Related papers: Towards Highly Accurate and Stable Face Alignment …
Heatmap-based methods have become the mainstream method for pose estimation due to their superior performance. However, heatmap-based approaches suffer from significant quantization errors with downscale heatmaps, which result in limited…
Identifying anatomical landmarks in 3D dental models is essential for orthodontic treatment, yet manual placement is labor-intensive and requires expert knowledge. While machine learning methods have been proposed for automatic landmark…
We propose SHARC, a novel framework that synthesizes arbitrary, genus-agnostic shapes by means of a collection of Spherical Harmonic (SH) representations of distance fields. These distance fields are anchored at optimally placed reference…
As demands for high-quality videos continue to rise, high-resolution and high-dynamic range (HDR) imaging techniques are drawing attention. To generate an HDR video from low dynamic range (LDR) images, one of the critical steps is the…
We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary time steps. To this end, we propose a new multi-view capture…
Recently, Convolutional Neural Networks have shown promising results for 3D geometry prediction. They can make predictions from very little input data such as a single color image. A major limitation of such approaches is that they only…
Image super-resolution (SR) methods essentially lead to a loss of some high-frequency (HF) information when predicting high-resolution (HR) images from low-resolution (LR) images without using external references. To address this issue, we…
Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…
Recent generative models can produce high-fidelity videos, yet they often exhibit 3D spatial geometric inconsistencies. Existing evaluation methods fail to accurately characterize these inconsistencies: fidelity-centric metrics like FVD are…
Over the course of the last decade, infrared (IR) and particularly thermal IR imaging based face recognition has emerged as a promising complement to conventional, visible spectrum based approaches which continue to struggle when applied in…
Video Super-Resolution (VSR) aims to restore high-resolution (HR) videos from low-resolution (LR) videos. Existing VSR techniques usually recover HR frames by extracting pertinent textures from nearby frames with known degradation…
Multi-frame human pose estimation has long been a compelling and fundamental problem in computer vision. This task is challenging due to fast motion and pose occlusion that frequently occur in videos. State-of-the-art methods strive to…
High dynamic range (HDR) imaging is a highly challenging task since a large amount of information is lost due to the limitations of camera sensors. For HDR imaging, some methods capture multiple low dynamic range (LDR) images with altering…
Spatial-Temporal Video Super-Resolution (ST-VSR) technology generates high-quality videos with higher resolution and higher frame rates. Existing advanced methods accomplish ST-VSR tasks through the association of Spatial and Temporal video…
The stepped-frequency (SF) waveform is an effective way to achieve high range resolution (HRR) in modern radars. In this paper, we determine some fundamental limits of SF waveforms on ambiguity, stability and accuracy of stable targets…
This research presents an improved real-time face recognition system at a low resolution of 15 pixels with pose and emotion and resolution variations. We have designed our datasets named LRD200 and LRD100, which have been used for training…
Existing video stabilization methods often generate visible distortion or require aggressive cropping of frame boundaries, resulting in smaller field of views. In this work, we present a frame synthesis algorithm to achieve full-frame video…
In this paper, we explore the space-time video super-resolution task, which aims to generate a high-resolution (HR) slow-motion video from a low frame rate (LFR), low-resolution (LR) video. A simple solution is to split it into two…
Human pose estimation, with its broad applications in action recognition and motion capture, has experienced significant advancements. However, current Transformer-based methods for video pose estimation often face challenges in managing…
Action Units (AUs) are geometrically-based atomic facial muscle movements known to produce appearance changes at specific facial locations. Motivated by this observation we propose a novel AU modelling problem that consists of jointly…