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Related papers: Haptic Feedback Systems in Medical Education

200 papers

This paper proposes a system that uses large language models to provide immediate feedback to students in flipped classroom preparation learning. This study aimed to solve challenges in the flipped classroom model, such as ensuring that…

Human-Computer Interaction · Computer Science 2023-07-24 Shintaro Uchiyama , Kyoji Umemura , Yusuke Morita

Haptic feedback is essential for human-machine interaction, as it bridges physical and digital experiences and enables immersive engagement with virtual environments. However, current haptic devices are frequently tethered, lack portability…

Human-Computer Interaction · Computer Science 2025-11-26 Ziang Cui , Shanyong Wang , Yining Zhao , Yiran Wang , Xingming Wen , Siyuan Chen , Ze Xiong

Augmented Reality (AR) systems describe the class of systems that use computers to overlay virtual information on the real world. AR environments allow the development of promising tools in several application domains. In medical training…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-03 Felix G. Hamza-Lup , Jannick P. Rolland , Charles Hughes

This paper introduces HapticVLM, a novel multimodal system that integrates vision-language reasoning with deep convolutional networks to enable real-time haptic feedback. HapticVLM leverages a ConvNeXt-based material recognition module to…

Perceiving spatial information of a virtual object (e.g, direction, distance) is critical yet challenging for blind users seeking an immersive virtual reality (VR) experience. To facilitate VR accessibility for blind users, in this paper,…

Human-Computer Interaction · Computer Science 2025-02-19 Jiasheng Li , Zining Zhang , Zeyu Yan , Yuhang Zhao , Huaishu Peng

In conditionally automated vehicles, drivers can engage in secondary activities while traveling to their destination. However, drivers are required to appropriately respond, in a limited amount of time, to a take-over request when the…

Human-Computer Interaction · Computer Science 2018-03-15 Daniele Sportillo , Alexis Paljic , Luciano Ojeda , Philippe Fuchs , Vincent Roussarie

One of the most applied learning in virtual spaces is using E-Learning systems. Some E-Learning methodologies has been introduced, but the main subject is the most positive feedback from E-Learning systems. In this paper, we introduce a new…

Computers and Society · Computer Science 2010-03-17 Amin Daneshmand Malayeri , Jalal Abdollahi

Auditory, haptic, and visual stimuli provide alerts, notifications, and information for a wide variety of applications ranging from virtual reality to wearable and hand-held devices. Response times to these stimuli have been used to assess…

Human-Computer Interaction · Computer Science 2023-05-30 Kyle T. Yoshida , Joel X. Kiernan , Allison M. Okamura , Cara M. Nunez

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

Accurate prediction of perceptual attributes of haptic textures is essential for advancing VR and AR applications and enhancing robotic interaction with physical surfaces. This paper presents a deep learning-based multi-modal framework,…

Human-Computer Interaction · Computer Science 2025-06-24 Mudassir Ibrahim Awan , Seokhee Jeon

This study introduces a haptic shared control framework designed to teach human drivers advanced driving skills. In this context, shared control refers to a driving mode where the human driver collaborates with an autonomous driving system…

Shared autonomy teleoperation can guarantee safety, but does so by reducing the human operator's control authority, which can lead to reduced levels of human-robot agreement and user satisfaction. This paper presents a novel haptic shared…

Robotics · Computer Science 2021-10-26 Dawei Zhang , Roberto Tron , Rebecca P. Khurshid

Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to…

Physics Education · Physics 2015-06-16 Nathan E. Sanders , Chris Faesi , Alyssa A. Goodman

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…

Human-Computer Interaction · Computer Science 2017-12-05 Dingzeyu Li

Relocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the fingers free for other tasks. We present a pair of wrist-worn…

Human-Computer Interaction · Computer Science 2022-11-16 Jasmin E. Palmer , Mine Sarac , Aaron A. Garza , Allison M. Okamura

Reactions such as gestures, facial expressions, and vocalizations are an abundant, naturally occurring channel of information that humans provide during interactions. A robot or other agent could leverage an understanding of such implicit…

Human-Computer Interaction · Computer Science 2020-12-08 Yuchen Cui , Qiping Zhang , Alessandro Allievi , Peter Stone , Scott Niekum , W. Bradley Knox

Haptic guidance is a powerful technique to combine the strengths of humans and autonomous systems for teleoperation. The autonomous system can provide haptic cues to enable the operator to perform precise movements; the operator can…

Robotics · Computer Science 2020-08-13 Marco Ewerton , Oleg Arenz , Jan Peters

Complex tasks require human collaboration since robots do not have enough dexterity. However, robots are still used as instruments and not as collaborative systems. We are introducing a framework to ensure safety in a human-robot…

High-fidelity haptic feedback is essential for immersive virtual environments, yet authoring realistic tactile textures remains a significant bottleneck for designers. We introduce HapticMatch, a visual-to-tactile generation framework…

Human-Computer Interaction · Computer Science 2026-01-26 Mingxin Zhang , Yu Yao , Yasutoshi Makino , Hiroyuki Shinoda , Masashi Sugiyama

Although Virtual Reality (VR) has undoubtedly improved human interaction with 3D data, users still face difficulties retaining important details of complex digital objects in preparation for physical tasks. To address this issue, we…

Human-Computer Interaction · Computer Science 2024-10-28 Lucas Siqueira Rodrigues , Timo Torsten Schmidt , John Nyakatura , Stefan Zachow , Johann Habakuk Israel , Thomas Kosch