Related papers: $O(\log^2k/\log\log{k})$-Approximation Algorithm f…
Reachability and shortest path problems are NL-complete for general graphs. They are known to be in L for graphs of tree-width 2 [JT07]. However, for graphs of tree-width larger than 2, no bound better than NL is known. In this paper, we…
Tree edit distance is a well-studied measure of dissimilarity between rooted trees with node labels. It can be computed in $O(n^3)$ time [Demaine, Mozes, Rossman, and Weimann, ICALP 2007], and fine-grained hardness results suggest that the…
We present randomized algorithms that compute $(1+\epsilon)$-approximate minimum global edge and vertex cuts in weighted directed graphs in $O(\log^4(n) / \epsilon)$ and $O(\log^5(n)/\epsilon)$ single-commodity flows, respectively. With the…
In the Euclidean Bottleneck Steiner Tree problem, the input consists of a set of $n$ points in $\mathbb{R}^2$ called terminals and a parameter $k$, and the goal is to compute a Steiner tree that spans all the terminals and contains at most…
For a weighted graph $G = (V, E, w)$ and a designated source vertex $s \in V$, a spanning tree that simultaneously approximates a shortest-path tree w.r.t. source $s$ and a minimum spanning tree is called a shallow-light tree (SLT).…
We develop a new approach for online network design and obtain improved competitive ratios for several problems. Our approach gives natural deterministic algorithms and simple analyses. At the heart of our work is a novel application of…
We describe a distributed randomized algorithm computing approximate distances and routes that approximate shortest paths. Let n denote the number of nodes in the graph, and let HD denote the hop diameter of the graph, i.e., the diameter of…
This paper presents constant-time and near-constant-time distributed algorithms for a variety of problems in the congested clique model. We show how to compute a 3-ruling set in expected $O(\log \log \log n)$ rounds and using this, we…
We study the problem of constructing universal Steiner trees for undirected graphs. Given a graph $G$ and a root node $r$, we seek a single spanning tree $T$ of minimum {\em stretch}, where the stretch of $T$ is defined to be the maximum…
We study the problem of finding small trees. Classical network design problems are considered with the additional constraint that only a specified number $k$ of nodes are required to be connected in the solution. A prototypical example is…
We study the Steiner Tree problem on the intersection graph of most natural families of geometric objects, e.g., disks, squares, polygons, etc. Given a set of $n$ objects in the plane and a subset $T$ of $t$ terminal objects, the task is to…
We study approximate distributed solutions to the weighted {\it all-pairs-shortest-paths} (APSP) problem in the CONGEST model. We obtain the following results. $1.$ A deterministic $(1+o(1))$-approximation to APSP in $\tilde{O}(n)$ rounds.…
We study the problem of finding a minimum weight connected subgraph spanning at least $k$ vertices on planar, node-weighted graphs. We give a $(4+\eps)$-approximation algorithm for this problem. We achieve this by utilizing the recent LMP…
We study the integer minimization of a quasiconvex polynomial with quasiconvex polynomial constraints. We propose a new algorithm that is an improvement upon the best known algorithm due to Heinz (Journal of Complexity, 2005). This…
We exhibit an $O((\log k)^6)$-competitive randomized algorithm for the $k$-server problem on any metric space. It is shown that a potential-based algorithm for the fractional $k$-server problem on hierarchically separated trees (HSTs) with…
We develop new approximation algorithms for classical graph and set problems in the RAM model under space constraints. As one of our main results, we devise an algorithm for d-Hitting Set that runs in time n^{O(d^2 + d/\epsilon})}, uses…
We present a low-energy deterministic distributed algorithm that computes exact Single-Source Shortest Paths (SSSP) in near-optimal time: it runs in $\tilde{O}(n)$ rounds and each node is awake during only $poly(\log n)$ rounds. When a node…
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…
We study the problem of constructing phylogenetic trees for a given set of species. The problem is formulated as that of finding a minimum Steiner tree on $n$ points over the Boolean hypercube of dimension $d$. It is known that an optimal…
We revisit a classical graph-theoretic problem, the \textit{single-source shortest-path} (SSSP) problem, in weighted unit-disk graphs. We first propose an exact (and deterministic) algorithm which solves the problem in $O(n \log^2 n)$ time…