Related papers: Dual-support smoothed particle hydrodynamics in so…
We present a 'two-fluid' implementation of dust in smoothed particle hydrodynamics (SPH) in the test particle limit. The scheme is able to handle both short and long stopping times and reproduces the short friction time limit, which is not…
In this paper, we present an explicit scheme for Ohmic dissipation with smoothed particle magneto-hydrodynamics (SPMHD). We propose a SPH discretization of Ohmic dissipation and solve Ohmic dissipation part of induction equation with the…
We present and test a general-purpose code, called PPASPH, for evolving self-gravitating fluids in astrophysics, both with and without a collisionless component. In PPASPH, hydrodynamical properties are computed by using the SPH (Smoothed…
We present a new formulation of the equations of motion used in smoothed particle hydrodynamics (SPH). The spatial resolution in SPH is determined by the smoothing length, $h$, and it has become common practice for each particle to be given…
We present a novel and fast application to generate glass-like initial conditions for Lagrangian hydrodynamic schemes (e.g. Smoothed Particle Hydrodynamics (SPH)) following arbitrary density models based on weighted Voronoi tessellations…
The behavior of IAD_0 scheme, a fully conservative SPH scheme based on a tensor formulation, is analyzed in connection with several astrophysical scenarios, and compared to the same simulations carried out with the standard SPH technique.…
A numerical method based on smoothed particle hydrodynamics with adaptive spatial resolution (SPH-ASR) was developed for simulating free surface flows. This method can reduce the computational demands while maintaining the numerical…
In this paper we show how the Smoothed Particle Hydrodynamics (SPH) equations for ideal magnetohydrodynamics (MHD) can be written in conservation form with the positivity of the dissipation guaranteed. We call the resulting algorithm…
We present preliminary results from recent high-resolution double-degenerate merger simulations with the Smooth Particle Hydrodynamics (SPH) technique. We put particular emphasis on verification and validation in our effort and show the…
We propose a method to parameterize a coarse grained model for the hydrodynamic friction between nearly touching rough spheres in suspension flows. The frictional resistance due to surface roughness primarily alters the sliding and rolling…
Although the Smoothed Particle Hydrodynamics (SPH) method has been demonstrated as a promising numerical solver for multiphase flow problems due to its Lagrangian nature, its application to complex channel flow may encounter additional…
We present a fully analytic approach for evaluating boundary integrals in two dimensions for Smoothed Particle Hydrodynamics (SPH). Conventional methods often rely on boundary particles or wall re-normalization approaches derived from…
The accuracy of meshless methods like Smoothed Particle Hydrodynamics (SPH) is highly dependent on the quality of the particle distribution. Existing particle initialization techniques often struggle to simultaneously achieve adaptive…
A three-dimensional SPH computational framework is presented for modeling fluid-structure interactions with structural deformation and failure. We combine weakly compressible SPH with a pseudo-spring-based SPH solver to capture the fluid…
In this paper, an SPH method based on the SPH-ALE formulation is used for modelling two-phase flows with large density ratios and realistic sound speeds. The SPH scheme is further improved to circumvent the tensile instability that may…
We introduce adaptive particle refinement for compressible smoothed particle hydrodynamics (SPH). SPH calculations have the natural advantage that resolution follows mass, but this is not always optimal. Our implementation allows the user…
We present a MATLAB code that implements the Smoothed Particle Hydrodynamics (SPH) method. The paper reviews the continuous Navier-Stokes equations as well as their SPH approximation, adopting a coherent notation that allows to make easy…
Simulating the flow of different fluids can be a highly computational intensive process, which requires large amounts of resources. Recently there has been a lot of research effort directed towards GPU processing, which can greatly increase…
Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…
When the effects of relative motion at the solid object interfaces are not negligible, the contact method is required in the smoothed particle hydrodynamics (SPH) method to prevent virtual shear and tensile stresses. However, there is still…