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Graph clustering is a fundamental problem that has been extensively studied both in theory and practice. The problem has been defined in several ways in literature and most of them have been proven to be NP-Hard. Due to their high practical…

Social and Information Networks · Computer Science 2012-03-27 Sumit Singh

Dynamic Connectivity is a fundamental algorithmic graph problem, motivated by a wide range of applications to social and communication networks and used as a building block in various other algorithms, such as the bi-connectivity and the…

Data Structures and Algorithms · Computer Science 2021-05-19 Alexander Fedorov , Nikita Koval , Dan Alistarh

Multi-agent pathfinding (MAPF) traditionally focuses on collision avoidance, but many real-world applications require active coordination between agents to improve team performance. This paper introduces Team Coordination on Graphs with…

Multiagent Systems · Computer Science 2025-09-10 Yanlin Zhou , Manshi Limbu , Xuesu Xiao

Increasing interest in integrating advanced robotics within manufacturing has spurred a renewed concentration in developing real-time scheduling solutions to coordinate human-robot collaboration in this environment. Traditionally, the…

Robotics · Computer Science 2020-06-30 Zheyuan Wang , Matthew Gombolay

This work examines the problem of topology inference over discrete-time nonlinear stochastic networked dynamical systems. The goal is to recover the underlying digraph linking the network agents, from observations of their state-evolution.…

Multiagent Systems · Computer Science 2019-06-24 Augusto Santos , Vincenzo Matta , Ali H. Sayed

Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph…

Computational Complexity · Computer Science 2018-04-23 Hans-Joachim Böckenhauer , Janosch Fuchs , Walter Unger

Applications such as employees sharing office spaces over a workweek can be modeled as problems where agents are matched to resources over multiple rounds. Agents' requirements limit the set of compatible resources and the rounds in which…

Artificial Intelligence · Computer Science 2022-12-01 Yohai Trabelsi , Abhijin Adiga , Sarit Kraus , S. S. Ravi , Daniel J. Rosenkrantz

We examine the problem of joint top-down active search of multiple objects under interaction, e.g., person riding a bicycle, cups held by the table, etc.. Such objects under interaction often can provide contextual cues to each other to…

Computer Vision and Pattern Recognition · Computer Science 2017-02-21 Xiangyu Kong , Bo Xin , Yizhou Wang , Gang Hua

Multi-Agent Policy Gradient (MAPG) has made significant progress in recent years. However, centralized critics in state-of-the-art MAPG methods still face the centralized-decentralized mismatch (CDM) issue, which means sub-optimal actions…

Multiagent Systems · Computer Science 2024-01-17 Xingzhou Lou , Junge Zhang , Timothy J. Norman , Kaiqi Huang , Yali Du

A number of problems in communication systems demand the distributed allocation of network resources in order to provide better services, sampling and distribution methods. The solution to these issues is becoming more challenging due to…

Statistical Mechanics · Physics 2007-05-23 Pablo Echenique , Jesus Gomez-Gardenes , Yamir Moreno , Alexei Vazquez

Multi-layer graphs consist of several graphs (layers) over the same vertex set. They are motivated by real-world problems where entities (vertices) are associated via multiple types of relationships (edges in different layers). We chart the…

Computational Complexity · Computer Science 2019-10-23 Robert Bredereck , Christian Komusiewicz , Stefan Kratsch , Hendrik Molter , Rolf Niedermeier , Manuel Sorge

We consider the following modification of annihilation game called node blocking. Given a directed graph, each vertex can be occupied by at most one token. There are two types of tokens, each player can move his type of tokens. The players…

Computer Science and Game Theory · Computer Science 2021-03-05 Dariusz Dereniowski

We consider the problem of assigning appearing times to the edges of a digraph in order to maximize the (average) temporal reachability between pairs of nodes. Motivated by the application to public transit networks, where edges cannot be…

Discrete Mathematics · Computer Science 2025-01-22 Filippo Brunelli , Pierluigi Crescenzi , Laurent Viennot

Modern, inherently dynamic systems are usually characterized by a network structure, i.e. an underlying graph topology, which is subject to discrete changes over time. Given a static underlying graph $G$, a temporal graph can be represented…

Computational Complexity · Computer Science 2019-08-13 Eleni C. Akrida , George B. Mertzios , Paul G. Spirakis , Viktor Zamaraev

Avoiding collisions is one of the vital tasks for systems of autonomous mobile agents. We focus on the problem of finding continuous coordinated paths for multiple mobile disc agents in a 2-d environment with polygonal obstacles. The…

Artificial Intelligence · Computer Science 2014-02-18 Pavel Janovský , Michal Čáp , Jiří Vokřínek

Authors compare different ways of selecting change agents within network analysis paradigm and propose a new algorithm of doing so. All methods are evaluated against network coverage measure that calculates how many network members can be…

Social and Information Networks · Computer Science 2014-12-02 Blazej Zak , Anita Zbieg

In this thesis, we present new techniques to deal with fundamental algorithmic graph problems where graphs are directed and partially dynamic, i.e. undergo either a sequence of edge insertions or deletions: - Single-Source Reachability…

Data Structures and Algorithms · Computer Science 2020-11-30 Maximilian Probst Gutenberg

We introduce a new class of network allocation games called graphical distance preservation games. Here, we are given a graph, called a topology, and a set of agents that need to be allocated to its vertices. Moreover, every agent has an…

Computer Science and Game Theory · Computer Science 2026-02-19 Argyrios Deligkas , Eduard Eiben , Tiger-Lily Goldsmith , Dušan Knop , Šimon Schierreich

We study the perfect matching reconfiguration problem: Given two perfect matchings of a graph, is there a sequence of flip operations that transforms one into the other? Here, a flip operation exchanges the edges in an alternating cycle of…

Data Structures and Algorithms · Computer Science 2019-04-15 Marthe Bonamy , Nicolas Bousquet , Marc Heinrich , Takehiro Ito , Yusuke Kobayashi , Arnaud Mary , Moritz Mühlenthaler , Kunihiro Wasa

This paper studies the problem of increasing the connectivity of an ad-hoc peer-to-peer network subject to cyber-attacks targeting the agents in the network. The adopted strategy involves the design of local interaction rules for the agents…

Systems and Control · Electrical Eng. & Systems 2024-06-27 Wenjie Zhao , Diego Deplano , Zhiwu Li , Alessandro Giua , Mauro Franceschelli