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Caching in wireless device-to-device (D2D) networks can be utilized to offload data traffic during peak times. However, the design of incentive mechanisms is challenging due to the heterogeneous preference and selfish nature of user…

Information Theory · Computer Science 2016-11-18 Zhuoqun Chen , Yangyang Liu , Bo Zhou , Meixia Tao

As an emerging decentralized secure data management platform, blockchain has gained much popularity recently. To maintain a canonical state of blockchain data record, proof-of-work based consensus protocols provide the nodes, referred to as…

Computer Science and Game Theory · Computer Science 2020-03-30 Yutao Jiao , Ping Wang , Dusit Niyato , Kongrath Suankaewmanee

Situations where a group of agents come together to jointly buy a resource that they individually cannot afford to buy are commonly observed in markets. For example in the US market for radio spectrum, a recent proposal invited small firms…

Computer Science and Game Theory · Computer Science 2015-03-09 Vijay Kamble , Jean Walrand

Auctions have been employed as an effective framework for the management and the assignment of tasks in mobile crowdsensing (MCS). In auctions terminology, the clearance rate (CR) refers to the percentage of items that are sold over the…

Networking and Internet Architecture · Computer Science 2018-10-16 Maggie E. Gendy , Ahmad Al-Kabbany , Ehab F. Badran

This paper introduces a game-theoretic model tailored for reward distribution on crowd-sourced computing platforms. It explores a repeated game framework where miners, as computation providers, decide their computation power contribution in…

Computer Science and Game Theory · Computer Science 2025-04-11 Shuhao Zheng , Ziyue Xin , Zonglun Li , Xue Liu

As AI systems become increasingly capable, understanding their offensive cyber potential is critical for informed governance and responsible deployment. However, it's hard to accurately bound their capabilities, and some prior evaluations…

Cryptography and Security · Computer Science 2025-05-28 Artem Petrov , Dmitrii Volkov

Since emerging edge applications such as Internet of Things (IoT) analytics and augmented reality have tight latency constraints, hardware AI accelerators have been recently proposed to speed up deep neural network (DNN) inference run by…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-01-20 Qianlin Liang , Walid A. Hanafy , Ahmed Ali-Eldin , Prashant Shenoy

Online Resource Allocation addresses the problem of efficiently allocating limited resources to buyers with incomplete knowledge of future requests. In our setting, buyers arrive sequentially requesting a set of items, each with a value…

Computer Science and Game Theory · Computer Science 2026-02-11 Dimitris Fotakis , Charalampos Platanos , Thanos Tolias

Currently, explosive increase of smartphones with powerful built-in sensors such as GPS, accelerometers, gyroscopes and cameras has made the design of crowdsensing applications possible, which create a new interface between human beings and…

Computers and Society · Computer Science 2019-01-04 Yufeng Zhan , Yuanqing Xia , Jiang Zhang , Ting Li , Yu Wang

Coded distributed computing introduced by Li et al. in 2015 is an efficient approach to trade computing power to reduce the communication load in general distributed computing frameworks such as MapReduce. In particular, Li et al. show that…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-13 Nicholas Woolsey , Rong-Rong Chen , Mingyue Ji

Federated Learning (FL) is a distributed learning framework that can deal with the distributed issue in machine learning and still guarantee high learning performance. However, it is impractical that all users will sacrifice their resources…

Machine Learning · Computer Science 2020-09-23 Tra Huong Thi Le , Nguyen H. Tran , Yan Kyaw Tun , Minh N. H. Nguyen , Shashi Raj Pandey , Zhu Han , Choong Seon Hong

Vehicular crowdsensing is anticipated to become a key catalyst for data-driven optimization in the Intelligent Transportation System (ITS) domain. Yet, the expected growth in massive Machine-type Communication (mMTC) caused by…

Networking and Internet Architecture · Computer Science 2020-01-16 Benjamin Sliwa , Christian Wietfeld

Device-to-Device (D2D) communications incorporated with content caching have been regarded as a promising way to offload the cellular traffic data. In this paper, the caching strategy is investigated to maximize the D2D offloading gain with…

Signal Processing · Electrical Eng. & Systems 2019-08-05 Yijin Pan , Cunhua Pan , Zhaohui Yang , Ming Chen , Jiangzhou Wang

In this paper, we consider the problem of incentive mechanism design for smart-phone crowd-sourcing. Each user participating in crowd-sourcing submits a set of tasks it can accomplish and its corresponding bid. The platform then selects the…

Computers and Society · Computer Science 2013-10-09 Ashwin Subramanian , G Sai Kanth , Rahul Vaze

Conventional online multi-task learning algorithms suffer from two critical limitations: 1) Heavy communication caused by delivering high velocity of sequential data to a central machine; 2) Expensive runtime complexity for building task…

Machine Learning · Statistics 2020-04-06 Peng Yang , Ping Li

Recently, to deliver services directly to the network edge, fog computing, an emerging and developing technology, acts as a layer between the cloud and the IoT worlds. The cloud or fog computing nodes could be selected by IoTs applications…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-05 Ahmed A. A. Gad-Elrab , Almohammady S. Alsharkawy , Mahmoud E. Embabi , Ahmed Sobhi , Farouk A. Emara

Industrial automation deployments constitute challenging environments where moving IoT machines may produce high-definition video and other heavy sensor data during surveying and inspection operations. Transporting massive contents to the…

Networking and Internet Architecture · Computer Science 2018-02-21 Antonino Orsino , Roman Kovalchukov , Andrey Samuylov , Dmitri Moltchanov , Sergey Andreev , Yevgeni Koucheryavy , Mikko Valkama

Opportunistic computing is a paradigm for completely self-organised pervasive networks. Instead of relying only on fixed infrastructures as the cloud, users' devices act as service providers for each other. They use pairwise contacts to…

Networking and Internet Architecture · Computer Science 2022-05-30 Davide Mascitti , Marco Conti , Andrea Passarella , Laura Ricci , Sajal K. Das

In mobile crowdsensing, finding the best match between tasks and users is crucial to ensure both the quality and effectiveness of a crowdsensing system. Existing works usually assume a centralized task assignment by the crowdsensing…

Information Retrieval · Computer Science 2018-12-06 Shuo Yang , Zhenzhe Zheng , Shaojie Tang , Fan Wu , Guihai Chen

In this paper, we consider the problem of designing incentive compatible auctions for multiple (homogeneous) units of a good, when bidders have private valuations and private budget constraints. When only the valuations are private and the…

Computer Science and Game Theory · Computer Science 2009-04-23 Sayan Bhattacharya , Vincent Conitzer , Kamesh Munagala , Lirong Xia
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