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Explainable Artificial Intelligence (XAI) has received widespread interest in recent years, and two of the most popular types of explanations are feature attributions, and counterfactual explanations. These classes of approaches have been…

Artificial Intelligence · Computer Science 2023-07-14 Emanuele Albini , Shubham Sharma , Saumitra Mishra , Danial Dervovic , Daniele Magazzeni

There is a broad recognition that commitment-based mechanisms can promote coordination and cooperative behaviours in both biological populations and self-organised multi-agent systems by making individuals' intentions explicit prior to…

Computer Science and Game Theory · Computer Science 2025-09-15 Ndidi Bianca Ogbo , Zhao Song , The Anh Han

Peer prediction is a method to promote contributions of information by users in settings in which there is no way to verify the quality of responses. In multi-task peer prediction, the reports from users across multiple tasks are used to…

Computer Science and Game Theory · Computer Science 2017-10-09 Debmalya Mandal , Matthew Leifer , David C. Parkes , Galen Pickard , Victor Shnayder

Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with these agents. For example, agents may dominate the collaboration…

Human-Computer Interaction · Computer Science 2024-01-31 Yiming Gao , Feiyu Liu , Liang Wang , Zhenjie Lian , Dehua Zheng , Weixuan Wang , Wenjin Yang , Siqin Li , Xianliang Wang , Wenhui Chen , Jing Dai , Qiang Fu , Wei Yang , Lanxiao Huang , Wei Liu

Many mechanisms for the emergence and maintenance of altruistic behavior in social dilemma situations have been proposed. Indirect reciprocity is one such mechanism, where other-regarding actions of a player are eventually rewarded by other…

Physics and Society · Physics 2010-06-08 Akio Iwagami , Naoki Masuda

Recent work has constructed economic mechanisms that are both truthful and differentially private. In these mechanisms, privacy is treated separately from the truthfulness; it is not incorporated in players' utility functions (and doing so…

Computer Science and Game Theory · Computer Science 2012-11-14 Yiling Chen , Stephen Chong , Ian A. Kash , Tal Moran , Salil Vadhan

Feedback in creativity support tools can help crowdworkers to improve their ideations. However, current feedback methods require human assessment from facilitators or peers. This is not scalable to large crowds. We propose Interpretable…

Human-Computer Interaction · Computer Science 2022-03-29 Yunlong Wang , Priyadarshini Venkatesh , Brian Y. Lim

In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of being controlled by a player'', and outline the problem of its…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche , Pierre De Loor , Olivier Marc

We present a one-fits-all programmatic approach to reason about a plethora of objectives on probabilistic programs. The first ingredient is to add a reward-statement to the language. We then define a program transformation applying a…

Programming Languages · Computer Science 2026-03-04 Philipp Schröer , Joost-Pieter Katoen

An important class of game-theoretic incentive mechanisms for eliciting effort from a crowd are the peer based mechanisms, in which workers are paid by matching their answers with one another. The other classic mechanism is to have the…

Computer Science and Game Theory · Computer Science 2018-11-16 Naman Goel , Boi Faltings

The unprecedented demand for large amount of data has catalyzed the trend of combining human insights with machine learning techniques, which facilitate the use of crowdsourcing to enlist label information both effectively and efficiently.…

Machine Learning · Statistics 2018-06-26 Yao Zhou , Jingrui He

We study discounted infinitely repeated games in which players agree on a cooperative mixed action profile but, at each step, observe only the realized pure actions. This form of imperfect monitoring breaks classical trigger strategies,…

Applications · Statistics 2026-03-09 Aymeric Capitaine , Antoine Scheid , Etienne Boursier , Alain Durmus , Michael I. Jordan

Games are challenging for Reinforcement Learning~(RL) agents due to their reward-sparsity, as rewards are only obtainable after long sequences of deliberate actions. Intrinsic Motivation~(IM) methods -- which introduce exploration rewards…

Artificial Intelligence · Computer Science 2025-07-29 Leonardo Villalobos-Arias , Grant Forbes , Jianxun Wang , David L Roberts , Arnav Jhala

We consider a distributed multi-user system where individual entities possess observations or perceptions of one another, while the truth is only known to themselves, and they might have an interest in withholding or distorting the truth.…

Computer Science and Game Theory · Computer Science 2013-06-04 Parinaz Naghizadeh , Mingyan Liu

We study a version of the minority game in which one agent is allowed to join the game in a random fashion. It is shown that in the crowded regime, i.e., for small values of the memory size $m$ of the agents in the population, the agent…

Statistical Mechanics · Physics 2009-11-10 K. F. Yip , T. S. Lo , P. M. Hui , N. F. Johnson

Crowdsourcing has been widely used to efficiently obtain labeled datasets for supervised learning from large numbers of human resources at low cost. However, one of the technical challenges in obtaining high-quality results from…

Human-Computer Interaction · Computer Science 2023-02-28 Ryosuke Ueda , Koh Takeuchi , Hisashi Kashima

Recent work has demonstrated the viability of using crowdsourcing as a tool for evaluating the truthfulness of public statements. Under certain conditions such as: (1) having a balanced set of workers with different backgrounds and…

Information Retrieval · Computer Science 2021-08-24 Michael Soprano , Kevin Roitero , David La Barbera , Davide Ceolin , Damiano Spina , Stefano Mizzaro , Gianluca Demartini

With the industry trend of shifting from a traditional hierarchical approach to flatter management structure, crowdsourced performance assessment gained mainstream popularity. One fundamental challenge of crowdsourced performance assessment…

Machine Learning · Computer Science 2019-10-15 Yifei Huang , Matt Shum , Xi Wu , Jason Zezhong Xiao

This work presents a requirement analysis for collaborative dialogues among medical experts and an inquiry dialogue game based on this analysis for incorporating explainability into multiagent system design. The game allows experts with…

Multiagent Systems · Computer Science 2025-11-04 Qurat-ul-ain Shaheen , Katarzyna Budzynska , Carles Sierra

The success of modern civilization is built upon widespread cooperation in human society, deciphering the mechanisms behind has being a major goal for centuries. A crucial fact is, however, largely missing in most prior studies that games…

Physics and Society · Physics 2021-06-03 Qinqin Wang , Rizhou Liang , Jiqiang Zhang , Guozhong Zheng , Lin Ma , Li Chen