English
Related papers

Related papers: A Study on 3D Surface Graph Representations

200 papers

Many 3D tasks such as pose alignment, animation, motion transfer, and 3D reconstruction rely on establishing correspondences between 3D shapes. This challenge has recently been approached by pairwise matching of semantic features from…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Lukas Uzolas , Elmar Eisemann , Petr Kellnhofer

In this work we study the identification of spatial correlation in distributions of 2D scalar fields, presented across different forms of visual displays. We study simple visual displays that directly show color-mapped scalar fields, namely…

Human-Computer Interaction · Computer Science 2025-07-25 Yayan Zhao , Matthew Berger

Multivariate time series analysis is a vital but challenging task, with multidisciplinary applicability, tackling the characterization of multiple interconnected variables over time and their dependencies. Traditional methodologies often…

Social and Information Networks · Computer Science 2026-02-03 Vanessa Freitas Silva , Maria Eduarda Silva , Pedro Ribeiro , Fernando Silva

In this work, we propose a novel method to supervise 3D Gaussian Splatting (3DGS) scenes using optical tactile sensors. Optical tactile sensors have become widespread in their use in robotics for manipulation and object representation;…

Robotics · Computer Science 2024-08-19 Aiden Swann , Matthew Strong , Won Kyung Do , Gadiel Sznaier Camps , Mac Schwager , Monroe Kennedy

Multi-beam LiDAR sensors, as used on autonomous vehicles and mobile robots, acquire sequences of 3D range scans ("frames"). Each frame covers the scene sparsely, due to limited angular scanning resolution and occlusion. The sparsity…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shengyu Huang , Zan Gojcic , Jiahui Huang , Andreas Wieser , Konrad Schindler

Current LiDAR odometry, mapping and localization methods leverage point-wise representations of 3D scenes and achieve high accuracy in autonomous driving tasks. However, the space-inefficiency of methods that use point-wise representations…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Chao Xia , Chenfeng Xu , Patrick Rim , Mingyu Ding , Nanning Zheng , Kurt Keutzer , Masayoshi Tomizuka , Wei Zhan

State-of-the-art 3D-aware generative models rely on coordinate-based MLPs to parameterize 3D radiance fields. While demonstrating impressive results, querying an MLP for every sample along each ray leads to slow rendering. Therefore,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-11 Katja Schwarz , Axel Sauer , Michael Niemeyer , Yiyi Liao , Andreas Geiger

3D object detection from multiple image views is a fundamental and challenging task for visual scene understanding. Due to its low cost and high efficiency, multi-view 3D object detection has demonstrated promising application prospects.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Zehui Chen , Zhenyu Li , Shiquan Zhang , Liangji Fang , Qinhong Jiang , Feng Zhao

3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to become a mainstream method for 3D representations. It can effectively transform multi-view images into explicit 3D Gaussian through efficient training,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Yanqi Bao , Tianyu Ding , Jing Huo , Yaoli Liu , Yuxin Li , Wenbin Li , Yang Gao , Jiebo Luo

In this article we study the problem of document image representation based on visual features. We propose a comprehensive experimental study that compares three types of visual document image representations: (1) traditional so-called…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Gabriela Csurka , Diane Larlus , Albert Gordo , Jon Almazan

Data visualizations summarize high-dimensional distributions in two or three dimensions. Dimensionality reduction entails a loss of information, and what is preserved differs between methods. Existing methods preserve the local or the…

Computation · Statistics 2021-07-05 Andrew D Zaharia , Anish S Potnis , Alexander Walther , Nikolaus Kriegeskorte

This paper addresses the problem of 3D face recognition using simultaneous sparse approximations on the sphere. The 3D face point clouds are first aligned with a novel and fully automated registration process. They are then represented as…

Computer Vision and Pattern Recognition · Computer Science 2008-10-30 R. Sala Llonch , E. Kokiopoulou , I. Tosic , P. Frossard

In the context of novel view synthesis, 3D Gaussian Splatting (3DGS) has recently emerged as an efficient and competitive counterpart to Neural Radiance Field (NeRF), enabling high-fidelity photorealistic rendering in real time. Beyond…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Shuting He , Peilin Ji , Yitong Yang , Changshuo Wang , Jiayi Ji , Yinglin Wang , Henghui Ding

Graph are a ubiquitous data representation, as they represent a flexible and compact representation. For instance, the 3D structure of RNA can be efficiently represented as $\textit{2.5D graphs}$, graphs whose nodes are nucleotides and…

Machine Learning · Computer Science 2021-09-21 Vincent Mallet , Carlos G. Oliver , William L. Hamilton

While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant…

Robotics · Computer Science 2026-02-04 Martin Günther , Felix Igelbrink , Oscar Lima , Lennart Niecksch , Marian Renz , Martin Atzmueller

The Earth's surface is subject to complex and dynamic processes, ranging from large-scale phenomena such as tectonic plate movements to localized changes associated with ecosystems, agriculture, or human activity. Satellite images enable…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Corentin Dufourg , Charlotte Pelletier , Stéphane May , Sébastien Lefèvre

3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and speed. 3DGS models a scene as a collection of three-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Milena T. Bagdasarian , Paul Knoll , Yi-Hsin Li , Florian Barthel , Anna Hilsmann , Peter Eisert , Wieland Morgenstern

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Guikun Chen , Wenguan Wang

Light field displays (LFDs) require rendering an interlaced image that encodes many view-dependent observations. This multi-view requirement introduces substantial computational overhead, making real-time rendering difficult to achieve.…

Graphics · Computer Science 2026-05-07 Gyujin Sim , Seungjoo Shin , Hosung Jeon , Gwangsoon Lee , Hyon-Gon Choo , Sunghyun Cho

We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g.…

Robotics · Computer Science 2020-06-18 Antoni Rosinol , Arjun Gupta , Marcus Abate , Jingnan Shi , Luca Carlone
‹ Prev 1 8 9 10 Next ›