Related papers: Nearly Optimal Space Efficient Algorithm for Depth…
The problem of space-efficient depth-first search (DFS) is reconsidered. A particularly simple and fast algorithm is presented that, on a directed or undirected input graph $G=(V,E)$ with $n$ vertices and $m$ edges, carries out a DFS in…
Depth first search (DFS) tree is a fundamental data structure for solving various graph problems. The classical DFS algorithm requires $O(m+n)$ time for a graph having $n$ vertices and $m$ edges. In the streaming model, an algorithm is…
Depth first search (DFS) tree is one of the most well-known data structures for designing efficient graph algorithms. Given an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges, the textbook algorithm takes $O(n+m)$ time to…
Recent work by Elmasry et al. (STACS 2015) and Asano et al. (ISAAC 2014), reconsidered classical fundamental graph algorithms focusing on improving the space complexity. We continue this line of work focusing on space. Our first result is a…
Depth first search is a fundamental graph problem having a wide range of applications. For a graph $G=(V,E)$ having $n$ vertices and $m$ edges, the DFS tree can be computed in $O(m+n)$ using $O(m)$ space where $m=O(n^2)$. In the streaming…
Continuing the recent trend, in this article we design several space-efficient algorithms for two well-known graph search methods. Both these search methods share the same name {\it breadth-depth search} (henceforth {\sf BDS}), although…
We present the first parallel depth-first search algorithm for undirected graphs that has near-linear work and sublinear depth. Concretely, in any $n$-node $m$-edge undirected graph, our algorithm computes a DFS in $\tilde{O}(\sqrt{n})$…
Depth first search (DFS) tree is a fundamental data structure for solving various problems in graphs. It is well known that it takes $O(m+n)$ time to build a DFS tree for a given undirected graph $G=(V,E)$ on $n$ vertices and $m$ edges. We…
Depth First Search (DFS) tree is a fundamental data structure for solving graph problems. The DFS tree of a graph $G$ with $n$ vertices and $m$ edges can be built in $O(m+n)$ time. Till date, only a few algorithms have been designed for…
Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires $O(m+n)$ time for a given graph $G$ having $n$ vertices and $m$ edges. Recently,…
It is shown that a breadth-first search in a directed or undirected graph with $n$ vertices and $m$ edges can be carried out in $O(n+m)$ time with $n\log_2 3+O((\log n)^2)$ bits of working memory.
We consider the problem of compactly representing the Depth First Search (DFS) tree of a given undirected or directed graph having $n$ vertices and $m$ edges while supporting various DFS related queries efficiently in the RAM with…
We consider the performance of the Depth First Search (DFS) algorithm on the random graph $G\left(n,\frac{1+\epsilon}{n}\right)$, $\epsilon>0$ a small constant. Recently, Enriquez, Faraud and M\'enard [2] proved that the stack $U$ of the…
We consider space efficient implementations of some classical applications of DFS including the problem of testing biconnectivity and $2$-edge connectivity, finding cut vertices and cut edges, computing chain decomposition and…
Given an undirected, anonymous, port-labeled graph of $n$ memory-less nodes, $m$ edges, and degree $\Delta$, we consider the problem of dispersing $k\leq n$ robots (or tokens) positioned initially arbitrarily on one or more nodes of the…
We present an algorithm for a fault tolerant Depth First Search (DFS) Tree in an undirected graph. This algorithm is drastically simpler than the current state-of-the-art algorithms for this problem, uses optimal space and optimal…
In this paper, we propose a depth-first search (DFS) algorithm for searching maximum matchings in general graphs. Unlike blossom shrinking algorithms, which store all possible alternative alternating paths in the super-vertices shrunk from…
As the sizes of graphs grow rapidly, currently many real-world graphs can hardly be loaded in the main memory. It becomes a hot topic to compute depth-first search (DFS) results, i.e., depth-first order or DFS-Tree, on semi-external memory…
While in many graph mining applications it is crucial to handle a stream of updates efficiently in terms of {\em both} time and space, not much was known about achieving such type of algorithm. In this paper we study this issue for a…
This note recapitulates an algorithmic observation for ordered Depth-First Search (DFS) in directed graphs that immediately leads to a parallel algorithm with linear speed-up for a range of processors for non-sparse graphs. The note extends…