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In this paper, we report the results of our latest work on the automated generation of planning operators from human demonstrations, and we present some of our future research ideas. To automatically generate planning operators, our system…

Robotics · Computer Science 2021-07-13 Maximilian Diehl , Karinne Ramirez-Amaro

The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Youssef Zaky , Gaurav Paruthi , Bryan Tripp , James Bergstra

Human-object interaction (HOI) detection is an important part of understanding human activities and visual scenes. The long-tailed distribution of labeled instances is a primary challenge in HOI detection, promoting research in few-shot and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Zikun Zhuang , Ruihao Qian , Chi Xie , Shuang Liang

Reinforcement learning and planning methods require an objective or reward function that encodes the desired behavior. Yet, in practice, there is a wide range of scenarios where an objective is difficult to provide programmatically, such as…

Machine Learning · Computer Science 2018-10-02 Annie Xie , Avi Singh , Sergey Levine , Chelsea Finn

Specifying tasks for robotic systems traditionally requires coding expertise, deep domain knowledge, and significant time investment. While learning from demonstration offers a promising alternative, existing methods often struggle with…

Robotics · Computer Science 2024-09-12 Mattijs Baert , Sam Leroux , Pieter Simoens

Object-based factorizations provide a useful level of abstraction for interacting with the world. Building explicit object representations, however, often requires supervisory signals that are difficult to obtain in practice. We present a…

Machine Learning · Computer Science 2019-01-08 Michael Janner , Sergey Levine , William T. Freeman , Joshua B. Tenenbaum , Chelsea Finn , Jiajun Wu

This paper investigates how to utilize different forms of human interaction to safely train autonomous systems in real-time by learning from both human demonstrations and interventions. We implement two components of the Cycle-of-Learning…

Artificial Intelligence · Computer Science 2018-11-30 Vinicius G. Goecks , Gregory M. Gremillion , Vernon J. Lawhern , John Valasek , Nicholas R. Waytowich

Vision-Language-Action (VLA) models have shown remarkable progress in embodied tasks recently, but most methods process visual observations independently at each timestep. This history-agnostic design treats robot manipulation as a Markov…

Machine Learning · Computer Science 2026-04-13 Lei Xiao , Jifeng Li , Juntao Gao , Feiyang Ye , Yan Jin , Jingjing Qian , Jing Zhang , Yong Wu , Xiaoyuan Yu

In the field of Continual Learning, the objective is to learn several tasks one after the other without access to the data from previous tasks. Several solutions have been proposed to tackle this problem but they usually assume that the…

Machine Learning · Computer Science 2020-06-25 G. Hocquet , O. Bichler , D. Querlioz

We show that off-the-shelf text-based Transformers, with no additional training, can perform few-shot in-context visual imitation learning, mapping visual observations to action sequences that emulate the demonstrator's behaviour. We…

Robotics · Computer Science 2024-10-21 Norman Di Palo , Edward Johns

Vision-Language-Action (VLA) models have recently shown strong potential for robot learning by following language instructions. However, in practice, language alone is often insufficient to precisely convey human intent. It is difficult to…

Articulated object manipulation is a fundamental yet challenging task in robotics. Due to significant geometric and semantic variations across object categories, previous manipulation models struggle to generalize to novel categories.…

Robotics · Computer Science 2023-12-18 Chuanruo Ning , Ruihai Wu , Haoran Lu , Kaichun Mo , Hao Dong

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Vision-based robotic policies often struggle with even minor viewpoint changes, underscoring the need for view-invariant visual representations. This challenge becomes more pronounced in real-world settings, where viewpoint variability is…

Robotics · Computer Science 2026-01-07 Youngjoon Jeong , Junha Chun , Taesup Kim

Tutorial videos of mobile apps have become a popular and compelling way for users to learn unfamiliar app features. To make the video accessible to the users, video creators always need to annotate the actions in the video, including what…

Human-Computer Interaction · Computer Science 2023-08-08 Sidong Feng , Chunyang Chen , Zhenchang Xing

Prediction is an appealing objective for self-supervised learning of behavioral skills, particularly for autonomous robots. However, effectively utilizing predictive models for control, especially with raw image inputs, poses a number of…

Robotics · Computer Science 2018-10-09 Frederik Ebert , Sudeep Dasari , Alex X. Lee , Sergey Levine , Chelsea Finn

We introduce VIOLA, an object-centric imitation learning approach to learning closed-loop visuomotor policies for robot manipulation. Our approach constructs object-centric representations based on general object proposals from a…

Robotics · Computer Science 2023-03-09 Yifeng Zhu , Abhishek Joshi , Peter Stone , Yuke Zhu

Offline-to-online reinforcement learning (O2O RL) aims to obtain a continually improving policy as it interacts with the environment, while ensuring the initial policy behaviour is satisficing. This satisficing behaviour is necessary for…

Robotics · Computer Science 2025-01-24 Bryan Chan , Anson Leung , James Bergstra

This paper tackles spatial perception and manipulation challenges in Vision-Language-Action (VLA) models. To address depth ambiguity from monocular input, we leverage a pre-trained multi-view diffusion model to synthesize latent novel views…

This paper presents a novel approach for pretraining robotic manipulation Vision-Language-Action (VLA) models using a large corpus of unscripted real-life video recordings of human hand activities. Treating human hand as dexterous robot…