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With the growing interest in the use of internet of things (IoT), machine-to-machine (M2M) communications have become an important networking paradigm. In this paper, with recent advances in wireless network virtualization (WNV), we propose…

Networking and Internet Architecture · Computer Science 2016-11-15 Meng Li , F. Richard Yu , Pengbo Si , Enchang Sun , Yanhua Zhang

With the rise of the Internet of Things (IoT), this means recognizing the need for architectures to handle billions of devices and their interactions. A virtual world engine at the massively multiplayer scale is a massively multiplayer…

Networking and Internet Architecture · Computer Science 2016-08-26 Kim J. L. Nevelsteen , Theo Kanter , Rahim Rahmani

Mobility management is a key aspect to consider in future Internet architectures, as these architectures include a highly nomadic end-user which often relies on services provided by multi-access networks. In contrast, today's mobility…

Networking and Internet Architecture · Computer Science 2017-11-15 Andrea Nascimento , Rute Sofia , Tiago Condeixa , Susana Sargento

The decentralized architecture of Internet sparkled techno-utopian visions of a virtual freedom space for humanity. Peer-to-peer systems, collaborative creation (wikipedia), open source software (Linux), universal shared knowledge, and the…

Computers and Society · Computer Science 2020-10-23 Pedro Garcia Lopez

Network virtualization allows hosting applications with diverse computation and communication requirements on shared edge infrastructure. Given a set of requests for deploying virtualized applications, the edge provider has to deploy a…

Networking and Internet Architecture · Computer Science 2025-07-02 Oleg Kolosov , David Breitgand , Dean H. Lorenz , Gala Yadgar

Quantum communications have progressed significantly, moving from a theoretical concept to small-scale experiments to recent metropolitan-scale demonstrations. As the technology matures, it is expected to revolutionize quantum computing in…

In this paper, I will attempt to establish a framework for representation in virtual worlds that may allow for input data from many different scales and virtual physics to be merged. For example, a typical virtual environment must…

Human-Computer Interaction · Computer Science 2011-04-26 Bradly Alicea

For an offline-first collaborative application to operate in true peer-to-peer fashion, its collaborative features must function even in environments where internet connectivity is limited or unavailable. Each peer may only be interested in…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-05 Sreeja S. Nair , Nicholas E. Marino , Nick Pascucci , Russell Brown , Arthur P. R. Silva , Tim Cummings , Connor M. Power

Today, with the development of intercity and metropolitan roadways and with various cars moving in various directions, there is a greater need than ever for a network to coordinate commutes. Nowadays, people spend a lot of time in their…

Networking and Internet Architecture · Computer Science 2023-09-14 Ali Hozouri , Abbas Mirzaei , Shiva RazaghZadeh , Davoud Yousefi

Today, enterprises are faced with increased global competition in an environment where customers are demanding faster delivery, better service and also want to gain significant and immediate business value by increasing productivity and…

Other Computer Science · Computer Science 2012-04-10 Jitendra Maan

This paper studies the problem of load-balancing the demand for content in a peer-to-peer network across heterogeneous peer nodes that hold replicas of the content. Previous decentralized load balancing techniques in distributed systems…

Networking and Internet Architecture · Computer Science 2007-05-23 Mema Roussopoulos , Mary Baker

IoT deployments have been growing manifold, encompassing sensors, networks, edge, fog and cloud resources. Despite the intense interest from researchers and practitioners, most do not have access to large-scale IoT testbeds for validation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-10 Shreyas Badiger , Shrey Baheti , Yogesh Simmhan

The concept of the fifth generation (5G) mobile network system has emerged in recent years as telecommunication operators and service providers look to upgrade their infrastructure and delivery modes to meet the growing demand. Concepts…

Networking and Internet Architecture · Computer Science 2020-10-21 Abdallah Moubayed , Abdallah Shami

Virtual reality has proved to be useful in applications in several fields ranging from gaming, medicine, and training to development of interfaces that enable human-robot collaboration. It empowers designers to explore applications outside…

Human-Computer Interaction · Computer Science 2023-07-24 Debasmita Mukherjee , Ritwik Singhai , Homayoun Najjaran

Augmented Reality and Virtual Reality can provide to a Human Operator (HO) a real help to complete complex tasks, such as robot teleoperation and cooperative teleassistance. Using appropriate augmentations, the HO can interact faster, safer…

Human-Computer Interaction · Computer Science 2009-04-15 Christophe Domingues , Samir Otmane , Frédéric Davesne , Malik Mallem

Virtual Network Embedding (VNE) approaches typically assume static or slowly-changing network topologies, but emerging applications require deployment in mobile environments where traditional methods become insufficient. This work extends…

Networking and Internet Architecture · Computer Science 2025-12-15 Antoine Bernard , Antoine Legrain , Maroua Ben Attia , Abdo Shabah

This paper addresses policy challenges of complex virtual environments such as virtual worlds, social network sites, and massive multiplayer online games. The complexity of these environments--apparent by the rich user interactions and…

Computers and Society · Computer Science 2008-08-12 Holger M. Kienle , Andreas Lober , Hausi A. Müller

The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…

Human-Computer Interaction · Computer Science 2017-03-27 Beat Signer , Timothy J. Curtin

Cloud computing is a new model of computing which provides scalability, flexibility and on-demand service. Virtualization is one of the main components of the cloud, but unfortunately, this technology suffers from many security…

Cryptography and Security · Computer Science 2018-09-17 Zakaria El Mrabet , Hamid El Ghazi , Tayeb Sadiki , Hassan El Ghazi

Network densification is one of key technologies in future networks to significantly increase network capacity. The gain obtained by network densification for fixed terminals have been studied and proved. However for mobility users, there…

Networking and Internet Architecture · Computer Science 2015-02-03 Ngoc-Dũng Đào , Hang Zhang , Hamid Farmanbar , Xu Li
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