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The theory of interfacial properties in liquid-liquid or liquid-vapour systems is nearly 200 years old. The advent of computational tools has greatly advanced the field, mainly through the use of Molecular Dynamics simulations. Despite the…

Controlling the shape of deformable linear objects using robots and constraints provided by environmental fixtures has diverse industrial applications. In order to establish robust contacts with these fixtures, accurate estimation of the…

Robotics · Computer Science 2024-01-31 Kejia Chen , Zhenshan Bing , Yansong Wu , Fan Wu , Liding Zhang , Sami Haddadin , Alois Knoll

Models for near-rigid shape matching are typically based on distance-related features, in order to infer matches that are consistent with the isometric assumption. However, real shapes from image datasets, even when expected to be related…

Computer Vision and Pattern Recognition · Computer Science 2008-09-23 Julian J. McAuley , Tiberio S. Caetano , Alexander J. Smola

Model-based manipulation of deformable objects has traditionally dealt with objects while neglecting their dynamics, thus mostly focusing on very lightweight objects at steady state. At the same time, soft robotic research has made…

Robotics · Computer Science 2025-10-21 Sebastien Tiburzio , Tomás Coleman , Daniel Feliu-Talegon , Cosimo Della Santina

We present a new approach for the mechanically consistent modelling and simulation of fluid-structure interactions with contact. The fundamental idea consists of combining a relaxed contact formulation with the modelling of seepage through…

Numerical Analysis · Mathematics 2022-03-02 Erik Burman , Miguel A. Fernández , Stefan Frei , Fannie M. Gerosa

Porous structures are materials consisting of minuscule pores, where the microstructure morphology significantly impacts their macroscopic properties. Integrating different porous structures through a blending method is indispensable to…

Graphics · Computer Science 2024-06-03 Depeng Gao , Yang Gao , Yuanzhi Zhang , Hongwei Lin

We present our ongoing work aimed at accelerating a particle-resolved direct numerical simulation model designed to study aerosol-cloud-turbulence interactions. The dynamical model consists of two main components - a set of fluid dynamics…

Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative models often fail at precise spatial manipulation, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Ruihang Xu , Dewei Zhou , Xiaolong Shen , Fan Ma , Yi Yang

Accurately preserving the volume of the dispersed droplets remains a significant challenge in phase-field simulations of droplet-laden turbulence, especially under conditions that feature strong interfacial deformation and breakup. While…

This paper focuses on intuitive and direct off-line robot programming from a CAD drawing running on a common 3-D CAD package. It explores the most suitable way to represent robot motion in a CAD drawing, how to automatically extract such…

Robotics · Computer Science 2013-09-10 Pedro Neto , Nuno Mendes

Particle-in-cell methods with stochastic collision models are commonly used to simulate collisional plasma dynamics, with applications ranging from hypersonic flight to semiconductor manufacturing. Code verification of such methods is…

Computational Physics · Physics 2026-05-26 Brian A. Freno , William J. McDoniel , Christopher H. Moore , Neil R. Matula

This paper develops a smooth model identification and self-learning strategy for dynamic systems taking into account possible parameter variations and uncertainties. We have tried to solve the problem such that the model follows the changes…

Systems and Control · Electrical Eng. & Systems 2025-01-07 Ebrahim Navid Sadjadi , Jesus Garcia , Jose M. Molina , Akbar Hashemi Borzabadi , Monireh Asadi Abchouyeh

Computer-aided design (CAD) models play a crucial role in the design, manufacturing and maintenance of products. Therefore, the mesh-based finite element descriptions common in structural optimisation must be first translated into CAD…

Graphics · Computer Science 2020-07-15 Ge Yin , Xiao Xiao , Fehmi Cirak

Geophysical models of the atmosphere and ocean invariably involve parameterizations. These represent two distinct areas: Subgrid processes that the model cannot resolve, and diabatic sources in the equations, due to radiation for example.…

Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and increasing need for synthesizing realistic dressed digital humans for various applications. This necessitates creating simple and…

Graphics · Computer Science 2018-07-17 Tuanfeng Y. Wang , Duygu Ceylan , Jovan Popovic , Niloy J. Mitra

Dynamic simulators model systems evolving over time. Often, it operates iteratively over fixed number of time-steps. The output of such simulator can be considered as time series or discrete functional outputs. Metamodeling is an e ective…

Applications · Statistics 2013-04-04 Ekaterina Sergienko , Fabrice Gamboa , Daniel Busby

Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom and control, but can require significant artistic expertise…

Graphics · Computer Science 2020-12-16 Peihan Tu , Li-Yi Wei , Koji Yatani , Takeo Igarashi , Matthias Zwicker

Particle-based shape modeling (PSM) is a family of approaches that automatically quantifies shape variability across anatomical cohorts by positioning particles (pseudo landmarks) on shape surfaces in a consistent configuration. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Hong Xu , Shireen Y. Elhabian

Theoretical concepts in condensed matter physics are typically verified and also developed by exploiting computer simulations mostly in simple models. Predictions based on these usually isotropic models are often at odds with measurement…

Soft Condensed Matter · Physics 2020-11-13 K. Koperwas , A. Grzybowski , M. Paluch

Rigid bodies, plastic impact, persistent contact, Coulomb friction, and massless limbs are ubiquitous simplifications introduced to reduce the complexity of mechanics models despite the obvious physical inaccuracies that each incurs…

Robotics · Computer Science 2020-07-31 Aaron M. Johnson , Samuel A. Burden , Daniel E. Koditschek