. An $\varepsilon$ approximate quantile sketch receives a stream of items $x_1,\ldots,x_n$…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
We study graph partitioning problems from a min-max perspective, in which an input graph on n vertices should be partitioned into k parts, and the objective is to minimize the maximum number of edges leaving a single part. The two main…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
Whether or not the Sparsest Cut problem admits an efficient $O(1)$-approximation algorithm is a fundamental algorithmic question with connections to geometry and the Unique Games Conjecture. Revisiting spectral algorithms for Sparsest Cut,…
In the graph stream model of computation, an algorithm processes the edges of an input graph in one or more sequential passes while using a memory sublinear in the input size. This model poses significant challenges for constructing long…
In this paper, we study the problem of computing an edge-coloring in the (one-pass) W-streaming model. In this setting, the edges of an $n$-node graph arrive in an arbitrary order to a machine with a relatively small space, and the goal is…