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Humans can exploit contacts anywhere on their body surface to manipulate large and heavy items, objects normally out of reach or multiple objects at once. However, such manipulation through contacts using the whole surface of the body…

Robotics · Computer Science 2025-03-17 Victor Leve , João Moura , Namiko Saito , Steve Tonneau , Sethu Vijayakumar

Background The development of a simulation model of full body reaching tasks that can predict endeffector trajectories and joint excursions consistent with experimental data is a non-trivial task. Because of the kinematic redundancy…

Systems and Control · Computer Science 2011-08-10 Daohang Sha , James S Thomas

To enable humanoid robots to work robustly in confined environments, multi-contact motion that makes contacts not only at extremities, such as hands and feet, but also at intermediate areas of the limbs, such as knees and elbows, is…

When balancing, a humanoid robot can be easily subjected to unexpected disturbances like external pushes. In these circumstances, reactive movements as steps become a necessary requirement in order to avoid potentially harmful falling…

Robotics · Computer Science 2017-07-31 Stefano Dafarra , Francesco Romano , Gabriele Nava , Francesco Nori

Real-time synthesis of legged locomotion maneuvers in challenging industrial settings is still an open problem, requiring simultaneous determination of footsteps locations several steps ahead while generating whole-body motions close to the…

We present a general approach for controlling robotic systems that make and break contact with their environments. Contact-implicit model predictive control (CI-MPC) generalizes linear MPC to contact-rich settings by utilizing a bi-level…

In this paper we present a new approach for dynamic motion planning for legged robots. We formulate a trajectory optimization problem based on a compact form of the robot dynamics. Such a form is obtained by projecting the rigid body…

Robotics · Computer Science 2015-10-07 Diego Pardo , Michael Neunert , Alexander W. Winkler , Jonas Buchli

This paper presents a multi-contact motion adaptation framework that enables teleoperation of high degree-of-freedom (DoF) robots, such as quadrupeds and humanoids, for loco-manipulation tasks in multi-contact settings. Our proposed…

Robotics · Computer Science 2022-06-02 Quentin Rouxel , Kai Yuan , Ruoshi Wen , Zhibin Li

This paper proposes a novel control framework for agile and robust bipedal locomotion, addressing model discrepancies between full-body and reduced-order models. Specifically, assumptions such as constant centroidal inertia have introduced…

Robotics · Computer Science 2024-09-17 Seung Hyeon Bang , Jaemin Lee , Carlos Gonzalez , Luis Sentis

In this paper, we describe a planner capable of generating walking trajectories by using the centroidal dynamics and the full kinematics of a humanoid robot model. The interaction between the robot and the walking surface is modeled…

Robotics · Computer Science 2020-03-11 Stefano Dafarra , Giulio Romualdi , Giorgio Metta , Daniele Pucci

In this paper, we propose a model predictive control (MPC) that accomplishes interactive robotic tasks, in which multiple contacts may occur at unknown locations. To address such scenarios, we made an explicit contact feedback loop in the…

Robotics · Computer Science 2024-11-04 Seo Wook Han , Maged Iskandar , Jinoh Lee , Min Jun Kim

Linear models for control and motion generation of humanoid robots have received significant attention in the past years, not only due to their well known theoretical guarantees, but also because of practical computational advantages.…

Robotics · Computer Science 2016-08-01 Brahayam Ponton , Alexander Herzog , Stefan Schaal , Ludovic Righetti

This study deals with the balance of humanoid or multi-legged robots in a multi-contact setting where a chosen subset of contacts is undergoing desired sliding-task motions. One method to keep balance is to hold the center-of-mass (CoM)…

Robotics · Computer Science 2019-10-01 Saeid Samadi , Stéphane Caron , Arnaud Tanguy , Abderrahmane Kheddar

In order for a humanoid robot to perform loco-manipulation such as moving an object while walking, it is necessary to account for sustained or alternating external forces other than ground-feet reaction, resulting from humanoid-object…

Whole-body optimizers have been successful at automatically computing complex dynamic locomotion behaviors. However they are often limited to offline planning as they are computationally too expensive to replan with a high frequency.…

Robotics · Computer Science 2020-11-06 Julian Viereck , Ludovic Righetti

This paper presents a Discrete-Time Model Predictive Controller (MPC) for humanoid walking with online footstep adjustment. The proposed controller utilizes a hierarchical control approach. The high-level controller uses a low-dimensional…

Robotics · Computer Science 2024-10-21 Vishnu Joshi , Suraj Kumar , Nithin V , Shishir Kolathaya

A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot…

The paper presents a planner to generate walking trajectories by using the centroidal dynamics and the full kinematics of a humanoid robot. The interaction between the robot and the walking surface is modeled explicitly via new conditions,…

Robotics · Computer Science 2022-07-08 Stefano Dafarra , Giulio Romualdi , Daniele Pucci

In this paper, we devise methods for the multi- objective control of humanoid robots, a.k.a. prioritized whole- body controllers, that achieve efficiency and robustness in the algorithmic computations. We use a form of whole-body…

Robotics · Computer Science 2018-07-04 Donghyun Kim , Jaemin Lee , Orion Campbell , Hochul Hwang , Luis Sentis

We introduce a new, analytical method for generating whole-body motions for humanoid robots, which approximate the desired Composite Rigid Body (CRB) inertia. Our approach uses a reduced five mass model, where four of the masses are…

Robotics · Computer Science 2020-07-14 Grzegorz Ficht , Sven Behnke