Related papers: Simulating Random Walks on Graphs in the Streaming…
Orienteering is the following optimization problem: given an edge-weighted graph (directed or undirected), two nodes s,t and a time limit T, find an s-t walk of total length at most T that maximizes the number of distinct nodes visited by…
We study a number of graph exploration problems in the following natural scenario: an algorithm starts exploring an undirected graph from some seed node; the algorithm, for an arbitrary node $v$ that it is aware of, can ask an oracle to…
In this paper, we present a novel approach based on the random walk process for finding meaningful representations of a graph model. Our approach leverages the transient behavior of many short random walks with novel initialization…
We present semi-streaming algorithms for basic graph problems that have optimal per-edge processing times and therefore surpass all previous semi-streaming algorithms for these tasks. The semi-streaming model, which is appropriate when…
We resolve the space complexity of linear sketches for approximating the maximum matching problem in dynamic graph streams where the stream may include both edge insertion and deletion. Specifically, we show that for any $\epsilon > 0$,…
Node embeddings have become an ubiquitous technique for representing graph data in a low dimensional space. Graph autoencoders, as one of the widely adapted deep models, have been proposed to learn graph embeddings in an unsupervised way by…
Random walks on graphs can be slow. To speed them up, imagine that at each step instead of choosing the neighbor at random, there is a small probability $\varepsilon>0$ that we can choose it. We show that in this case, at least for graphs…
Estimating ranks, quantiles, and distributions over streaming data is a central task in data analysis and monitoring. Given a stream of $n$ items from a data universe equipped with a total order, the task is to compute a sketch (data…
The semi-streaming model is a variant of the streaming model frequently used for the computation of graph problems. It allows the edges of an $n$-node input graph to be read sequentially in $p$ passes using $\tilde{O}(n)$ space. In this…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
We study the self-stabilizing leader election problem in anonymous $n$-nodes networks. Achieving self-stabilization with low space memory complexity is particularly challenging, and designing space-optimal leader election algorithms remains…
We study the problem of finding an Euler tour in an undirected graph G in the W-Streaming model with O(n polylog(n)) RAM, where n resp. m is the number of nodes resp. edges of G. Our main result is the first one pass W-Streaming algorithm…
We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…
This work concerns with proving space lower bounds for graph problems in the streaming model. It is known that computing the length of shortest path between two nodes in the streaming model requires $\Omega(n)$ space, where $n$ is the…
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…
In this paper we consider the problem of graph-based transductive classification, and we are particularly interested in the directed graph scenario which is a natural form for many real world applications. Different from existing research…
We present the first sublinear-in-$n$ round algorithm for sampling an approximately uniform spanning tree of an $n$-vertex graph in the CongestedClique model of distributed computing. In particular, our algorithm requires…
Random walks on graphs are an essential primitive for many randomised algorithms and stochastic processes. It is natural to ask how much can be gained by running $k$ multiple random walks independently and in parallel. Although the cover…
Adaptive sampling is a useful algorithmic tool for data summarization problems in the classical centralized setting, where the entire dataset is available to the single processor performing the computation. Adaptive sampling repeatedly…
Random walk-based node embedding algorithms have attracted a lot of attention due to their scalability and ease of implementation. Previous research has focused on different walk strategies, optimization objectives, and embedding learning…