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Reinforcement Learning (RL) algorithms suffer from the dependency on accurately engineered reward functions to properly guide the learning agents to do the required tasks. Preference-based reinforcement learning (PbRL) addresses that by…

Artificial Intelligence · Computer Science 2024-08-23 Youssef Abdelkareem , Shady Shehata , Fakhri Karray

Socially aware robot navigation, where a robot is required to optimize its trajectory to maintain comfortable and compliant spatial interactions with humans in addition to reaching its goal without collisions, is a fundamental yet…

Robotics · Computer Science 2022-08-02 Ruiqi Wang , Weizheng Wang , Byung-Cheol Min

Reinforcement-learning agents seek to maximize a reward signal through environmental interactions. As humans, our job in the learning process is to design reward functions to express desired behavior and enable the agent to learn such…

Machine Learning · Computer Science 2024-08-08 Zhiyuan Zhou , Shreyas Sundara Raman , Henry Sowerby , Michael L. Littman

Active learning is a paradigm of machine learning which aims at reducing the amount of labeled data needed to train a classifier. Its overall principle is to sequentially select the most informative data points, which amounts to determining…

Statistics Theory · Mathematics 2022-09-01 Christophe Denis , Mohamed Hebiri , Boris Ndjia Njike , Xavier Siebert

Hard optimisation problems such as Boolean Satisfiability typically have long solving times and can usually be solved by many algorithms, although the performance can vary widely in practice. Research has shown that no single algorithm…

Machine Learning · Computer Science 2019-09-10 Riccardo Volpato , Guangyan Song

Modern computing and communication technologies can make data collection procedures very efficient. However, our ability to analyze large data sets and/or to extract information out from them is hard-pressed to keep up with our capacities…

Machine Learning · Statistics 2019-01-30 Zhanfeng Wang , Yumi Kwon , Yuan-chin Ivan Chang

We present a new active learning algorithm that adaptively partitions the input space into a finite number of regions, and subsequently seeks a distinct predictor for each region, both phases actively requesting labels. We prove theoretical…

Machine Learning · Computer Science 2020-02-19 Corinna Cortes , Giulia DeSalvo , Claudio Gentile , Mehryar Mohri , Ningshan Zhang

Recent advances in one-shot learning have produced models that can learn from a handful of labeled examples, for passive classification and regression tasks. This paper combines reinforcement learning with one-shot learning, allowing the…

Machine Learning · Computer Science 2017-02-23 Mark Woodward , Chelsea Finn

In machine learning, active class selection (ACS) algorithms aim to actively select a class and ask the oracle to provide an instance for that class to optimize a classifier's performance while minimizing the number of requests. In this…

We propose a general purpose active learning algorithm for structured prediction, gathering labeled data for training a model that outputs a set of related labels for an image or video. Active learning starts with a limited initial training…

Computer Vision and Pattern Recognition · Computer Science 2017-06-16 Mehran Khodabandeh , Zhiwei Deng , Mostafa S. Ibrahim , Shinichi Satoh , Greg Mori

Active learning is a machine learning method aiming at optimal design for model training. At variance with supervised learning, which labels all samples, active learning provides an improved model by labeling samples with maximal…

Designing the objective function in Model Predictive Control (MPC) is challenging when performance assessment criteria are available only from human judgment. We adopt a preference-based learning (PbL) approach to learn the MPC objective…

Systems and Control · Electrical Eng. & Systems 2026-05-18 Hasna El Hasnaouy , Pablo Krupa , Mario Zanon , Alberto Bemporad

We define a novel neuro-symbolic framework, argumentative reward learning, which combines preference-based argumentation with existing approaches to reinforcement learning from human feedback. Our method improves prior work by generalising…

Artificial Intelligence · Computer Science 2022-10-05 Francis Rhys Ward , Francesco Belardinelli , Francesca Toni

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

Machine Learning · Computer Science 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

Active preference learning offers an efficient approach to modeling preferences, but it is hindered by the cold-start problem, which leads to a marked decline in performance when no initial labeled data are available. While cold-start…

Machine Learning · Computer Science 2025-11-04 Mojtaba Fayaz-Bakhsh , Danial Ataee , MohammadAmin Fazli

We focus on learning the desired objective function for a robot. Although trajectory demonstrations can be very informative of the desired objective, they can also be difficult for users to provide. Answers to comparison queries, asking…

Artificial Intelligence · Computer Science 2018-02-07 Chandrayee Basu , Mukesh Singhal , Anca D. Dragan

We propose a new online learning model for learning with preference feedback. The model is especially suited for applications like web search and recommender systems, where preference data is readily available from implicit user feedback…

Machine Learning · Computer Science 2011-11-04 Pannagadatta K. Shivaswamy , Thorsten Joachims

Learning from human feedback has shown to be a useful approach in acquiring robot reward functions. However, expert feedback is often assumed to be drawn from an underlying unimodal reward function. This assumption does not always hold…

Machine Learning · Computer Science 2021-10-20 Vivek Myers , Erdem Bıyık , Nima Anari , Dorsa Sadigh

Most prior work on active learning of classifiers has focused on sequentially selecting one unlabeled example at a time to be labeled in order to reduce the overall labeling effort. In many scenarios, however, it is desirable to label an…

Machine Learning · Computer Science 2012-07-03 Javad Azimi , Alan Fern , Xiaoli Zhang-Fern , Glencora Borradaile , Brent Heeringa

Learning a reward function from human preferences is challenging as it typically requires having a high-fidelity simulator or using expensive and potentially unsafe actual physical rollouts in the environment. However, in many tasks the…

Machine Learning · Computer Science 2023-01-05 Daniel Shin , Anca D. Dragan , Daniel S. Brown