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In contrast to the human vision that mainly depends on the shape for recognizing the objects, deep image recognition models are widely known to be biased toward texture. Recently, Meta research team has released the first foundation model…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Chaoning Zhang , Yu Qiao , Shehbaz Tariq , Sheng Zheng , Chenshuang Zhang , Chenghao Li , Hyundong Shin , Choong Seon Hong

The recent decades have seen various attempts at accelerating the process of developing materials targeted towards specific applications. The performance required for a particular application leads to the choice of a particular material…

Current state-of-the-art video models process a video clip as a long sequence of spatio-temporal tokens. However, they do not explicitly model objects, their interactions across the video, and instead process all the tokens in the video. In…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Xingyi Zhou , Anurag Arnab , Chen Sun , Cordelia Schmid

Contemporary software systems, such as the Internet of Things, Industry 4.0 and Intelligent Cities, present challenges for their engineering, since they question our traditional form of software development. They represent a promising…

Software Engineering · Computer Science 2019-04-29 Rebeca C. Motta

In this paper, we present an approach to define the semantics for object-oriented modeling languages. One important property of this semantics is to support underspecified and incomplete models. To this end, semantics is given as predicates…

Software Engineering · Computer Science 2014-09-24 Hans Grönninger , Jan Oliver Ringert , Bernhard Rumpe

In this paper are briefly outlined the motivations, mathematical ideas in use, pre-formalization and assumptions, object-as-functor construction, `soft' types and concept constructions, case study for concepts based on variable domains,…

Logic in Computer Science · Computer Science 2007-05-23 Viacheslav Wolfengagen

The advantages of mixed approach with using different kinds of programming techniques for symbolic manipulation are discussed. The main purpose of approach offered is merge the methods of object oriented programming that convenient for…

Symbolic Computation · Computer Science 2007-05-23 Alexander Yu. Vlasov

The Internet of Things is a paradigm that refers to the ubiquitous presence around us of physical objects equipped with sensing, networking, and processing capabilities that allow them to cooperate with their environment to reach common…

Software Engineering · Computer Science 2023-06-21 Cristovao Freitas Iglesias , Claudio Miceli , Miodrag Bolic

This paper discusses a model-based approach to software development. It argues that an approach using models as central development artifact needs to be added to the portfolio of software engineering techniques, to further increase…

Software Engineering · Computer Science 2014-09-25 Bernhard Rumpe

Software engineering concepts and processes are worthy of formal study; and yet we seldom formalize them. This "research ideas" article explores what a theory of software engineering could and should look like. Software engineering research…

Software Engineering · Computer Science 2025-02-25 Bertrand Meyer

We base our work on the teleosemantic modelling of concepts as abilities implementing the distinct functions of recognition and classification. Accordingly, we model two types of concepts - substance concepts suited for object recognition…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Fausto Giunchiglia , Mayukh Bagchi

Object-oriented Application Programing Interfaces (APIs) support software reuse by providing pre-implemented functionalities. Due to the huge number of included classes, reusing and understanding large APIs is a complex task. Otherwise,…

Software Engineering · Computer Science 2016-06-03 Anas Shatnawi , Abdelhak Seriai , Houari Sahraoui , Zakarea Al-Shara

The software development life cycle (SDLC) is a procedure used to develop a software system that meets both the customer s needs and real-world requirements. The first phase of the SDLC involves creating a conceptual model that represents…

Software Engineering · Computer Science 2021-07-30 Sabah Al-Fedaghi

Service Oriented Software Engineering is based on concepts and principles for constructing complex enterprise systems in which services as building block of the system, are distributed in large networks. The main goal of the service…

Software Engineering · Computer Science 2020-04-21 Mahdi Fahmideh , Jafar Habibi , Fereidoon Shams , Sedigheh Khoshnevis

The Object-Oriented (OO) software system evolves over the time to meet the new requirements. Based on the initial release of software, the continuous modification of software code leads to software evolution. Software needs to evolve over…

Software Engineering · Computer Science 2018-03-28 Ra'Fat Al-Msie'deen , Anas H. Blasi

This paper is an exploration of the ontological foundations of conceptual modeling that addresses the concept of events and related notions. Development models that convey how things change over space and time demand continued attention in…

Software Engineering · Computer Science 2022-11-24 Sabah Al-Fedaghi

The concept of functionality oriented programming is proposed, and some of its aspects are discussed, such as: (1) implementation independent basic types and generic collection types; (2) syntax requirements and recommendations for…

Programming Languages · Computer Science 2011-02-21 Chengpu Wang

This doctoral dissertation proposes a novel approach to enhance the development of smart services for the Internet of Things (IoT) and smart Cyber-Physical Systems (CPS). The proposed approach offers abstraction and automation to the…

Software Engineering · Computer Science 2021-06-29 Armin Moin

In this paper we present a new object counting method that is intended for counting similarly sized and mostly round objects. Unlike many other algorithms of the same purpose, the proposed method does not rely on identifying every object,…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Jans Glagolevs , Karlis Freivalds

Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in…

Robotics · Computer Science 2026-03-06 Yichen Cai , Jianfeng Gao , Christoph Pohl , Tamim Asfour
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