English
Related papers

Related papers: GPU-Accelerated Robotic Simulation for Distributed…

200 papers

General Purpose Graphics Processing Unit (GPGPU) computing plays a transformative role in deep learning and machine learning by leveraging the computational advantages of parallel processing. Through the power of Compute Unified Device…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-20 Ming Li , Ziqian Bi , Tianyang Wang , Yizhu Wen , Qian Niu , Xinyuan Song , Zekun Jiang , Junyu Liu , Benji Peng , Sen Zhang , Xuanhe Pan , Jiawei Xu , Jinlang Wang , Keyu Chen , Caitlyn Heqi Yin , Pohsun Feng , Ming Liu

This paper presents a comprehensive study on using deep reinforcement learning (RL) to create dynamic locomotion controllers for bipedal robots. Going beyond focusing on a single locomotion skill, we develop a general control solution that…

Robotics · Computer Science 2024-08-27 Zhongyu Li , Xue Bin Peng , Pieter Abbeel , Sergey Levine , Glen Berseth , Koushil Sreenath

For the deployment of legged robots in real-world environments, it is essential to develop robust locomotion control methods for challenging terrains that may exhibit unexpected deformability and irregularity. In this paper, we explore the…

Robotics · Computer Science 2025-04-21 Rohan P. Singh , Mitsuharu Morisawa , Mehdi Benallegue , Zhaoming Xie , Fumio Kanehiro

We discuss the use of the Discrete Element Method (DEM) to simulate the dynamics of granular systems made up of elements with nontrivial geometries. The DEM simulator is GPU accelerated and can handle elements whose shape is defined as the…

Computational Engineering, Finance, and Science · Computer Science 2023-07-10 Ruochun Zhang , Colin Vanden Heuvel , Alexander Schepelmann , Arno Rogg , Dimitrios Apostolopoulos , Samuel Chandler , Radu Serban , Dan Negrut

The use of human demonstrations in reinforcement learning has proven to significantly improve agent performance. However, any requirement for a human to manually 'teach' the model is somewhat antithetical to the goals of reinforcement…

Machine Learning · Computer Science 2023-03-21 Abraham George , Alison Bartsch , Amir Barati Farimani

It is shown micromagnetic and atomistic spin dynamics simulations can use multiple GPUs in order to reduce computation time, but also to allow for a larger simulation size than is possible on a single GPU. Whilst interactions which depend…

Mesoscale and Nanoscale Physics · Physics 2023-10-12 Serban Lepadatu

The high cost of real-world data for robotics Reinforcement Learning (RL) leads to the wide usage of simulators. Despite extensive work on building better dynamics models for simulators to match with the real world, there is another,…

Robotics · Computer Science 2024-10-01 Linji Wang , Zifan Xu , Peter Stone , Xuesu Xiao

Many artificial intelligence (AI) devices have been developed to accelerate the training and inference of neural networks models. The most common ones are the Graphics Processing Unit (GPU) and Tensor Processing Unit (TPU). They are highly…

Machine Learning · Computer Science 2022-10-25 xiangyang Ju , Yunsong Wang , Daniel Murnane , Nicholas Choma , Steven Farrell , Paolo Calafiura

Graph neural networks (GNNs) have extended the success of deep neural networks (DNNs) to non-Euclidean graph data, achieving ground-breaking performance on various tasks such as node classification and graph property prediction.…

Machine Learning · Computer Science 2021-12-17 Tianfeng Liu , Yangrui Chen , Dan Li , Chuan Wu , Yibo Zhu , Jun He , Yanghua Peng , Hongzheng Chen , Hongzhi Chen , Chuanxiong Guo

It is important to scale out deep neural network (DNN) training for reducing model training time. The high communication overhead is one of the major performance bottlenecks for distributed DNN training across multiple GPUs. Our…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-23 Peng Sun , Wansen Feng , Ruobing Han , Shengen Yan , Yonggang Wen

We present GR-RL, a robotic learning framework that turns a generalist vision-language-action (VLA) policy into a highly capable specialist for long-horizon dexterous manipulation. Assuming the optimality of human demonstrations is core to…

Traffic propagation simulation is crucial for urban planning, enabling congestion analysis, travel time estimation, and route optimization. Traditional micro-simulation frameworks are limited to main roads due to the complexity of urban…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-10-24 Xuan Jiang , Raja Sengupta , James Demmel , Samuel Williams

Complex high-dimensional spaces with high Degree-of-Freedom and complicated action spaces, such as humanoid robots equipped with dexterous hands, pose significant challenges for reinforcement learning (RL) algorithms, which need to wisely…

Robotics · Computer Science 2025-02-25 Zifeng Zhuang , Diyuan Shi , Runze Suo , Xiao He , Hongyin Zhang , Ting Wang , Shangke Lyu , Donglin Wang

Humanoid locomotion is a key skill to bring humanoids out of the lab and into the real-world. Many motion generation methods for locomotion have been proposed including reinforcement learning (RL). RL locomotion policies offer great…

Robotics · Computer Science 2024-07-09 William Thibault , William Melek , Katja Mombaur

We propose a GPU-based distributed optimization algorithm, aimed at controlling optimal power flow in multi-phase and unbalanced distribution systems. Typically, conventional distributed optimization algorithms employed in such scenarios…

Optimization and Control · Mathematics 2023-10-17 Minseok Ryu , Geunyeong Byeon , Kibaek Kim

The training process of Deep Neural Network (DNN) is compute-intensive, often taking days to weeks to train a DNN model. Therefore, parallel execution of DNN training on GPUs is a widely adopted approach to speed up the process nowadays.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-29 Chi-Chung Chen , Chia-Lin Yang , Hsiang-Yun Cheng

We describe the GPU implementation of shifted or multimass iterative solvers for sparse linear systems of the sort encountered in lattice gauge theory. We provide a generic tool that can be used by those without GPU programming experience…

High Energy Physics - Lattice · Physics 2011-02-16 Richard Galvez , Greg van Anders

Motion planning is a fundamental problem in robotics that involves generating feasible trajectories for a robot to follow. Recent advances in parallel computing, particularly through CPU and GPU architectures, have significantly reduced…

Robotics · Computer Science 2025-05-13 Jiaming Hu , Jiawei Wang , Henrik Christensen

In recent years, reinforcement learning (RL) has shown great potential for solving tasks in well-defined environments like games or robotics. This paper aims to solve the robotic reaching task in a simulation run on the Neurorobotics…

Robotics · Computer Science 2025-05-21 Marton Szep , Leander Lauenburg , Kevin Farkas , Xiyan Su , Chuanlong Zang

Experience replay allows a reinforcement learning agent to train on samples from a large amount of the most recent experiences. A simple in-RAM experience replay stores these most recent experiences in a list in RAM, and then copies sampled…

Artificial Intelligence · Computer Science 2018-01-11 Ben Parr