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Man-made objects usually exhibit descriptive curved features (i.e., curve networks). The curve network of an object conveys its high-level geometric and topological structure. We present a framework for extracting feature curve networks…

Graphics · Computer Science 2016-03-30 Yuanhao Cao , Liangliang Nan , Peter Wonka

This work explores scene graphs as a distilled representation of high-level information for autonomous driving, applied to future driver-action prediction. Given the scarcity and strong imbalance of data samples, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2023-02-08 Pawit Kochakarn , Daniele De Martini , Daniel Omeiza , Lars Kunze

Cubic spline interpolation on Euclidean space is a standard topic in numerical analysis, with countless applications in science and technology. In several emerging fields, for example computer vision and quantum control, there is a growing…

Numerical Analysis · Mathematics 2018-10-03 Geir Bogfjellmo , Klas Modin , Olivier Verdier

Engineering design via CAD software relies on Non-Uniform Rational B-Splines (NURBS) as a means for representing and communicating geometry. Therefore, in general, a NURBS description of a given design can be considered the exact…

Numerical Analysis · Mathematics 2018-12-05 Norbert Hosters , Jan Helmig , Atanas Stavrev , Marek Behr , Stefanie Elgeti

This paper addresses the structure-and-motion problem, that requires to find camera motion and 3D struc- ture from point matches. A new pipeline, dubbed Samantha, is presented, that departs from the prevailing sequential paradigm and…

Computer Vision and Pattern Recognition · Computer Science 2015-10-30 Roberto Toldo , Riccardo Gherardi , Michela Farenzena , Andrea Fusiello

In this dissertation, we concentrate on the challenging research issue of developing a spline-based modeling framework, which converts the conventional data (e.g., surface meshes) to tensor-product trivariate splines. This methodology can…

Graphics · Computer Science 2013-08-06 Bo Li

Intrinsic and parametric regression models are of high interest for the statistical analysis of manifold-valued data such as images and shapes. The standard linear ansatz has been generalized to geodesic regression on manifolds making it…

Optimization and Control · Mathematics 2020-10-19 Martin Hanik , Hans-Christian Hege , Anaja Hennemuth , Christoph von Tycowicz

Structure-from-Motion (SfM) has become a ubiquitous tool for camera calibration and scene reconstruction with many downstream applications in computer vision and beyond. While the state-of-the-art SfM pipelines have reached a high level of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Shaohui Liu , Yidan Gao , Tianyi Zhang , Rémi Pautrat , Johannes L. Schönberger , Viktor Larsson , Marc Pollefeys

Scene flow enables an understanding of the motion characteristics of the environment in the 3D world. It gains particular significance in the long-range, where object-based perception methods might fail due to sparse observations far away.…

Computer Vision and Pattern Recognition · Computer Science 2025-01-30 Ajinkya Khoche , Qingwen Zhang , Laura Pereira Sanchez , Aron Asefaw , Sina Sharif Mansouri , Patric Jensfelt

Inferring 3D structures from sparse, unposed observations is challenging due to its unconstrained nature. Recent methods propose to predict implicit representations directly from unposed inputs in a data-driven manner, achieving promising…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Songchun Zhang , Chunhui Zhao

Porous structures are widely used in various industries because of their excellent properties. Porous surfaces have no thickness and should be thickened to sheet structures for further fabrication. However, conventional methods for…

Computational Geometry · Computer Science 2022-12-21 Jiacong Yan , Hongwei Lin

Splines are one of the main methods of mathematically representing complicated shapes, which have become the primary technique in the fields of Computer Graphics (CG) and Computer-Aided Geometric Design (CAGD) for modeling complex surfaces.…

Graphics · Computer Science 2021-08-03 Soroosh Tayebi Arasteh , Adam Kalisz

State-of-the-art approaches for 6D object pose estimation assume the availability of CAD models and require the user to manually set up physically-based rendering (PBR) pipelines for synthetic training data generation. Both factors limit…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Francesco Milano , Jen Jen Chung , Hermann Blum , Roland Siegwart , Lionel Ott

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many…

Robotics · Computer Science 2020-08-04 Iman Nematollahi , Oier Mees , Lukas Hermann , Wolfram Burgard

"Wireframe" is a line segment based representation designed to well capture large-scale visual properties of regular, structural shaped man-made scenes surrounding us. Unlike the wireframes, conventional edges or line segments focus on all…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Naejin Kong , Kiwoong Park , Harshith Goka

In this paper, we first construct a model for free surface flows that takes into account the air entrainment by a system of four partial differential equations. We derive it by taking averaged values of gas and fluid velocities on the cross…

Analysis of PDEs · Mathematics 2013-02-04 Christian Bourdarias , Mehmet Ersoy , Stéphane Gerbi

Generalizing tensor-product splines to smooth functions whose control nets outline topological polyhedra, bi-cubic polyhedral splines form a piecewise polynomial, first-order differentiable space that associates one function with each…

Numerical Analysis · Mathematics 2023-04-26 Bhaskar Mishra , Jorg Peters

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

Despite remarkable progress in computer vision, modern recognition systems remain fundamentally limited by their dependence on rich, redundant visual inputs. In contrast, humans can effortlessly understand sparse, minimal representations…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Tianqin Li , George Liu , Tai Sing Lee

We present a new scale-free geometric modelling environment designed by the author of the paper. It allows one to consistently treat geometric objects of arbitrary size and offers extensive analytic and computational support for…

Graphics · Computer Science 2020-06-24 T. A. Zhukov
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