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Modern knowledge workers typically need to use multiple resources, such as documents, web pages, and applications, at the same time. This complexity in their computing environments forces workers to restore various resources in the course…
We investigate how the students think of their experience in a junior 300 level computer science course that uses blackboard as the underlying course management system. The discussion boards in Blackboard are heavily used for programming…
This study investigates how ABCD technologies can improve learning assessments in higher education. The objective is to research how students perceive things, plan their behavior, and how ABCD technologies affect individual learning,…
Online educational systems running on smart devices have the advantage of allowing users to learn online regardless of the location of the users. In particular, data synchronization enables users to cooperate on contents in real time…
The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…
This paper describes the methodology followed and the lessons learned from employing crowdsourcing techniques as part of a homework assignment involving higher education students of computer science. Making use of a platform that supports…
Open Source Software (OSS) has been widely used in the educational environment largely due to its reduced cost of ownership. While OSS has evolved over the years, challenges exist in its implementation and wide adoption. Foremost among…
This paper presents the usability, acceptability and extent of compliance to ISO 25010:2011 of the developed project InFORMS. Key features that aid in the ease of use, access to, and management of the research resource emerged. From the…
With the wide/rapid spread of distributed systems for information processing, such as cloud computing and social networking, not only transmission but also processing is done on the internet. Therefore, a lot of studies on secure, efficient…
The idea to unite smartphones used as personal environmental sensors and health indicators into a scalable network for data collection and processing by the internet-cloud is proposed. Access to the sensors, which are available in every…
Mobile learning through wireless enabled laptops (say, within a university campus) can make use of the learning management system that is already available through internet or intranet. Without restrictions within the four walls of computer…
Edge/Fog computing is a novel computing paradigm that provides resource-limited Internet of Things (IoT) devices with scalable computing and storage resources. Compared to cloud computing, edge/fog servers have fewer resources, but they can…
The formation and development of the human person is most influenced by the environment in which it lives, studies, works. Therefore, the problem of the creation of such a high-tech information and communication educational and scientific…
Infographics are a form of data visualization combining data, information, and statistics. Over the last ten years, infographics have become a popular method for displaying concise information, where infographics are a useful tool for…
Across almost all scientific disciplines, the instruments that record our experimental data and the methods required for storage and data analysis are rapidly increasing in complexity. This gives rise to the need for scientific communities…
Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…
Science reproducibility is a cornerstone feature in scientific workflows. In most cases, this has been implemented as a way to exactly reproduce the computational steps taken to reach the final results. While these steps are often…
The education system is getting diversified, challenged, and blended for the overwhelming advancement of disruptive technology. The core purpose of this chapter is to visualize the probable solutions of the modern education system using…
Reducing energy consumption is essential to lessen greenhouse gas emissions, conserve natural resources, and help mitigate the impacts of climate change. In this direction, edge computing, a complementary technology to cloud computing,…
The Blockchain technology was initially adopted to implement various cryptocurrencies. Currently, Blockchain is foreseen as a general purpose technology with a huge potential in many areas. Blockchain-based applications have inherent…