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In requirements engineering for recommender systems, software engineers must identify the data that drives the recommendations. This is a labor-intensive task, which is error-prone and expensive. One possible solution to this problem is the…

Software Engineering · Computer Science 2016-02-25 Ivens Portugal , Paulo Alencar , Donald Cowan

Gamification is an emerging design principle for information systems where game design elements are applied to non-game contexts. IS researchers have suggested that the IS discipline must study this area but there are other applications…

Computers and Society · Computer Science 2013-08-06 Kafui Monu , Paul Ralph

This article provides an overview of the importance of requirements gathering in secure software development. It explains the crucial role of Requirements Engineers in defining and understanding the customer's needs and desires, as well as…

Software Engineering · Computer Science 2023-05-11 Valentin Burkin

Requirements engineering process intends to obtain software services and constraints. This process is essential to meet the customer's needs and expectations. This process includes three main activities in general. These are detecting…

Software Engineering · Computer Science 2021-11-03 Ra'Fat Al-Msie'deen , Anas H. Blasi , Mohammed A. Alsuwaiket

In this paper, we discuss an approach to system requirements engineering, which is based on using models of the responsibilities assigned to agents in a multi-agency system of systems. The responsibility models serve as a basis for…

Software Engineering · Computer Science 2012-09-25 Ian Sommerville , Russell Lock , Tim Storer

Background: Requirement engineering is often considered a critical activity in system development projects. The increasing complexity of software, as well as number and heterogeneity of stakeholders, motivate the development of methods and…

[Context and motivation]: Understanding and interpreting regulatory norms and inferring software requirements from them is a critical step towards regulatory compliance, a matter of significant importance in various industrial sectors.…

Software Engineering · Computer Science 2024-05-07 Parisa Elahidoost , Daniel Mendez , Michael Unterkalmsteiner , Jannik Fischbach , Christian Feiler , Jonathan Streit

Serious games are defined as applied games that focus on the gamification of an experience (e.g., learning and training activities) and are not strictly for entertainment purposes. In recent years, serious games have become increasingly…

Software Engineering · Computer Science 2025-04-30 Alexandros Gazis , Eleftheria Katsiri

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…

Artificial Intelligence · Computer Science 2024-03-18 Xinrun Xu , Yuxin Wang , Chaoyi Xu , Ziluo Ding , Jiechuan Jiang , Zhiming Ding , Börje F. Karlsson

Artificial intelligence (AI) and machine learning (ML) are increasingly broadly adopted in industry, However, based on well over a dozen case studies, we have learned that deploying industry-strength, production quality ML models in systems…

Machine Learning · Computer Science 2020-06-04 Jan Bosch , Ivica Crnkovic , Helena Holmström Olsson

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

Effective Requirements Engineering is a crucial activity in softwareintensive development projects. The human-centric working mode of Design Thinking is considered a powerful way to complement such activities when designing innovative…

Software Engineering · Computer Science 2021-12-13 Jennifer Hehn , Daniel Mendez

Requirements engineering (RE) is considerably different in agile development than in more traditional development processes. Yet, there is little empirical knowledge on the state of the practice and contemporary problems in agile RE. As…

Software Engineering · Computer Science 2017-11-15 Stefan Wagner , Daniel Méndez Fernández , Michael Felderer , Marcos Kalinowski

In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique…

Artificial Intelligence · Computer Science 2019-02-19 Niels Justesen , Philip Bontrager , Julian Togelius , Sebastian Risi

[Context and Motivation]: The quality of requirements specifications impacts subsequent, dependent software engineering activities. Requirements quality defects like ambiguous statements can result in incomplete or wrong features and even…

Software Engineering · Computer Science 2024-05-17 Julian Frattini

Video-game projects are notorious for having day-one bugs, no matter how big their budget or team size. The quality of a game is essential for its success. This quality could be assessed and ensured through testing. However, to the best of…

Software Engineering · Computer Science 2021-03-12 Cristiano Politowski , Fabio Petrillo , Yann-Gäel Guéhéneuc

Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Mark O. Riedl

Game agents such as opponents, non-player characters, and teammates are central to player experiences in many modern games. As the landscape of AI techniques used in the games industry evolves to adopt machine learning (ML) more widely, it…

Artificial Intelligence · Computer Science 2020-09-02 Mikhail Jacob , Sam Devlin , Katja Hofmann

Virtual worlds have become global platforms connecting millions of people and containing various technologies. The development of technology, shift of market value, and change of user preference shape the features of virtual worlds. In this…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-07 Bingqing Shen , Weiming Tan , Jingzhi Guo , Hongming Cai , Bin Wang , Shuaihe Zhuo

This paper presents a succinct review of attempts in the literature to use game theory to model decision making scenarios relevant to defence applications. Game theory has been proven as a very effective tool in modelling decision making…

Computer Science and Game Theory · Computer Science 2021-11-04 Edwin Ho , Arvind Rajagopalan , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan