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Learning from demonstration (LfD) is considered as an efficient way to transfer skills from humans to robots. Traditionally, LfD has been used to transfer Cartesian and joint positions and forces from human demonstrations. The traditional…

Robotics · Computer Science 2024-07-31 Fares J. Abu-Dakka , Matteo Saveriano , Ville Kyrki

Mobile robots are often tasked with repeatedly navigating through an environment whose traversability changes over time. These changes may exhibit some hidden structure, which can be learned. Many studies consider reactive algorithms for…

Robotics · Computer Science 2020-12-07 Florence Tsang , Tristan Walker , Ryan A. MacDonald , Armin Sadeghi , Stephen L. Smith

The sequential nature of autoregressive next-token prediction imposes a fundamental speed limit on large language models. While continuous flow models offer a path to parallel generation, they traditionally demand expensive iterative…

Recurrent neural policies are widely used in partially observable control and meta-RL tasks. Their abilities to maintain internal memory and adapt quickly to unseen scenarios have offered them unparalleled performance when compared to…

Machine Learning · Computer Science 2026-02-03 Jin Li , Yue Wu , Mengsha Huang , Yuhao Sun , Hao He , Xianyuan Zhan

This paper presents tensorflow-riemopt, a Python library for geometric machine learning in TensorFlow. The library provides efficient implementations of neural network layers with manifold-constrained parameters, geometric operations on…

Mathematical Software · Computer Science 2025-12-18 Oleg Smirnov

Diffusion Policy (DP) has attracted significant attention as an effective method for policy representation due to its capacity to model multi-distribution dynamics. However, current DPs are often based on a single visual modality (e.g., RGB…

Robotics · Computer Science 2025-03-18 Jiahang Cao , Qiang Zhang , Hanzhong Guo , Jiaxu Wang , Hao Cheng , Renjing Xu

Human motion generation is often learned in Euclidean spaces, although valid motions follow structured non-Euclidean geometry. We present Riemannian Motion Generation (RMG), a unified framework that represents motion on a product manifold…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Fangran Miao , Jian Huang , Ting Li

This paper introduces a hybrid algorithm of deep reinforcement learning (RL) and Force-based motion planning (FMP) to solve distributed motion planning problem in dense and dynamic environments. Individually, RL and FMP algorithms each have…

Machine Learning · Computer Science 2020-04-01 Samaneh Hosseini Semnani , Hugh Liu , Michael Everett , Anton de Ruiter , Jonathan P. How

Geometric data and purpose-built generative models on them have become ubiquitous in high-impact deep learning application domains, ranging from protein backbone generation and computational chemistry to geospatial data. Current geometric…

Machine Learning · Computer Science 2026-02-10 Oscar Davis , Michael S. Albergo , Nicholas M. Boffi , Michael M. Bronstein , Avishek Joey Bose

Learning robust visuomotor policies that generalize across diverse objects and interaction dynamics remains a central challenge in robotic manipulation. Most existing approaches rely on direct observation-to-action mappings or compress…

Robotics · Computer Science 2025-09-24 Sangjun Noh , Dongwoo Nam , Kangmin Kim , Geonhyup Lee , Yeonguk Yu , Raeyoung Kang , Kyoobin Lee

Task and motion planning problems in robotics combine symbolic planning over discrete task variables with motion optimization over continuous state and action variables. Recent works such as PDDLStream have focused on optimistic planning…

Robotics · Computer Science 2023-08-24 Mohamed Khodeir , Ben Agro , Florian Shkurti

We introduce Statistical Flow Matching (SFM), a novel and mathematically rigorous flow-matching framework on the manifold of parameterized probability measures inspired by the results from information geometry. We demonstrate the…

Machine Learning · Computer Science 2025-11-26 Chaoran Cheng , Jiahan Li , Jian Peng , Ge Liu

The current paradigm for motion planning generates solutions from scratch for every new problem, which consumes significant amounts of time and computational resources. For complex, cluttered scenes, motion planning approaches can often…

This paper presents policy-based motion planning for robotic systems. The motion planning literature has been mostly focused on open-loop trajectory planning which is followed by tracking online. In contrast, we solve the problem of path…

Robotics · Computer Science 2024-01-08 Guoxiang Zhao , Devesh K. Jha , Yebin Wang , Minghui Zhu

We propose ReinFlow, a simple yet effective online reinforcement learning (RL) framework that fine-tunes a family of flow matching policies for continuous robotic control. Derived from rigorous RL theory, ReinFlow injects learnable noise…

Robotics · Computer Science 2026-01-09 Tonghe Zhang , Chao Yu , Sichang Su , Yu Wang

Trajectory planning tasks for non-holonomic or collaborative systems are naturally modeled by state spaces with non-Euclidean metrics. However, existing proofs of convergence for sample-based motion planners only consider the setting of…

Robotics · Computer Science 2023-06-29 Anton Lukyanenko , Damoon Soudbakhsh

Robots in the real world need to perceive and move to goals in complex environments without collisions. Avoiding collisions is especially difficult when relying on sensor perception and when goals are among clutter. Diffusion policies and…

Robotics · Computer Science 2025-05-22 Mohit Sharma , Adam Fishman , Vikash Kumar , Chris Paxton , Oliver Kroemer

This paper presents a distributed, efficient, scalable and real-time motion planning algorithm for a large group of agents moving in 2 or 3-dimensional spaces. This algorithm enables autonomous agents to generate individual trajectories…

Artificial Intelligence · Computer Science 2019-09-13 Samaneh Hosseini Semnani , Anton de Ruiter , Hugh Liu

Robust Markov decision processes (RMDPs) provide a promising framework for computing reliable policies in the face of model errors. Many successful reinforcement learning algorithms build on variations of policy-gradient methods, but…

Machine Learning · Computer Science 2024-05-15 Qiuhao Wang , Chin Pang Ho , Marek Petrik

Robotics policies are always subjected to complex, second order dynamics that entangle their actions with resulting states. In reinforcement learning (RL) contexts, policies have the burden of deciphering these complicated interactions over…

Robotics · Computer Science 2024-05-06 Karl Van Wyk , Ankur Handa , Viktor Makoviychuk , Yijie Guo , Arthur Allshire , Nathan D. Ratliff