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Related papers: Tabby: Explorable Design for 3D Printing Textures

200 papers

This pictorial presents an ongoing research programme comprising three practice-based Design Research projects conducted through 2024, exploring the affordances of diffusion-based AI image generation systems, specifically Stable Diffusion.…

Human-Computer Interaction · Computer Science 2024-11-21 Joseph Lindley , Roger Whitham

Authoring realistic haptic textures typically requires low-level parameter tuning and repeated trial-and-error, limiting speed, transparency, and creative reach. We present a language-driven authoring system that turns natural-language…

Human-Computer Interaction · Computer Science 2026-04-09 Wanli Qian , Aiden Chang , Shihan Lu , Michael Gu , Heather Culbertson

Texture editing is a crucial task in 3D modeling that allows users to automatically manipulate the surface materials of 3D models. However, the inherent complexity of 3D models and the ambiguous text description lead to the challenge in…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Shengqi Liu , Zhuo Chen , Jingnan Gao , Yichao Yan , Wenhan Zhu , Jiangjing Lyu , Xiaokang Yang

Tapping is an immensely important gesture in mobile touchscreen interfaces, yet people still frequently are required to learn which elements are tappable through trial and error. Predicting human behavior for this everyday gesture can help…

Human-Computer Interaction · Computer Science 2019-03-01 Amanda Swearngin , Yang Li

Topology optimization(TO) is widely used in engineering because of its ability to save material and optimize structural performance. Although prior work has explored 2D human-centered design tool for TO, the results are often limited in…

Human-Computer Interaction · Computer Science 2026-04-24 Shuyue Feng , Cedric Caremel , Yoshihiro Kawahara

In this paper, we propose a novel fully automatic pipeline to generate text images that are legible and strongly aligned to the desired semantic concept taken from the users' inputs. In our method, users are able to put three inputs into…

Graphics · Computer Science 2025-12-02 Mohammad Javadian Farzaneh , Selim Balcisoy

Recent advances in generative modeling have driven significant progress in text-guided texture synthesis. However, current methods focus on synthesizing texture for single static 3D object, and struggle to handle entire families of shapes,…

Graphics · Computer Science 2025-10-07 Ruiqi Xu , Zihan Zhu , Ben Ahlbrand , Srinath Sridhar , Daniel Ritchie

Digital sculpting is a popular means to create 3D models but remains a challenging task for many users. This can be alleviated by recent advances in data-driven and procedural modeling, albeit bounded by the underlying data and procedures.…

Graphics · Computer Science 2017-03-31 Mengqi Peng , Jun Xing , Li-Yi Wei

Spatial drawing using ruled-surface brush strokes is a popular mode of content creation in immersive VR, yet little is known about the usability of existing spatial drawing interfaces or potential improvements. We address these questions in…

Human-Computer Interaction · Computer Science 2021-09-10 Enrique Rosales , Jafet Rodriguez , Chrystiano Araújo , Nicholas Vining , Dongwook Yoon , Alla Sheffer

3D printing has enabled various applications using different forms of materials, such as filaments, sheets, and inks. Typically, during 3D printing, feedstocks are transformed into discrete building blocks and placed or deposited in a…

Robotics · Computer Science 2024-01-18 Nahid Tushar , Rencheng Wu , Yu She , Wenchao Zhou , Wan Shou

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

This work proposes a novel generative design tool for passive grippers -- robot end effectors that have no additional actuation and instead leverage the existing degrees of freedom in a robotic arm to perform grasping tasks. Passive…

Graphics · Computer Science 2023-06-07 Milin Kodnongbua , Ian Good Yu Lou , Jeffrey Lipton , Adriana Schulz

Additive manufacturing is an expanding multidisciplinary field encompassing applications including medical devices, aerospace components, microfabrication strategies, and artificial organs. Among additive manufacturing approaches,…

Design - especially of physical objects - can be understood as creative acts solving practical problems. In this paper we describe a biologically-inspired developmental model as the basis of a generative form-finding system. Using local…

Neural and Evolutionary Computing · Computer Science 2021-07-13 Jon McCormack , Camilo Cruz Gambardella

Machine settings and tuning are critical for digital fabrication outcomes. However, exploring these parameters is non-trivial. We seek to enable exploration of the full design space of digital fabrication. To identify where we might…

Human-Computer Interaction · Computer Science 2022-05-03 Blair Subbaraman , Nadya Peek

Recently, text-guided image editing has achieved significant success. However, existing methods can only apply simple textures like wood or gold when changing the texture of an object. Complex textures such as cloud or fire pose a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Zihan Su , Junhao Zhuang , Chun Yuan

Advances in 3D printing technology now enable the precise positioning of microscopic material voxels to form complex structures. Combined with emerging multi-material capabilities and printable responsive materials, this opens new…

Soft Condensed Matter · Physics 2025-03-17 Ido Levin , Ela Sachyani , Rama Lieberman , Noa Battat , Eran Sharon , Shlomo Magdassi

In the context of additive manufacturing we present a novel technique for direct slicing of a dilated or eroded volume, where the input volume boundary is a triangle mesh. Rather than computing a 3D model of the boundary of the dilated or…

Graphics · Computer Science 2019-11-15 Sylvain Lefebvre

3D printed models have been used to improve access to graphical information by people who are blind, offering benefits over conventional accessible graphics. Here we investigate an interactive 3D printed model (I3M) that combines a…

Human-Computer Interaction · Computer Science 2023-06-13 Samuel Reinders , Swamy Ananthanarayan , Matthew Butler , Kim Marriott

We present 3D PixBrush, a method for performing image-driven edits of local regions on 3D meshes. 3D PixBrush predicts a localization mask and a synthesized texture that faithfully portray the object in the reference image. Our predicted…

Graphics · Computer Science 2025-07-08 Dale Decatur , Itai Lang , Kfir Aberman , Rana Hanocka