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Recent studies claim that human behavior in a two-armed Bernoulli bandit (TABB) task is described by positivity and confirmation biases, implying that humans do not integrate new information objectively. However, we find that even if the…

Artificial Intelligence · Computer Science 2025-05-14 Prakhar Godara

We examine the tuning of cooperative behavior in repeated multi-agent games using an analytically tractable, continuous-time, nonlinear model of opinion dynamics. Each modeled agent updates its real-valued opinion about each available…

Physics and Society · Physics 2021-11-24 Shinkyu Park , Anastasia Bizyaeva , Mari Kawakatsu , Alessio Franci , Naomi Ehrich Leonard

Multi-Armed Bandit (MAB) systems are witnessing an upswing in applications within multi-agent distributed environments, leading to the advancement of collaborative MAB algorithms. In such settings, communication between agents executing…

Machine Learning · Computer Science 2024-04-30 Osama A. Hanna , Merve Karakas , Lin F. Yang , Christina Fragouli

Multi-Agent Debate (MAD) has shown promise in leveraging collective intelligence to improve reasoning and reduce hallucinations, yet it remains unclear how information exchange shapes the underlying ability. Empirically, MAD exhibits…

Multiagent Systems · Computer Science 2026-03-03 Dan Qiao , Binbin Chen , Fengyu Cai , Jianlong Chen , Wenhao Li , Fuxin Jiang , Zuzhi Chen , Hongyuan Zha , Tieying Zhang , Baoxiang Wang

We present a machine learning framework for multi-agent systems to learn both the optimal policy for maximizing the rewards and the encoding of the high dimensional visual observation. The encoding is useful for sharing local visual…

Robotics · Computer Science 2018-12-14 Hyung-Jin Yoon , Huaiyu Chen , Kehan Long , Heling Zhang , Aditya Gahlawat , Donghwan Lee , Naira Hovakimyan

End-to-end imitation learning offers a promising approach for training robot policies. However, generalizing to new settings remains a significant challenge. Although large-scale robot demonstration datasets have shown potential for…

Robotics · Computer Science 2025-02-12 Jaden Clark , Suvir Mirchandani , Dorsa Sadigh , Suneel Belkhale

This paper studies two important signal processing aspects of equilibrium behavior in non-cooperative games arising in social networks, namely, reinforcement learning and detection of equilibrium play. The first part of the paper presents a…

Computer Science and Game Theory · Computer Science 2015-01-07 Omid Namvar Gharehshiran , William Hoiles , Vikram Krishnamurthy

ATARI is a suite of video games used by reinforcement learning (RL) researchers to test the effectiveness of the learning algorithm. Receiving only the raw pixels and the game score, the agent learns to develop sophisticated strategies,…

Machine Learning · Computer Science 2024-07-17 Le Zhang , Yong Gu , Xin Zhao , Yanshuo Zhang , Shu Zhao , Yifei Jin , Xinxin Wu

We study distributed cooperative decision-making under the explore-exploit tradeoff in the multiarmed bandit (MAB) problem. We extend the state-of-the-art frequentist and Bayesian algorithms for single-agent MAB problems to cooperative…

Systems and Control · Computer Science 2019-09-18 Peter Landgren , Vaibhav Srivastava , Naomi Ehrich Leonard

Reinforcement learning in complex environments may require supervision to prevent the agent from attempting dangerous actions. As a result of supervisor intervention, the executed action may differ from the action specified by the policy.…

Artificial Intelligence · Computer Science 2021-07-01 Eric D. Langlois , Tom Everitt

Deep reinforcement learning algorithms have recently been used to train multiple interacting agents in a centralised manner whilst keeping their execution decentralised. When the agents can only acquire partial observations and are faced…

Machine Learning · Computer Science 2020-01-27 Emanuele Pesce , Giovanni Montana

Learning spatial-temporal relation among multiple actors is crucial for group activity recognition. Different group activities often show the diversified interactions between actors in the video. Hence, it is often difficult to model…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Mingfei Han , David Junhao Zhang , Yali Wang , Rui Yan , Lina Yao , Xiaojun Chang , Yu Qiao

Recent advances in Artificial Intelligence have produced agents that can beat human world champions at games like Go, Starcraft, and Dota2. However, most of these models do not seem to play in a human-like manner: People infer others'…

Artificial Intelligence · Computer Science 2020-08-03 Terence X. Lim , Sidney Tio , Desmond C. Ong

The research of extending deep reinforcement learning (drl) to multi-agent field has solved many complicated problems and made great achievements. However, almost all these studies only focus on discrete or continuous action space and there…

Machine Learning · Computer Science 2022-09-01 Hongzhi Hua , Guixuan Wen , Kaigui Wu

For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…

Machine Learning · Computer Science 2022-07-29 Jerin Paul Selvan , Pravin S. Game

Traditionally, Reinforcement Learning (RL) aims at deciding how to act optimally for an artificial agent. We argue that deciding when to act is equally important. As humans, we drift from default, instinctive or memorized behaviors to…

Machine Learning · Computer Science 2022-03-17 Alexis Jacq , Johan Ferret , Olivier Pietquin , Matthieu Geist

Reward function, as an incentive representation that recognizes humans' agency and rationalizes humans' actions, is particularly appealing for modeling human behavior in human-robot interaction. Inverse Reinforcement Learning is an…

Artificial Intelligence · Computer Science 2021-03-09 Ran Tian , Masayoshi Tomizuka , Liting Sun

Deep learning models have achieved excellent recognition results on large-scale video benchmarks. However, they perform poorly when applied to videos with rare scenes or objects, primarily due to the bias of existing video datasets. We…

Computer Vision and Pattern Recognition · Computer Science 2022-09-21 Haodong Duan , Yue Zhao , Kai Chen , Yuanjun Xiong , Dahua Lin

We consider the inverse reinforcement learning problem, that is, the problem of learning from, and then predicting or mimicking a controller based on state/action data. We propose a statistical model for such data, derived from the…

Machine Learning · Statistics 2012-11-27 Sumeetpal S. Singh , Nicolas Chopin , Nick Whiteley

There has been a recent explosion in the capabilities of game-playing artificial intelligence. Many classes of tasks, from video games to motor control to board games, are now solvable by fairly generic algorithms, based on deep learning…

Artificial Intelligence · Computer Science 2018-10-18 Vlad Firoiu , Tina Ju , Josh Tenenbaum