Related papers: Particle coalescing with angular momentum conserva…
The paper presents a detailed review of the smooth particle hydrodynamics (SPH) method with particular focus on its astrophysical applications. We start by introducing the basic ideas and concepts and thereby outline all ingredients that…
Numerical simulations of star formation frequently rely on the implementation of sink particles, (a) to avoid expending computational resource on the detailed internal physics of individual collapsing protostars, (b) to derive mass…
We present a formulation of smoothed particle hydrodynamics (SPH) that utilizes a first-order consistent reproducing kernel, a smoothing function that exactly interpolates linear fields with particle tracers. Previous formulations using…
The simulation of high-energy physics collision events is a key element for data analysis at present and future particle accelerators. The comparison of simulation predictions to data allows looking for rare deviations that can be due to…
The angular momentum is conserved in fluids with a few exceptions such as ferrofluids. However it can be violated locally in fluid simulations to reduce computational costs. The effects of this violation are investigated using a…
We study the settling of solid particles within a viscous incompressible fluid contained in a two-dimensional channel, where the mass density of the particles is slightly greater than that of the fluid. The fluid-structure interaction…
In this paper, we derive from the principle of least action the equation of motion for a continuous medium with regularized density field in the context of measures. The eventual equation of motion depends on the order in which…
We present a MATLAB code that implements the Smoothed Particle Hydrodynamics (SPH) method. The paper reviews the continuous Navier-Stokes equations as well as their SPH approximation, adopting a coherent notation that allows to make easy…
This paper proposes a novel particle scheme that provides convergent approximations of a weak solution of the Navier-Stokes equations for the 1-D flow of a viscous compressible fluid. Moreover, it is shown that all differential inequalities…
For conventional smoothed particle hydrodynamics (SPH), obtaining the static solution of a problem is time-consuming. To address this drawback, we propose an efficient dynamic relaxation method by adding large artificial-viscosity-based…
The total angular momentum of a close system is a conserved quantity, which should remain constant in time for any excitation experiment once the pumping signal has extinguished. Such conservation, however, is never satisfied in practice in…
We describe a modified form of Smoothed Particle Hydrodynamics (SPH) in which the specific thermal energy equation is based on a compatibly differenced formalism, guaranteeing exact conservation of the total energy. We compare the errors…
A coarse-grained particle model for incompressible Navier-Stokes (NS) equation is proposed based on spatial filtering by utilizing smoothed particle hydrodynamics (SPH) approximations. This model is similar to our previous developed SPH…
We present a new approach to simulating mixtures of gas and dust in smoothed particle hydrodynamics (SPH). We show how the two-fluid equations can be rewritten to describe a single-fluid 'mixture' moving with the barycentric velocity, with…
The advantage of particle Lagrangian methods in computational fluid dynamics is that advection is accurately modeled. However, this complicates the calculation of space derivatives. If a mesh is employed, it must be updated at each time…
We present the results of a set of high-resolution simulations of the merging process of two white dwarfs. In order to do so, we use an up-to-date Smoothed Particle Hydrodynamics code which incorporates very detailed input physics and an…
A new Lagrangian particle method for solving Euler equations for compressible inviscid fluid or gas flows is proposed. Similar to smoothed particle hydrodynamics (SPH), the method represents fluid cells with Lagrangian particles and is…
We investigate freely cooling systems of rough spheres in two and three dimensions. Simulations using an event driven algorithm are compared with results of an approximate kinetic theory, based on the assumption of a generalized homogeneous…
A method for following fragmentation simulations further in time using smoothed particle hydrodynamics (SPH) is presented. In a normal SPH simulation of the collapse and fragmentation of a molecular cloud, high-density regions of gas that…
Discrete particle simulations are widely used to study large-scale particulate flows in complex geometries where particle-particle and particle-fluid interactions require an adequate representation but the computational cost has to be kept…