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Real world visual navigation requires robots to operate in unfamiliar, human-occupied dynamic environments. Navigation around humans is especially difficult because it requires anticipating their future motion, which can be quite…

Robotics · Computer Science 2021-02-16 Varun Tolani , Somil Bansal , Aleksandra Faust , Claire Tomlin

We present HOReeNet, which tackles the novel task of manipulating images involving hands, objects, and their interactions. Especially, we are interested in transferring objects of source images to target images and manipulating 3D hand…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Changhwa Lee , Junuk Cha , Hansol Lee , Seongyeong Lee , Donguk Kim , Seungryul Baek

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…

Robotics · Computer Science 2021-03-31 Muzhi Han , Zeyu Zhang , Ziyuan Jiao , Xu Xie , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

We present a new perspective on bridging the generalization gap between biological and computer vision -- mimicking the human visual diet. While computer vision models rely on internet-scraped datasets, humans learn from limited 3D scenes…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Spandan Madan , You Li , Mengmi Zhang , Hanspeter Pfister , Gabriel Kreiman

Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and…

Robotics · Computer Science 2022-09-20 Jaime Ruiz-Serra , Jack White , Stephen Petrie , Tatiana Kameneva , Chris McCarthy

Reproducible closed-loop evaluation remains a major bottleneck in Embodied AI such as visual navigation. A promising path forward is high-fidelity simulation that combines photorealistic sensor rendering with geometrically grounded…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhao Liu , Jiaqi Li , Youming Deng , Ruxin Chen , Yingjia Zhang , Yifei Ma , Li Guo , Yiming Li , Jing Zhang , Chen Feng

The design requirement for flight visual simulation system is studied and the overall structure and development process are proposed in this paper. Through the construction of 3D scene model library and aircraft model, the rendering and…

Computers and Society · Computer Science 2012-12-04 Feng Tian , Wenjian Chai , Chuanyun Wang , Xiaoping Sun

Reconstructing 3D objects is an important computer vision task that has wide application in AR/VR. Deep learning algorithm developed for this task usually relies on an unrealistic synthetic dataset, such as ShapeNet and Things3D. On the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-27 Zhenpei Yang , Zaiwei Zhang , Qixing Huang

An accurate understanding of a self-driving vehicle's surrounding environment is crucial for its navigation system. To enhance the effectiveness of existing algorithms and facilitate further research, it is essential to provide…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Abtin Mahyar , Hossein Motamednia , Dara Rahmati

Accurate environment perception is essential for automated driving. When using monocular cameras, the distance estimation of elements in the environment poses a major challenge. Distances can be more easily estimated when the camera…

Computer Vision and Pattern Recognition · Computer Science 2020-05-11 Lennart Reiher , Bastian Lampe , Lutz Eckstein

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Ziyu Zhu , Xilin Wang , Yixuan Li , Zhuofan Zhang , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Wei Liang , Qian Yu , Zhidong Deng , Siyuan Huang , Qing Li

The 3D visual perception for vehicles with the surround-view fisheye camera system is a critical and challenging task for low-cost urban autonomous driving. While existing monocular 3D object detection methods perform not well enough on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Zizhang Wu , Wenkai Zhang , Jizheng Wang , Man Wang , Yuanzhu Gan , Xinchao Gou , Muqing Fang , Jing Song

Prior works for reconstructing hand-held objects from a single image train models on images paired with 3D shapes. Such data is challenging to gather in the real world at scale. Consequently, these approaches do not generalize well when…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Aditya Prakash , Matthew Chang , Matthew Jin , Ruisen Tu , Saurabh Gupta

We consider an active visual exploration scenario, where an agent must intelligently select its camera motions to efficiently reconstruct the full environment from only a limited set of narrow field-of-view glimpses. While the agent has…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Santhosh K. Ramakrishnan , Kristen Grauman

3D open-world environments with adversarial opponents remain a core challenge for reinforcement learning due to their vast state spaces. Effective reasoning representations are essential in such settings. While existing self-supervised…

Artificial Intelligence · Computer Science 2026-05-26 Yuanfei Xu , Lin Liu , Wengang Zhou , Mingxiao Feng , Houqiang Li

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Replicating existing agent-based models poses significant challenges, particularly for those new to the field. This article presents an all-encompassing guide to re-implementing agent-based models, encompassing vital concepts such as…

Multiagent Systems · Computer Science 2024-05-08 Önder Gürcan , Timo Szczepanska , Patrycja Antosz

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Siyuan Zhou , Yilun Du , Yuncong Yang , Lei Han , Peihao Chen , Dit-Yan Yeung , Chuang Gan

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

We propose a new approach for constructing a 3D representation from a 2D wireframe drawing. A drawing is simply a parallel projection of a 3D object onto a 2D surface; humans are able to recreate mental 3D models from 2D representations…

Computer Vision and Pattern Recognition · Computer Science 2010-07-16 Kyle Johnson , Clayton Chang , Hod Lipson