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For validating low level embedded software, engineers use simulators that take the real binary as input. Like the real hardware, these full-system simulators are organized as a set of components. The main component is the CPU simulator…

Software Engineering · Computer Science 2011-09-21 Frédéric Blanqui , Claude Helmstetter , Vania Joloboff , Jean-François Monin , Xiaomu Shi

Processing-in-memory (PIM) has shown extraordinary potential in accelerating neural networks. To evaluate the performance of PIM accelerators, we present an ISA-based simulation framework including a dedicated ISA targeting neural networks…

Hardware Architecture · Computer Science 2024-02-29 Xinyu Wang , Xiaotian Sun , Yinhe Han , Xiaoming Chen

The current state of the art of Simultaneous Localisation and Mapping, or SLAM, on low power embedded systems is about sparse localisation and mapping with low resolution results in the name of efficiency. Meanwhile, research in this field…

Robotics · Computer Science 2019-02-14 Konstantinos Boikos , Christos-Savvas Bouganis

The increasing growth of applications' memory capacity and performance demands has led the CPU vendors to deploy heterogeneous memory systems either within a single system or via disaggregation. For instance, systems like Intel's Knights…

Hardware Architecture · Computer Science 2023-03-24 Maryam Babaie , Ayaz Akram , Jason Lowe-Power

The parallel simulation of Spiking Neural P systems is mainly based on a matrix representation, where the graph inherent to the neural model is encoded in an adjacency matrix. The simulation algorithm is based on a matrix-vector…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-09 Javier Hernández-Tello , Miguel Ángel Martínez-del-Amor , David Orellana-Martín , Francis George C. Cabarle

Many modern workloads, such as neural networks, databases, and graph processing, are fundamentally memory-bound. For such workloads, the data movement between main memory and CPU cores imposes a significant overhead in terms of both latency…

Hardware Architecture · Computer Science 2022-05-06 Juan Gómez-Luna , Izzat El Hajj , Ivan Fernandez , Christina Giannoula , Geraldo F. Oliveira , Onur Mutlu

Fine-grained sparsity promises higher parametric capacity without proportional per-token compute, but often suffers from training instability, load balancing, and communication overhead. We introduce STEM (Scaling Transformers with…

Shared virtual memory (SVM) is key in heterogeneous systems on chip (SoCs), which combine a general-purpose host processor with a many-core accelerator, both for programmability and to avoid data duplication. However, SVM can bring a…

Hardware Architecture · Computer Science 2018-08-30 Andreas Kurth , Pirmin Vogel , Andrea Marongiu , Luca Benini

We are proposing fully parallel and maximally distributed hardware realization of a generic neuro-computing system. More specifically, the proposal relates to the wireless sensor networks technology to serve as a massively parallel and…

Neural and Evolutionary Computing · Computer Science 2025-10-31 Gursel Serpen

Sparse matrices, more specifically SpGEMM kernels, are commonly found in a wide range of applications, spanning graph-based path-finding to machine learning algorithms (e.g., neural networks). A particular challenge in implementing SpGEMM…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-01 Kaustubh Shivdikar

Autonomous vehicles (AVs) are evolving into mobile computing platforms, equipped with powerful processors and diverse sensors that generate massive heterogeneous data, for example 14 TB per day. Supporting emerging third-party applications…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-26 Yuxin Wang , Yuankai He , Weisong Shi

The dependency on the correct functioning of embedded systems is rapidly growing, mainly due to their wide range of applications, such as micro-grids, automotive device control, health care, surveillance, mobile devices, and consumer…

Logic in Computer Science · Computer Science 2017-03-01 Lucas Cordeiro

Resource utilization is one of the emerging problems in many-chip SSDs. In this paper, we propose Sprinkler, a novel device-level SSD controller, which targets maximizing resource utilization and achieving high performance without…

Hardware Architecture · Computer Science 2017-05-15 Myoungsoo Jung , Mahmut T. Kandemir

Nowadays simulations can produce petabytes of data to be stored in parallel filesystems or large-scale databases. This data is accessed over the course of decades often by thousands of analysts and scientists. However, storing these volumes…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-11 Salvatore Di Girolamo , Pirmin Schmid , Thomas Schulthess , Torsten Hoefler

Hardware accelerators, such as those based on GPUs and FPGAs, offer an excellent opportunity to efficiently parallelize functionalities. Recently, modern embedded platforms started being equipped with such accelerators, resulting in a…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-16 Daniel Casini , Paolo Pazzaglia , Alessandro Biondi , Marco Di Natale

We seek to enable classic processing of continuous ultra-sparse spatiotemporal data generated by event-based sensors with dense machine learning models. We propose a novel hybrid pipeline composed of asynchronous sensing and synchronous…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Carmen Martin-Turrero , Maxence Bouvier , Manuel Breitenstein , Pietro Zanuttigh , Vincent Parret

Hybrid Solid-State Drives (SSDs), which integrate several types of flash cells (e.g., single-level cell (SLC) and multiple-level cell (MLC)) in a single drive and enable them to convert between each other, are designed to deliver both high…

Hardware Architecture · Computer Science 2025-03-18 Qian Wei , Yi Li , Zehao Chen , Zhaoyan Shen , Dongxiao Yu , Bingzhe Li

Simulation systems have become an essential component in the development and validation of autonomous driving technologies. The prevailing state-of-the-art approach for simulation is to use game engines or high-fidelity computer graphics…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 Wei Li , Chengwei Pan , Rong Zhang , Jiaping Ren , Yuexin Ma , Jin Fang , Feilong Yan , Qichuan Geng , Xinyu Huang , Huajun Gong , Weiwei Xu , Guoping Wang , Dinesh Manocha , Ruigang Yang

The evolution of molecular dynamics (MD) simulations has been intimately linked to that of computing hardware. For decades following the creation of MD, simulations have improved with computing power along the three principal dimensions of…

SpiNNaker is an ARM-based processor platform optimized for the simulation of spiking neural networks. This brief describes the roadmap in going from the current SPINNaker1 system, a 1 Million core machine in 130nm CMOS, to SpiNNaker2, a 10…

Emerging Technologies · Computer Science 2019-11-07 Christian Mayr , Sebastian Hoeppner , Steve Furber
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