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Recently, deep learning has been applied to many security-sensitive applications, such as facial authentication. The existence of adversarial examples hinders such applications. The state-of-the-art result on defense shows that adversarial…
Computing systems are tightly integrated today into our professional, social, and private lives. An important consequence of this growing ubiquity of computing is that it can have significant ethical implications of which computing…
Cybersecurity games are an attractive and popular method of active learning. However, the majority of current games are created for advanced players, which often leads to frustration in less experienced learners. Therefore, we decided to…
We introduce a newly designed undergraduate-level interdisciplinary course in scientific computing that aims to prepare students as the next generation of research-oriented computational scientists and engineers. The course offers students…
The rapid evolution and use of Large Language Models (LLMs) in professional workflows require an evaluation of their domain-specific knowledge against industry standards. We introduceCyberCertBench, a new suite of Multiple Choice Question…
We investigate the feasibility of using a classifier for security-related requirements trained on requirement specifications available online. This is helpful in case different requirement types are not differentiated in a large existing…
With the increasing complexity of software permeating critical domains such as autonomous driving, new challenges are emerging in the ways the engineering of these systems needs to be rethought. Autonomous driving is expected to continue…
As artificial intelligence (AI) systems are increasingly deployed, principles for ethical AI are also proliferating. Certification offers a method to both incentivize adoption of these principles and substantiate that they have been…
Adversary thinking is an essential skill for cybersecurity experts, enabling them to understand cyber attacks and set up effective defenses. While this skill is commonly exercised by Capture the Flag games and hands-on activities, we…
Most health economic analyses are undertaken with the aid of computers. However, the research ethics of implementing health economic models as software (or computational health economic models (CHEMs)) are poorly understood. We propose that…
This Innovative Practice full paper describes a technical innovation for scalable teaching of cybersecurity hands-on classes using interactive learning environments. Hands-on experience significantly improves the practical skills of…
With the emergence of Artificial Intelligent chatbot tools such as ChatGPT and code writing AI tools such as GitHub Copilot, educators need to question what and how we should teach our courses and curricula in the future. In reality,…
Cybercrime is a growing threat to organizations and individuals worldwide, with criminals using sophisticated techniques to breach security systems and steal sensitive data. This paper aims to comprehensively survey the latest advancements…
Self-efficacy and digital literacy are key predictors to incarcerated people's success in the modern workplace. While digitization in correctional facilities is expanding, few templates exist for how to design computing curricula that…
Cybercrime investigators face numerous challenges when policing online crimes. Firstly, the methods and processes they use when dealing with traditional crimes do not necessarily apply in the cyber-world. Additionally, cyber criminals are…
With the increasing capabilities of machine learning systems and their potential use in safety-critical systems, ensuring high-quality data is becoming increasingly important. In this paper we present a novel approach for the assurance of…
Given recent advances in information technology and artificial intelligence, web-based education systems have became complementary and, in some cases, viable alternatives to traditional classroom teaching. The popularity of these systems…
Out of the three major approaches to ethics, virtue ethics is uniquely well suited as a moral guide in the digital age, given the pace of sociotechnical change and the complexity of society. Virtue ethics focuses on the traits, situations…
This paper describes the design process for the cybersecurity serious game 'PeriHack'. Publicly released under a CC (BY-NC-SA) license, PeriHack is a board and card game for two players or teams that simulates the struggle between a red…
Cybersecurity is now more important than ever, and so is education in this field. However, the cybersecurity domain encompasses an extensive set of concepts, which can be taught in different ways and contexts. To understand the state of the…