Related papers: Subdivision Directional Fields
We propose a compressive light field display of a wide viewing angle with a multi-directional backlight. Displayed layer images of sub-viewing zones are synchronized with the multi-directional backlight. Viewers can perceive a…
We introduce a robust optimization method for flip-free distortion energies used, for example, in parametrization, deformation, and volume correspondence. This method can minimize a variety of distortion energies, such as the symmetric…
Perceiving the complete shape of occluded objects is essential for human and machine intelligence. While the amodal segmentation task is to predict the complete mask of partially occluded objects, it is time-consuming and labor-intensive to…
A higher-order fictitious domain method (FDM) for Reissner-Mindlin shells is proposed which uses a three-dimensional background mesh for the discretization. The midsurface of the shell is immersed into the higher-order background mesh and…
We present a forward semi-Lagrangian numerical method for systems of transport equations able to advect smooth and discontinuous fields with high-order accuracy. The numerical scheme is composed of an integration of the transport equations…
We introduce a general, scalable computational framework for multi-axis 3D printing based on implicit neural fields (INFs) that unifies all stages of toolpath generation and global collision-free motion planning. In our pipeline, input…
We consider geometric Hermite subdivision for planar curves, i.e., iteratively refining an input polygon with additional tangent or normal vector information sitting in the vertices. The building block for the (nonlinear) subdivision…
This paper presents a hybrid algorithm that combines features form both Sqrt(3) and Loop Subdivision schemes. The algorithm aims at preserving sharp features and trim regions, during the surfaces subdivision, using a set of rules. The…
We introduce Topological Offsets, a novel approach to generate manifold and self-intersection-free offset surfaces that are topologically equivalent to an offset infinitesimally close to the surface. Our approach, by construction, creates a…
Radiance Fields have become a powerful tool for modeling 3D scenes from multiple images. However, they remain difficult to segment into semantically meaningful regions. Some methods work well using 2D semantic masks, but they generalize…
Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering…
In this paper, we introduce complex functional maps, which extend the functional map framework to conformal maps between tangent vector fields on surfaces. A key property of these maps is their orientation awareness. More specifically, we…
This paper introduces a novel method for the efficient and accurate computation of volume fractions on unstructured polyhedral meshes, where the phase boundary is an orientable hypersurface, implicitly given as the iso-contour of a…
Based on the superconvergent approximation at some point (depending on the fractional order $\alpha$, but not belonging to the mesh points) for Gr\"{u}nwald discretization to fractional derivative, we develop a series of high order…
Analysis of the 3D Texture is indispensable for various tasks, such as retrieval, segmentation, classification, and inspection of sculptures, knitted fabrics, and biological tissues. A 3D texture is a locally repeated surface variation…
This paper introduces a differentiable representation for the optimization of boustrophedon path plans in convex polygons, explores an additional parameter of these path plans that can be optimized, discusses the properties of this…
In this paper, we propose a new convolutional layer called Depthwise-STFT Separable layer that can serve as an alternative to the standard depthwise separable convolutional layer. The construction of the proposed layer is inspired by the…
Unsigned Distance Fields (UDFs) can be used to represent non-watertight surfaces. However, current approaches to converting them into explicit meshes tend to either be expensive or to degrade the accuracy. Here, we extend the marching cube…
A variational approach to the reconstruction of a shape (2D simple manifolds) as triangulated surface from given level set using shape gradients is presented. It involves an energy functional that depends on the local shape characteristics…
We present a suite of techniques for jointly optimizing triangle meshes and shading models to match the appearance of reference scenes. This capability has a number of uses, including appearance-preserving simplification of extremely…