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We present parallel algorithms for constructing and traversing sparse octrees on graphics processing units (GPUs). The algorithms are based on parallel-scan and sort methods. To test the performance and feasibility, we implemented them in…

Instrumentation and Methods for Astrophysics · Physics 2012-04-11 Jeroen Bédorf , Evghenii Gaburov , Simon Portegies Zwart

This paper is concerned with developing a software tool, called IMPaCT, for the parallelized verification and controller synthesis of large-scale stochastic systems using interval Markov chains (IMCs) and interval Markov decision processes…

Systems and Control · Electrical Eng. & Systems 2024-02-22 Ben Wooding , Abolfazl Lavaei

We present a high-fidelity realization of the cosmological $N$-body simulation from the Schneider et al. (2016) code comparison project. The simulation was performed with our Abacus $N$-body code, which offers high force accuracy, high…

Cosmology and Nongalactic Astrophysics · Physics 2019-03-26 Lehman H. Garrison , Daniel J. Eisenstein , Philip A. Pinto

Real-time data processing is a central aspect of particle physics experiments with high requirements on computing resources. The LHCb experiment must cope with the 30 million proton-proton bunches collision per second rate of the Large…

In a Keplerian system, a large number of bodies orbit a central mass. Accretion disks, protoplanetary disks, asteroid belts, and planetary rings are examples. Simulations of these systems require algorithms that are computationally…

Earth and Planetary Astrophysics · Physics 2023-01-18 P. M. Visser

We propose an efficient method for active particle selection, working with Hermite Individual Time Steps (HITS) scheme in direct N-body simulation code $\varphi$GRAPE. For a simulation with $N$ particles, this method can reduce the…

Data Structures and Algorithms · Computer Science 2014-09-16 Shiyan Zhong

The simulation of large ensembles of particles is usually parallelized by partitioning the domain spatially and using message passing to communicate between the processes handling neighboring subdomains. The particles are represented as…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-03 Sebastian Eibl , Ulrich Rüde

We present the barycentric Lagrange dual tree traversal (BLDTT) fast summation method for particle interactions. The scheme replaces well-separated particle-particle interactions by adaptively chosen particle-cluster, cluster-particle, and…

Computational Physics · Physics 2021-06-02 Leighton Wilson , Nathan Vaughn , Robert Krasny

The kd-tree is a fundamental tool in computer science. Among others, an application of the kd-tree search (oct-tree method) to fast evaluation of particle interactions and neighbor search is highly important since computational complexity…

Instrumentation and Methods for Astrophysics · Physics 2009-09-04 N. Nakasato

Discrete particle simulations have become the standard in science and industrial applications exploring the properties of particulate systems. Most of such simulations rely on the concept of interacting spherical particles to describe the…

Numerical Analysis · Mathematics 2023-11-01 Igor Ostanin , Vasileios Angelidakis , Timo Plath , Sahar Pourandi , Anthony Thornton , Thomas Weinhart

The Stokeslet and stresslet kernels are commonly used in boundary element simulations and singularity methods for slow viscous flow. Evaluating the velocity induced by a collection of Stokeslets and stresslets by direct summation requires…

Numerical Analysis · Mathematics 2019-08-30 Lei Wang , Svetlana Tlupova , Robert Krasny

The time-symmetric block time--step (TSBTS) algorithm is a newly developed efficient scheme for $N$--body integrations. It is constructed on an era-based iteration. In this work, we re-designed the TSBTS integration scheme with dynamically…

Instrumentation and Methods for Astrophysics · Physics 2015-06-05 M. Kaplan , H. Saygin

The formation mechanism of planetesimals in protoplanetary discs is hotly debated. Currently, the favoured model involves the accumulation of meter-sized objects within a turbulent disc, followed by a phase of gravitational instability. At…

Earth and Planetary Astrophysics · Physics 2010-03-16 Hanno Rein , Geoffroy Lesur , Zoe M. Leinhardt

Ultracold atomic systems have been of great research interest in the past, with more recent attention being paid to systems of mixed species. In this work we carry out non-perturbative Path Integral Monte Carlo (PIMC) simulations of N…

Quantum Gases · Physics 2017-10-19 William G. Dawkins , Alexandros Gezerlis

This study addresses the challenge of simulating realistic particle systems by proposing a novel particle decomposition scheme that improves the parallel performance of surface resolved particle simulations. Realistic particle systems often…

Fluid Dynamics · Physics 2024-03-21 J. E. Marquardt , N. Hafen , M. J. Krause

Real-time data processing is one of the central processes of particle physics experiments which require large computing resources. The LHCb (Large Hadron Collider beauty) experiment will be upgraded to cope with a particle bunch collision…

The Pencil Code is a highly modular physics-oriented simulation code that can be adapted to a wide range of applications. It is primarily designed to solve partial differential equations (PDEs) of compressible hydrodynamics and has lots of…

Numerical studies of shock waves in large scale systems via kinetic simulations with millions of particles are too computationally demanding to be processed in serial. In this work we focus on optimizing the parallel performance of a…

Computational Physics · Physics 2015-07-10 Jim Howell , Wolfgang Bauer , Dirk Colbry , Rodney Pickett , Alec Staber , Irina Sagert , Terrance Strother

We developed a Keplerian-based Hamiltonian splitting for solving the gravitational $N$-body problem. This splitting allows us to approximate the solution of a general $N$-body problem by a composition of multiple, independently evolved…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-18 G. Gonçalves Ferrari , T. Boekholt , S. F. Portegies Zwart

A merge tree is a topological descriptor of a real-valued function. Merge trees are used in visualization and topological data analysis, either directly or as a means to another end: computing a 0-dimensional persistence diagram,…

Computational Geometry · Computer Science 2023-01-31 Arnur Nigmetov , Dmitriy Morozov