English
Related papers

Related papers: V3C - a Research Video Collection

200 papers

Talking-head videos constitute a predominant content type in real-time communication, yet publicly available datasets for video processing research in this domain remain scarce and limited in signal fidelity. In this paper, we open-source a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Babak Naderi , Ross Cutler

Video Large Language Models (VLMs) have achieved strong performance on various vision-language tasks, yet their practical use is limited by the massive number of visual tokens produced from raw video frames, which quickly exhausts the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Guangyu Sun , Archit Singhal , Burak Uzkent , Mubarak Shah , Chen Chen , Garin Kessler

Stereoscopic video has long been the subject of research due to its capacity to deliver immersive three-dimensional content across a wide range of applications, from virtual and augmented reality to advanced human-computer interaction. The…

Recent years have witnessed an ever-expandingvolume of user-generated content (UGC) videos available on the Internet. Nevertheless, progress on perceptual quality assessmentof UGC videos still remains quite limited. There are many…

Multimedia · Computer Science 2019-09-13 Yang Li , Shengbin Meng , Xinfeng Zhang , Shiqi Wang , Yue Wang , Siwei Ma

In this paper, we propose a wavelet-based video codec specifically designed for VR displays that enables real-time playback of high-resolution 360{\deg} videos. Our codec exploits the fact that only a fraction of the full 360{\deg} video…

Graphics · Computer Science 2022-10-19 Colin Groth , Sascha Fricke , Susana Castillo , Marcus Magnor

The creation of detailed 3D models is relevant for a wide range of applications such as navigation in three-dimensional space, construction planning or disaster assessment. However, the complex processing and long execution time for…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Max Hermann , Thomas Pollok , Daniel Brommer , Dominic Zahn

Video sharing sites, such as YouTube, use video responses to enhance the social interactions among their users. The video response feature allows users to interact and converse through video, by creating a video sequence that begins with an…

Videos are continuous 2D projections of 3D worlds. After training on large video data, will global 3D understanding naturally emerge? We study this by quantifying the 3D understanding of existing Video Foundation Models (VidFMs) pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Zixuan Huang , Xiang Li , Zhaoyang Lv , James M. Rehg

Recent progress in multi-modal large language models (MLLMs) has significantly advanced video understanding. However, their performance on long-form videos remains limited by computational constraints and suboptimal frame selection. We…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Wenhui Tan , Ruihua Song , Jiaze Li , Jianzhong Ju , Zhenbo Luo

We conducted a large-scale subjective study of the perceptual quality of User-Generated Mobile Video Content on a set of mobile-originated videos obtained from the Indian social media platform ShareChat. The content viewed by volunteer…

Image and Video Processing · Electrical Eng. & Systems 2024-01-08 Sandeep Mishra , Mukul Jha , Alan C. Bovik

Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in…

Text-to-video generative models convert textual prompts into dynamic visual content, offering wide-ranging applications in film production, gaming, and education. However, their real-world performance often falls short of user expectations.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Wenhao Wang , Yi Yang

Recent years have witnessed an explosion of user-generated content (UGC) videos shared and streamed over the Internet, thanks to the evolution of affordable and reliable consumer capture devices, and the tremendous popularity of social…

Computer Vision and Pattern Recognition · Computer Science 2021-05-05 Zhengzhong Tu , Yilin Wang , Neil Birkbeck , Balu Adsumilli , Alan C. Bovik

High Dynamic Range (HDR) videos enhance visual experiences with superior brightness, contrast, and color depth. The surge of User-Generated Content (UGC) on platforms like YouTube and TikTok introduces unique challenges for HDR video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Shreshth Saini , Alan C. Bovik , Neil Birkbeck , Yilin Wang , Balu Adsumilli

Vision Language Models (VLMs) are poised to revolutionize the digital transformation of pharmacyceutical industry by enabling intelligent, scalable, and automated multi-modality content processing. Traditional manual annotation of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Suyash Mishra , Qiang Li , Srikanth Patil , Anubhav Girdhar

Although recent text-to-video generative models are getting more capable of following external camera controls, imposed by either text descriptions or camera trajectories, they still struggle to generalize to unconventional camera motions,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Qiucheng Wu , Handong Zhao , Zhixin Shu , Jing Shi , Yang Zhang , Shiyu Chang

Dense video captioning involves detecting and describing events within video sequences. Traditional methods operate in an offline setting, assuming the entire video is available for analysis. In contrast, in this work we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Eduardo Blanco-Fernández , Carlos Gutiérrez-Álvarez , Nadia Nasri , Saturnino Maldonado-Bascón , Roberto J. López-Sastre

360$^{\circ}$ video requires human viewers to actively control "where" to look while watching the video. Although it provides a more immersive experience of the visual content, it also introduces additional burden for viewers; awkward…

Computer Vision and Pattern Recognition · Computer Science 2017-05-26 Yu-Chuan Su , Kristen Grauman

In this paper, we introduce VCSL (Video Copy Segment Localization), a new comprehensive segment-level annotated video copy dataset. Compared with existing copy detection datasets restricted by either video-level annotation or small-scale,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-17 Sifeng He , Xudong Yang , Chen Jiang , Gang Liang , Wei Zhang , Tan Pan , Qing Wang , Furong Xu , Chunguang Li , Jingxiong Liu , Hui Xu , Kaiming Huang , Yuan Cheng , Feng Qian , Xiaobo Zhang , Lei Yang

We introduce Uncommon Objects in 3D (uCO3D), a new object-centric dataset for 3D deep learning and 3D generative AI. uCO3D is the largest publicly-available collection of high-resolution videos of objects with 3D annotations that ensures…