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Reward design is a fundamental problem in reinforcement learning (RL). A misspecified or poorly designed reward can result in low sample efficiency and undesired behaviors. In this paper, we propose the idea of programmatic reward design,…

Machine Learning · Computer Science 2022-01-10 Weichao Zhou , Wenchao Li

Relevant and high-quality data are critical to successful development of machine learning applications. For machine learning applications on dynamic systems equipped with a large number of sensors, such as connected vehicles and robots, how…

Machine Learning · Computer Science 2021-08-31 Alp Sahin , Xiangrui Zeng

Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL methods are able to learn a more flexible reward model based on human preferences by actively incorporating…

Machine Learning · Computer Science 2022-05-26 Xinran Liang , Katherine Shu , Kimin Lee , Pieter Abbeel

Learning an ordering of items based on pairwise comparisons is useful when items are difficult to rate consistently on an absolute scale, for example, when annotators have to make subjective assessments. When exhaustive comparison is…

Machine Learning · Computer Science 2024-10-29 Herman Bergström , Emil Carlsson , Devdatt Dubhashi , Fredrik D. Johansson

Reinforcement learning provides an automated framework for learning behaviors from high-level reward specifications, but in practice the choice of reward function can be crucial for good results -- while in principle the reward only needs…

Machine Learning · Computer Science 2022-10-19 Abhishek Gupta , Aldo Pacchiano , Yuexiang Zhai , Sham M. Kakade , Sergey Levine

Preference-based reinforcement learning (PBRL) in the offline setting has succeeded greatly in industrial applications such as chatbots. A two-step learning framework where one applies a reinforcement learning step after a reward modeling…

In many practical applications of learning algorithms, unlabeled data is cheap and abundant whereas labeled data is expensive. Active learning algorithms developed to achieve better performance with lower cost. Usually Representativeness…

Machine Learning · Computer Science 2016-08-26 Hossein Ghafarian , Hadi Sadoghi Yazdi

Transfer of recent advances in deep reinforcement learning to real-world applications is hindered by high data demands and thus low efficiency and scalability. Through independent improvements of components such as replay buffers or more…

Machine Learning · Computer Science 2022-11-28 André Eberhard , Houssam Metni , Georg Fahland , Alexander Stroh , Pascal Friederich

Active learning, a powerful paradigm in machine learning, aims at reducing labeling costs by selecting the most informative samples from an unlabeled dataset. However, the traditional active learning process often demands extensive…

Machine Learning · Computer Science 2024-01-17 Gábor Németh , Tamás Matuszka

Active learning aims to reduce annotation cost by predicting which samples are useful for a human expert to label. Although this field is quite old, several important challenges to using active learning in real-world settings still remain…

Machine Learning · Computer Science 2021-04-27 Louis Desreumaux , Vincent Lemaire

The ability of reinforcement learning algorithms to learn effective policies is determined by the rewards available during training. However, for practical problems, obtaining large quantities of reward labels is often infeasible due to…

Machine Learning · Computer Science 2025-10-02 Shreyas Chaudhari , Renhao Zhang , Philip S. Thomas , Bruno Castro da Silva

Active learning is a promising paradigm to reduce the labeling cost by strategically requesting labels to improve model performance. However, existing active learning methods often rely on expensive acquisition function to compute,…

Machine Learning · Computer Science 2023-10-27 Zixin Ding , Si Chen , Ruoxi Jia , Yuxin Chen

We analyze the expected cost of a greedy active learning algorithm. Our analysis extends previous work to a more general setting in which different queries have different costs. Moreover, queries may have more than two possible responses…

Machine Learning · Computer Science 2009-05-20 Andrew Guillory , Jeff Bilmes

Preference-based reinforcement learning (PbRL) is a suitable approach for style adaptation of pre-trained robotic behavior: adapting the robot's policy to follow human user preferences while still being able to perform the original task.…

Batch active learning is a popular approach for efficiently training machine learning models on large, initially unlabelled datasets by repeatedly acquiring labels for batches of data points. However, many recent batch active learning…

Machine Learning · Computer Science 2023-07-10 Andreas Kirsch

The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward…

Machine Learning · Computer Science 2021-12-22 Tom Bewley , Freddy Lecue

Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried…

Artificial Intelligence · Computer Science 2023-02-20 Mudit Verma , Subbarao Kambhampati

An active learning (AL) algorithm seeks to construct an effective classifier with a minimal number of labeled examples in a bootstrapping manner. While standard AL heuristics, such as selecting those points for annotation for which a…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Ishani Mondal , Debasis Ganguly

Active learning is commonly used to train label-efficient models by adaptively selecting the most informative queries. However, most active learning strategies are designed to either learn a representation of the data (e.g., embedding or…

Machine Learning · Computer Science 2022-02-07 Namrata Nadagouda , Austin Xu , Mark A. Davenport

Preference-based reinforcement learning (RL) has emerged as a new field in robot learning, where humans play a pivotal role in shaping robot behavior by expressing preferences on different sequences of state-action pairs. However,…

Robotics · Computer Science 2024-02-26 Simon Holk , Daniel Marta , Iolanda Leite
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