Related papers: Brain-Computer Interface in Virtual Reality
This paper presents an Artificial Intelligence (AI) integrated approach to Brain-Computer Interface (BCI)-based wheelchair development, utilizing a motor imagery right-left-hand movement mechanism for control. The system is designed to…
Understanding the relationship between the decoding accuracy of a brain-computer interface (BCI) and a subject's subjective feeling of control is important for determining a lower limit on decoding accuracy for a BCI that is to be deployed…
Virtual reality (VR) environments are frequently used in auditory and cognitive research to imitate real-life scenarios, presumably enhancing state-of-the-art approaches with traditional computer screens. However, the effects of different…
The presented study explores the extent to which tactile stimuli delivered to five chest positions of a healthy user can serve as a platform for a brain computer interface (BCI) that could be used in an interactive application such as…
Toward user-driven Metaverse applications with fast wireless connectivity and tremendous computing demand through future 6G infrastructures, we propose a Brain-Computer Interface (BCI) enabled framework that paves the way for the creation…
Intracranial language brain-computer interfaces (BCIs) are a promising route for restoring communication in people with severe motor and speech impairments, but clinical translation remains limited by fragmented evidence and unresolved…
With increasing global age and disability assistive robots are becoming more necessary, and brain computer interfaces (BCI) are often proposed as a solution to understanding the intent of a disabled person that needs assistance. Most…
Brain-computer interfaces (BCIs) enable direct communication between the brain and external devices. This review highlights the core decoding algorithms that enable multimodal BCIs, including a dissection of the elements, a unified view of…
Prolonged mid-air interaction in virtual reality (VR) causes arm fatigue and discomfort, negatively affecting user experience. Incorporating ergonomic considerations into VR user interface (UI) design typically requires extensive…
An electroencephalogram is an effective approach that provides a bidirectional pathway between the user and computer in a non-invasive way. In this study, we adopted the visual imagery data for controlling the BCI-based robotic arm. Visual…
The performance of brain-computer interfaces (BCIs) improves with the amount of available training data, the statistical distribution of this data, however, varies across subjects as well as across sessions within individual subjects,…
Nowadays, the possibility to run advanced AI on embedded systems allows natural interaction between humans and machines, especially in the automotive field. We present a custom portable EEG-based Brain-Computer Interface (BCI) that exploits…
Brain-computer interfaces (BCI) have the potential to provide transformative control in prosthetics, assistive technologies (wheelchairs), robotics, and human-computer interfaces. While Motor Imagery (MI) offers an intuitive approach to BCI…
A brain-computer interface (BCI) enables direct communication between the brain and an external device. Electroencephalogram (EEG) is the preferred input signal in non-invasive BCIs, due to its convenience and low cost. EEG-based BCIs have…
Brain decoding has emerged as a rapidly advancing and extensively utilized technique within neuroscience. This paper centers on the application of raw electroencephalogram (EEG) signals for decoding human brain activity, offering a more…
Despite the technological advancements in Virtual Reality (VR), users are constantly combating feelings of nausea and disorientation, the so called cybersickness. Cybersickness symptoms cause severe discomfort and hinder the immersive VR…
Brain-Machine Interaction (BMI) system motivates interesting and promising results in forward/feedback control consistent with human intention. It holds great promise for advancements in patient care and applications to neurorehabilitation.…
Virtual Reality (VR) interfaces often rely on linear ray-casting for object selection but struggle with precision in dense or occluded environments. This late-breaking work introduces an optimized dual-layered selection mechanism combining…
The paper presents results from a computational neuroscience study conducted to test vibrotactile stimuli delivered to subject fingertips and head areas in order to evoke the somatosensory brain responses utilized in a haptic brain computer…
As autonomous service robots become more affordable and thus available also for the general public, there is a growing need for user friendly interfaces to control the robotic system. Currently available control modalities typically expect…