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Related papers: Simple Games versus Weighted Voting Games: Boundin…

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Let $G = (N,E,w)$ be a weighted communication graph (with weight function $w$ on $E$). For every subset $A \subseteq N$, we delete in the subset $E(A)$ of edges with ends in $A$, all edges of minimum weight in $E(A)$. Then the connected…

Discrete Mathematics · Computer Science 2016-08-26 Alexandre Skoda

A proposal in a weighted voting game is accepted if the sum of the (non-negative) weights of the "yea" voters is at least as large as a given quota. Several authors have considered representations of weighted voting games with minimum sum,…

Combinatorics · Mathematics 2018-05-03 Sascha Kurz

We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…

Physics and Society · Physics 2025-03-18 Ismar Volic , Leah Valentiner

Many binary collective choice situations can be described as weighted simple voting games. We introduce weighted committee games to model decisions on an arbitrary number of alternatives in analogous fashion. We compare the effect of…

Combinatorics · Mathematics 2019-11-01 Sascha Kurz , Alexander Mayer , Stefan Napel

We show that given an explicit description of a multiplayer game, with a classical verifier and a constant number of players, it is QMA-hard, under randomized reductions, to distinguish between the cases when the players have a strategy…

Quantum Physics · Physics 2019-02-12 Anand Natarajan , Thomas Vidick

The Bier sphere $Bier(\mathcal{G}) = Bier(K) = K\ast_\Delta K^\circ$ and the canonical fan $Fan(\Gamma) = Fan(K)$ are combinatorial/geometric companions of a simple game $\mathcal{G} = (P,\Gamma)$ (equivalently the associated simplicial…

Combinatorics · Mathematics 2023-09-27 Marinko Timotijević , Rade T. Živaljević , Filip D. Jevtić

We consider approximating the minmax value of a multi-player game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with a precision of epsilon log n digits (for any constant epsilon>0 is…

Computer Science and Game Theory · Computer Science 2008-12-18 Kristoffer Arnsfelt Hansen , Thomas Dueholm Hansen , Peter Bro Miltersen , Troels Bjerre Sørensen

Cooperative games with nonempty core are called balanced, and the set of balanced games is a polyhedron. Given a game with empty core, we look for the closest balanced game, in the sense of the (weighted) Euclidean distance, i.e., the…

Computer Science and Game Theory · Computer Science 2026-01-23 Pedro García-Segador , Michel Grabisch , Dylan Laplace Mermoud , Pedro Miranda

In this paper, we propose a pseudo polynomial size LP formulation for finding a payoff vector in the least core of a weighted voting game. The numbers of variables and constraints in our formulation are both bounded by $\mbox{O}(n W_+)$,…

Computer Science and Game Theory · Computer Science 2022-01-13 Masato Tanaka , Tomomi Matsui

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero

A natural partial ordering exists on the set of all weighted games and, more broadly, on all linear games. We describe several properties of the partially ordered sets formed by these games and utilize this perspective to enumerate proper…

Combinatorics · Mathematics 2016-06-16 Sarah Mason , Jason Parsley

Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

Computer Science and Game Theory · Computer Science 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced…

Data Structures and Algorithms · Computer Science 2020-05-19 Suprovat Ghoshal , Anand Louis

We analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of $j$ given losing coalitions into a set of $j$ winning coalitions.…

Computer Science and Game Theory · Computer Science 2015-03-25 X. Molinero , M. Olsen , M. Serna

Coalitional games are mathematical models suited to analyze scenarios where players can collaborate by forming coalitions in order to obtain higher worths than by acting in isolation. A fundamental problem for coalitional games is to single…

Computer Science and Game Theory · Computer Science 2013-07-19 Gianluigi Greco , Enrico Malizia , Luigi Palopoli , Francesco Scarcello

We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…

Computer Science and Game Theory · Computer Science 2021-03-15 Krzysztof R. Apt , Sunil Simon , Dominik Wojtczak

In many situations, both in human and artificial societies, cooperating agents have different status with respect to the activity and it is not uncommon that certain actions are only allowed to coalitions that satisfy certain criteria,…

Combinatorics · Mathematics 2011-03-15 Tatiana Gvozdeva , Ali Hameed , Arkadii Slinko

Every simple game is a monotone Boolean function. For the other direction we just have to exclude the two constant functions. The enumeration of monotone Boolean functions with distinguishable variables is also known as the Dedekind's…

Combinatorics · Mathematics 2025-02-03 Sascha Kurz , Dani Samaniego

The Banzhaf index, Shapley-Shubik index and other voting power indices measure the importance of a player in a coalitional game. We consider a simple coalitional game called the spanning connectivity game (SCG) based on an undirected,…

Computer Science and Game Theory · Computer Science 2009-06-22 Haris Aziz , Oded Lachish , Mike Paterson , Rahul Savani