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Cooperative game theory has diverse applications in contemporary artificial intelligence, including domains like interpretable machine learning, resource allocation, and collaborative decision-making. However, specifying a cooperative game…
Owing to the benefits for customers (lower prices), drivers (higher revenues), aggregation companies (higher revenues) and the environment (fewer vehicles), on-demand ride pooling (e.g., Uber pool, Grab Share) has become quite popular. The…
The potential of integrating public transit with ridesharing includes shorter travel time for commuters and higher occupancy rate of personal vehicles and public transit ridership. In this paper, we describe a centralized transit system…
We introduce the concept of continuous transportation task to the context of multi-agent systems. A continuous transportation task is one in which a multi-agent team visits a number of fixed locations, picks up objects, and delivers them to…
We study a dispatching and pricing problem in two-sided spatial queues with fixed supply, motivated by ride-hailing and robotaxi platforms. Idle drivers queue on one side, waiting to pick up riders, while riders queue on the other, waiting…
This study investigates the theoretical properties of a departure time choice problem considering commuters' heterogeneity with respect to the value of schedule delay in corridor networks. Specifically, we develop an analytical method to…
Ride-sourcing services are now reshaping the way people travel by effectively connecting drivers and passengers through mobile internets. Online matching between idle drivers and waiting passengers is one of the most key components in a…
We consider several variants of a car-sharing problem. Given are a number of requests each consisting of a pick-up location and a drop-off location, a number of cars, and nonnegative, symmetric travel times that satisfy the triangle…
Distributed Nash equilibrium (NE) seeking problem for multi-coalition games has attracted increasing attention in recent years, but the research mainly focuses on the case without agreement demand within coalitions. This paper considers a…
This paper considers a distributed stochastic optimization problem where the goal is to minimize the time average of a cost function subject to a set of constraints on the time averages of a related stochastic processes called penalties. We…
This paper addresses the benefit allocation in a mixed-energy truck platoon composed of fuel-powered and electric trucks. The interactions among trucks during platoon formation are modeled as a coalitional game with transferable utility. We…
This paper presents a stochastic, model predictive control (MPC) algorithm that leverages short-term probabilistic forecasts for dispatching and rebalancing Autonomous Mobility-on-Demand systems (AMoD, i.e. fleets of self-driving vehicles).…
This paper presents the design and evaluation of SQP, a congestion control algorithm (CCA) for interactive video streaming applications that need to stream high-bitrate compressed video with very low end-to-end frame delay (eg. AR…
In vehicular cloud computing (VCC) systems, the computational resources of moving vehicles are exploited and managed by infrastructures, e.g., roadside units, to provide computational services. The offloading of computational tasks and…
In this work, we address the problem of charging coordination between electric trucks and charging stations. The problem arises from the tension between the trucks' nontrivial charging times and the stations' limited charging facilities.…
Traffic congestion has large economic and social costs. The introduction of autonomous vehicles can potentially reduce this congestion by increasing road capacity via vehicle platooning and by creating an avenue for influencing people's…
Collaborative virtual queueing has been proposed as a mechanism to mitigate airport surface congestion while preserving airline autonomy over aircraft-level pushback decisions. A central coordinator can regulate aggregate pushback capacity…
We consider the online traveling salesman problem on the real line (OLTSPL) in which a salesman begins at the origin, traveling at no faster than unit speed along the real line, and wants to serve a sequence of requests, arriving online…
In this paper, we introduce a game theoretic framework for studying the problem of minimizing the completion time of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…
The paper addresses the Vehicle Relocation Problem in free-floating car-sharing services by presenting a solution focused on strategies for repositioning vehicles and transferring personnel with the use of scooters. Our method begins by…